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My first initial commit with all of mine experimental changes.

Dmitry Kabak (userdima committed 13 years ago

Commit d37b88d1 parent 3f5b46618352 files · +2598093 −-8690Browse files

Showing the changes to java/pkg/java/awt/dnd/DnDConstants.java (1 of 18352 files). Show all

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java/pkg/java/awt/dnd/DnDConstants.java+83−0
@@ -0,0 +1,83 @@
1+/*
2+ * Copyright (c) 1997, 1999, Oracle and/or its affiliates. All rights reserved.
3+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4+ *
5+ * This code is free software; you can redistribute it and/or modify it
6+ * under the terms of the GNU General Public License version 2 only, as
7+ * published by the Free Software Foundation. Oracle designates this
8+ * particular file as subject to the "Classpath" exception as provided
9+ * by Oracle in the LICENSE file that accompanied this code.
10+ *
11+ * This code is distributed in the hope that it will be useful, but WITHOUT
12+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
13+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
14+ * version 2 for more details (a copy is included in the LICENSE file that
15+ * accompanied this code).
16+ *
17+ * You should have received a copy of the GNU General Public License version
18+ * 2 along with this work; if not, write to the Free Software Foundation,
19+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
20+ *
21+ * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
22+ * or visit www.oracle.com if you need additional information or have any
23+ * questions.
24+ */
25+
26+package java.awt.dnd;
27+
28+/**
29+ * This class contains constant values representing
30+ * the type of action(s) to be performed by a Drag and Drop operation.
31+ * @since 1.2
32+ */
33+
34+public final class DnDConstants {
35+
36+ private DnDConstants() {} // define null private constructor.
37+
38+ /**
39+ * An <code>int</code> representing no action.
40+ */
41+ public static final int ACTION_NONE = 0x0;
42+
43+ /**
44+ * An <code>int</code> representing a &quot;copy&quot; action.
45+ */
46+ public static final int ACTION_COPY = 0x1;
47+
48+ /**
49+ * An <code>int</code> representing a &quot;move&quot; action.
50+ */
51+ public static final int ACTION_MOVE = 0x2;
52+
53+ /**
54+ * An <code>int</code> representing a &quot;copy&quot; or
55+ * &quot;move&quot; action.
56+ */
57+ public static final int ACTION_COPY_OR_MOVE = ACTION_COPY | ACTION_MOVE;
58+
59+ /**
60+ * An <code>int</code> representing a &quot;link&quot; action.
61+ *
62+ * The link verb is found in many, if not all native DnD platforms, and the
63+ * actual interpretation of LINK semantics is both platform
64+ * and application dependent. Broadly speaking, the
65+ * semantic is "do not copy, or move the operand, but create a reference
66+ * to it". Defining the meaning of "reference" is where ambiguity is
67+ * introduced.
68+ *
69+ * The verb is provided for completeness, but its use is not recommended
70+ * for DnD operations between logically distinct applications where
71+ * misinterpretation of the operations semantics could lead to confusing
72+ * results for the user.
73+ */
74+
75+ public static final int ACTION_LINK = 0x40000000;
76+
77+ /**
78+ * An <code>int</code> representing a &quot;reference&quot;
79+ * action (synonym for ACTION_LINK).
80+ */
81+ public static final int ACTION_REFERENCE = ACTION_LINK;
82+
83+}

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