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| 1 | +/* | |
| 2 | + * Copyright (c) 1997, 2006, Oracle and/or its affiliates. All rights reserved. | |
| 3 | + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. | |
| 4 | + * | |
| 5 | + * This code is free software; you can redistribute it and/or modify it | |
| 6 | + * under the terms of the GNU General Public License version 2 only, as | |
| 7 | + * published by the Free Software Foundation. Oracle designates this | |
| 8 | + * particular file as subject to the "Classpath" exception as provided | |
| 9 | + * by Oracle in the LICENSE file that accompanied this code. | |
| 10 | + * | |
| 11 | + * This code is distributed in the hope that it will be useful, but WITHOUT | |
| 12 | + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| 13 | + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| 14 | + * version 2 for more details (a copy is included in the LICENSE file that | |
| 15 | + * accompanied this code). | |
| 16 | + * | |
| 17 | + * You should have received a copy of the GNU General Public License version | |
| 18 | + * 2 along with this work; if not, write to the Free Software Foundation, | |
| 19 | + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | |
| 20 | + * | |
| 21 | + * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA | |
| 22 | + * or visit www.oracle.com if you need additional information or have any | |
| 23 | + * questions. | |
| 24 | + */ | |
| 25 | +package javax.swing; | |
| 26 | + | |
| 27 | + | |
| 28 | +import java.awt.event.*; | |
| 29 | +import java.awt.*; | |
| 30 | +import javax.swing.event.*; | |
| 31 | + | |
| 32 | +/** | |
| 33 | + * State model for buttons. | |
| 34 | + * <p> | |
| 35 | + * This model is used for regular buttons, as well as check boxes | |
| 36 | + * and radio buttons, which are special kinds of buttons. In practice, | |
| 37 | + * a button's UI takes the responsibility of calling methods on its | |
| 38 | + * model to manage the state, as detailed below: | |
| 39 | + * <p> | |
| 40 | + * In simple terms, pressing and releasing the mouse over a regular | |
| 41 | + * button triggers the button and causes and <code>ActionEvent</code> | |
| 42 | + * to be fired. The same behavior can be produced via a keyboard key | |
| 43 | + * defined by the look and feel of the button (typically the SPACE BAR). | |
| 44 | + * Pressing and releasing this key while the button has | |
| 45 | + * focus will give the same results. For check boxes and radio buttons, the | |
| 46 | + * mouse or keyboard equivalent sequence just described causes the button | |
| 47 | + * to become selected. | |
| 48 | + * <p> | |
| 49 | + * In details, the state model for buttons works as follows | |
| 50 | + * when used with the mouse: | |
| 51 | + * <br> | |
| 52 | + * Pressing the mouse on top of a button makes the model both | |
| 53 | + * armed and pressed. As long as the mouse remains down, | |
| 54 | + * the model remains pressed, even if the mouse moves | |
| 55 | + * outside the button. On the contrary, the model is only | |
| 56 | + * armed while the mouse remains pressed within the bounds of | |
| 57 | + * the button (it can move in or out of the button, but the model | |
| 58 | + * is only armed during the portion of time spent within the button). | |
| 59 | + * A button is triggered, and an <code>ActionEvent</code> is fired, | |
| 60 | + * when the mouse is released while the model is armed | |
| 61 | + * - meaning when it is released over top of the button after the mouse | |
| 62 | + * has previously been pressed on that button (and not already released). | |
| 63 | + * Upon mouse release, the model becomes unarmed and unpressed. | |
| 64 | + * <p> | |
| 65 | + * In details, the state model for buttons works as follows | |
| 66 | + * when used with the keyboard: | |
| 67 | + * <br> | |
| 68 | + * Pressing the look and feel defined keyboard key while the button | |
| 69 | + * has focus makes the model both armed and pressed. As long as this key | |
| 70 | + * remains down, the model remains in this state. Releasing the key sets | |
| 71 | + * the model to unarmed and unpressed, triggers the button, and causes an | |
| 72 | + * <code>ActionEvent</code> to be fired. | |
| 73 | + * | |
| 74 | + * @author Jeff Dinkins | |
| 75 | + */ | |
| 76 | +public interface ButtonModel extends ItemSelectable { | |
| 77 | + | |
| 78 | + /** | |
| 79 | + * Indicates partial commitment towards triggering the | |
| 80 | + * button. | |
| 81 | + * | |
| 82 | + * @return <code>true</code> if the button is armed, | |
| 83 | + * and ready to be triggered | |
| 84 | + * @see #setArmed | |
| 85 | + */ | |
| 86 | + boolean isArmed(); | |
| 87 | + | |
| 88 | + /** | |
| 89 | + * Indicates if the button has been selected. Only needed for | |
| 90 | + * certain types of buttons - such as radio buttons and check boxes. | |
| 91 | + * | |
| 92 | + * @return <code>true</code> if the button is selected | |
| 93 | + */ | |
| 94 | + boolean isSelected(); | |
| 95 | + | |
| 96 | + /** | |
| 97 | + * Indicates if the button can be selected or triggered by | |
| 98 | + * an input device, such as a mouse pointer. | |
| 99 | + * | |
| 100 | + * @return <code>true</code> if the button is enabled | |
| 101 | + */ | |
| 102 | + boolean isEnabled(); | |
| 103 | + | |
| 104 | + /** | |
| 105 | + * Indicates if the button is pressed. | |
| 106 | + * | |
| 107 | + * @return <code>true</code> if the button is pressed | |
| 108 | + */ | |
| 109 | + boolean isPressed(); | |
| 110 | + | |
| 111 | + /** | |
| 112 | + * Indicates that the mouse is over the button. | |
| 113 | + * | |
| 114 | + * @return <code>true</code> if the mouse is over the button | |
| 115 | + */ | |
| 116 | + boolean isRollover(); | |
| 117 | + | |
| 118 | + /** | |
| 119 | + * Marks the button as armed or unarmed. | |
| 120 | + * | |
| 121 | + * @param b whether or not the button should be armed | |
| 122 | + */ | |
| 123 | + public void setArmed(boolean b); | |
| 124 | + | |
| 125 | + /** | |
| 126 | + * Selects or deselects the button. | |
| 127 | + * | |
| 128 | + * @param b <code>true</code> selects the button, | |
| 129 | + * <code>false</code> deselects the button | |
| 130 | + */ | |
| 131 | + public void setSelected(boolean b); | |
| 132 | + | |
| 133 | + /** | |
| 134 | + * Enables or disables the button. | |
| 135 | + * | |
| 136 | + * @param b whether or not the button should be enabled | |
| 137 | + * @see #isEnabled | |
| 138 | + */ | |
| 139 | + public void setEnabled(boolean b); | |
| 140 | + | |
| 141 | + /** | |
| 142 | + * Sets the button to pressed or unpressed. | |
| 143 | + * | |
| 144 | + * @param b whether or not the button should be pressed | |
| 145 | + * @see #isPressed | |
| 146 | + */ | |
| 147 | + public void setPressed(boolean b); | |
| 148 | + | |
| 149 | + /** | |
| 150 | + * Sets or clears the button's rollover state | |
| 151 | + * | |
| 152 | + * @param b whether or not the button is in the rollover state | |
| 153 | + * @see #isRollover | |
| 154 | + */ | |
| 155 | + public void setRollover(boolean b); | |
| 156 | + | |
| 157 | + /** | |
| 158 | + * Sets the keyboard mnemonic (shortcut key or | |
| 159 | + * accelerator key) for the button. | |
| 160 | + * | |
| 161 | + * @param key an int specifying the accelerator key | |
| 162 | + */ | |
| 163 | + public void setMnemonic(int key); | |
| 164 | + | |
| 165 | + /** | |
| 166 | + * Gets the keyboard mnemonic for the button. | |
| 167 | + * | |
| 168 | + * @return an int specifying the accelerator key | |
| 169 | + * @see #setMnemonic | |
| 170 | + */ | |
| 171 | + public int getMnemonic(); | |
| 172 | + | |
| 173 | + /** | |
| 174 | + * Sets the action command string that gets sent as part of the | |
| 175 | + * <code>ActionEvent</code> when the button is triggered. | |
| 176 | + * | |
| 177 | + * @param s the <code>String</code> that identifies the generated event | |
| 178 | + * @see #getActionCommand | |
| 179 | + * @see java.awt.event.ActionEvent#getActionCommand | |
| 180 | + */ | |
| 181 | + public void setActionCommand(String s); | |
| 182 | + | |
| 183 | + /** | |
| 184 | + * Returns the action command string for the button. | |
| 185 | + * | |
| 186 | + * @return the <code>String</code> that identifies the generated event | |
| 187 | + * @see #setActionCommand | |
| 188 | + */ | |
| 189 | + public String getActionCommand(); | |
| 190 | + | |
| 191 | + /** | |
| 192 | + * Identifies the group the button belongs to -- | |
| 193 | + * needed for radio buttons, which are mutually | |
| 194 | + * exclusive within their group. | |
| 195 | + * | |
| 196 | + * @param group the <code>ButtonGroup</code> the button belongs to | |
| 197 | + */ | |
| 198 | + public void setGroup(ButtonGroup group); | |
| 199 | + | |
| 200 | + /** | |
| 201 | + * Adds an <code>ActionListener</code> to the model. | |
| 202 | + * | |
| 203 | + * @param l the listener to add | |
| 204 | + */ | |
| 205 | + void addActionListener(ActionListener l); | |
| 206 | + | |
| 207 | + /** | |
| 208 | + * Removes an <code>ActionListener</code> from the model. | |
| 209 | + * | |
| 210 | + * @param l the listener to remove | |
| 211 | + */ | |
| 212 | + void removeActionListener(ActionListener l); | |
| 213 | + | |
| 214 | + /** | |
| 215 | + * Adds an <code>ItemListener</code> to the model. | |
| 216 | + * | |
| 217 | + * @param l the listener to add | |
| 218 | + */ | |
| 219 | + void addItemListener(ItemListener l); | |
| 220 | + | |
| 221 | + /** | |
| 222 | + * Removes an <code>ItemListener</code> from the model. | |
| 223 | + * | |
| 224 | + * @param l the listener to remove | |
| 225 | + */ | |
| 226 | + void removeItemListener(ItemListener l); | |
| 227 | + | |
| 228 | + /** | |
| 229 | + * Adds a <code>ChangeListener</code> to the model. | |
| 230 | + * | |
| 231 | + * @param l the listener to add | |
| 232 | + */ | |
| 233 | + void addChangeListener(ChangeListener l); | |
| 234 | + | |
| 235 | + /** | |
| 236 | + * Removes a <code>ChangeListener</code> from the model. | |
| 237 | + * | |
| 238 | + * @param l the listener to remove | |
| 239 | + */ | |
| 240 | + void removeChangeListener(ChangeListener l); | |
| 241 | + | |
| 242 | +} | |