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My first initial commit with all of mine experimental changes.

Dmitry Kabak (userdima committed 13 years ago

Commit d37b88d1 parent 3f5b46618352 files · +2598093 −-8690Browse files

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1+/*
2+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
3+ *
4+ * This code is free software; you can redistribute it and/or modify it
5+ * under the terms of the GNU General Public License version 2 only, as
6+ * published by the Free Software Foundation. Oracle designates this
7+ * particular file as subject to the "Classpath" exception as provided
8+ * by Oracle in the LICENSE file that accompanied this code.
9+ *
10+ * This code is distributed in the hope that it will be useful, but WITHOUT
11+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
13+ * version 2 for more details (a copy is included in the LICENSE file that
14+ * accompanied this code).
15+ *
16+ * You should have received a copy of the GNU General Public License version
17+ * 2 along with this work; if not, write to the Free Software Foundation,
18+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
19+ *
20+ * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
21+ * or visit www.oracle.com if you need additional information or have any
22+ * questions.
23+ */
24+
25+/*
26+ * This file is available under and governed by the GNU General Public
27+ * License version 2 only, as published by the Free Software Foundation.
28+ * However, the following notice accompanied the original version of this
29+ * file:
30+ *
31+ * Written by Doug Lea, Bill Scherer, and Michael Scott with
32+ * assistance from members of JCP JSR-166 Expert Group and released to
33+ * the public domain, as explained at
34+ * http://creativecommons.org/publicdomain/zero/1.0/
35+ */
36+
37+package java.util.concurrent;
38+import java.util.concurrent.locks.*;
39+import java.util.concurrent.atomic.*;
40+import java.util.*;
41+
42+/**
43+ * A {@linkplain BlockingQueue blocking queue} in which each insert
44+ * operation must wait for a corresponding remove operation by another
45+ * thread, and vice versa. A synchronous queue does not have any
46+ * internal capacity, not even a capacity of one. You cannot
47+ * <tt>peek</tt> at a synchronous queue because an element is only
48+ * present when you try to remove it; you cannot insert an element
49+ * (using any method) unless another thread is trying to remove it;
50+ * you cannot iterate as there is nothing to iterate. The
51+ * <em>head</em> of the queue is the element that the first queued
52+ * inserting thread is trying to add to the queue; if there is no such
53+ * queued thread then no element is available for removal and
54+ * <tt>poll()</tt> will return <tt>null</tt>. For purposes of other
55+ * <tt>Collection</tt> methods (for example <tt>contains</tt>), a
56+ * <tt>SynchronousQueue</tt> acts as an empty collection. This queue
57+ * does not permit <tt>null</tt> elements.
58+ *
59+ * <p>Synchronous queues are similar to rendezvous channels used in
60+ * CSP and Ada. They are well suited for handoff designs, in which an
61+ * object running in one thread must sync up with an object running
62+ * in another thread in order to hand it some information, event, or
63+ * task.
64+ *
65+ * <p> This class supports an optional fairness policy for ordering
66+ * waiting producer and consumer threads. By default, this ordering
67+ * is not guaranteed. However, a queue constructed with fairness set
68+ * to <tt>true</tt> grants threads access in FIFO order.
69+ *
70+ * <p>This class and its iterator implement all of the
71+ * <em>optional</em> methods of the {@link Collection} and {@link
72+ * Iterator} interfaces.
73+ *
74+ * <p>This class is a member of the
75+ * <a href="{@docRoot}/../technotes/guides/collections/index.html">
76+ * Java Collections Framework</a>.
77+ *
78+ * @since 1.5
79+ * @author Doug Lea and Bill Scherer and Michael Scott
80+ * @param <E> the type of elements held in this collection
81+ */
82+public class SynchronousQueue<E> extends AbstractQueue<E>
83+ implements BlockingQueue<E>, java.io.Serializable {
84+ private static final long serialVersionUID = -3223113410248163686L;
85+
86+ /*
87+ * This class implements extensions of the dual stack and dual
88+ * queue algorithms described in "Nonblocking Concurrent Objects
89+ * with Condition Synchronization", by W. N. Scherer III and
90+ * M. L. Scott. 18th Annual Conf. on Distributed Computing,
91+ * Oct. 2004 (see also
92+ * http://www.cs.rochester.edu/u/scott/synchronization/pseudocode/duals.html).
93+ * The (Lifo) stack is used for non-fair mode, and the (Fifo)
94+ * queue for fair mode. The performance of the two is generally
95+ * similar. Fifo usually supports higher throughput under
96+ * contention but Lifo maintains higher thread locality in common
97+ * applications.
98+ *
99+ * A dual queue (and similarly stack) is one that at any given
100+ * time either holds "data" -- items provided by put operations,
101+ * or "requests" -- slots representing take operations, or is
102+ * empty. A call to "fulfill" (i.e., a call requesting an item
103+ * from a queue holding data or vice versa) dequeues a
104+ * complementary node. The most interesting feature of these
105+ * queues is that any operation can figure out which mode the
106+ * queue is in, and act accordingly without needing locks.
107+ *
108+ * Both the queue and stack extend abstract class Transferer
109+ * defining the single method transfer that does a put or a
110+ * take. These are unified into a single method because in dual
111+ * data structures, the put and take operations are symmetrical,
112+ * so nearly all code can be combined. The resulting transfer
113+ * methods are on the long side, but are easier to follow than
114+ * they would be if broken up into nearly-duplicated parts.
115+ *
116+ * The queue and stack data structures share many conceptual
117+ * similarities but very few concrete details. For simplicity,
118+ * they are kept distinct so that they can later evolve
119+ * separately.
120+ *
121+ * The algorithms here differ from the versions in the above paper
122+ * in extending them for use in synchronous queues, as well as
123+ * dealing with cancellation. The main differences include:
124+ *
125+ * 1. The original algorithms used bit-marked pointers, but
126+ * the ones here use mode bits in nodes, leading to a number
127+ * of further adaptations.
128+ * 2. SynchronousQueues must block threads waiting to become
129+ * fulfilled.
130+ * 3. Support for cancellation via timeout and interrupts,
131+ * including cleaning out cancelled nodes/threads
132+ * from lists to avoid garbage retention and memory depletion.
133+ *
134+ * Blocking is mainly accomplished using LockSupport park/unpark,
135+ * except that nodes that appear to be the next ones to become
136+ * fulfilled first spin a bit (on multiprocessors only). On very
137+ * busy synchronous queues, spinning can dramatically improve
138+ * throughput. And on less busy ones, the amount of spinning is
139+ * small enough not to be noticeable.
140+ *
141+ * Cleaning is done in different ways in queues vs stacks. For
142+ * queues, we can almost always remove a node immediately in O(1)
143+ * time (modulo retries for consistency checks) when it is
144+ * cancelled. But if it may be pinned as the current tail, it must
145+ * wait until some subsequent cancellation. For stacks, we need a
146+ * potentially O(n) traversal to be sure that we can remove the
147+ * node, but this can run concurrently with other threads
148+ * accessing the stack.
149+ *
150+ * While garbage collection takes care of most node reclamation
151+ * issues that otherwise complicate nonblocking algorithms, care
152+ * is taken to "forget" references to data, other nodes, and
153+ * threads that might be held on to long-term by blocked
154+ * threads. In cases where setting to null would otherwise
155+ * conflict with main algorithms, this is done by changing a
156+ * node's link to now point to the node itself. This doesn't arise
157+ * much for Stack nodes (because blocked threads do not hang on to
158+ * old head pointers), but references in Queue nodes must be
159+ * aggressively forgotten to avoid reachability of everything any
160+ * node has ever referred to since arrival.
161+ */
162+
163+ /**
164+ * Shared internal API for dual stacks and queues.
165+ */
166+ abstract static class Transferer {
167+ /**
168+ * Performs a put or take.
169+ *
170+ * @param e if non-null, the item to be handed to a consumer;
171+ * if null, requests that transfer return an item
172+ * offered by producer.
173+ * @param timed if this operation should timeout
174+ * @param nanos the timeout, in nanoseconds
175+ * @return if non-null, the item provided or received; if null,
176+ * the operation failed due to timeout or interrupt --
177+ * the caller can distinguish which of these occurred
178+ * by checking Thread.interrupted.
179+ */
180+ abstract Object transfer(Object e, boolean timed, long nanos);
181+ }
182+
183+ /** The number of CPUs, for spin control */
184+ static final int NCPUS = Runtime.getRuntime().availableProcessors();
185+
186+ /**
187+ * The number of times to spin before blocking in timed waits.
188+ * The value is empirically derived -- it works well across a
189+ * variety of processors and OSes. Empirically, the best value
190+ * seems not to vary with number of CPUs (beyond 2) so is just
191+ * a constant.
192+ */
193+ static final int maxTimedSpins = (NCPUS < 2) ? 0 : 32;
194+
195+ /**
196+ * The number of times to spin before blocking in untimed waits.
197+ * This is greater than timed value because untimed waits spin
198+ * faster since they don't need to check times on each spin.
199+ */
200+ static final int maxUntimedSpins = maxTimedSpins * 16;
201+
202+ /**
203+ * The number of nanoseconds for which it is faster to spin
204+ * rather than to use timed park. A rough estimate suffices.
205+ */
206+ static final long spinForTimeoutThreshold = 1000L;
207+
208+ /** Dual stack */
209+ static final class TransferStack extends Transferer {
210+ /*
211+ * This extends Scherer-Scott dual stack algorithm, differing,
212+ * among other ways, by using "covering" nodes rather than
213+ * bit-marked pointers: Fulfilling operations push on marker
214+ * nodes (with FULFILLING bit set in mode) to reserve a spot
215+ * to match a waiting node.
216+ */
217+
218+ /* Modes for SNodes, ORed together in node fields */
219+ /** Node represents an unfulfilled consumer */
220+ static final int REQUEST = 0;
221+ /** Node represents an unfulfilled producer */
222+ static final int DATA = 1;
223+ /** Node is fulfilling another unfulfilled DATA or REQUEST */
224+ static final int FULFILLING = 2;
225+
226+ /** Return true if m has fulfilling bit set */
227+ static boolean isFulfilling(int m) { return (m & FULFILLING) != 0; }
228+
229+ /** Node class for TransferStacks. */
230+ static final class SNode {
231+ volatile SNode next; // next node in stack
232+ volatile SNode match; // the node matched to this
233+ volatile Thread waiter; // to control park/unpark
234+ Object item; // data; or null for REQUESTs
235+ int mode;
236+ // Note: item and mode fields don't need to be volatile
237+ // since they are always written before, and read after,
238+ // other volatile/atomic operations.
239+
240+ SNode(Object item) {
241+ this.item = item;
242+ }
243+
244+ boolean casNext(SNode cmp, SNode val) {
245+ return cmp == next &&
246+ UNSAFE.compareAndSwapObject(this, nextOffset, cmp, val);
247+ }
248+
249+ /**
250+ * Tries to match node s to this node, if so, waking up thread.
251+ * Fulfillers call tryMatch to identify their waiters.
252+ * Waiters block until they have been matched.
253+ *
254+ * @param s the node to match
255+ * @return true if successfully matched to s
256+ */
257+ boolean tryMatch(SNode s) {
258+ if (match == null &&
259+ UNSAFE.compareAndSwapObject(this, matchOffset, null, s)) {
260+ Thread w = waiter;
261+ if (w != null) { // waiters need at most one unpark
262+ waiter = null;
263+ LockSupport.unpark(w);
264+ }
265+ return true;
266+ }
267+ return match == s;
268+ }
269+
270+ /**
271+ * Tries to cancel a wait by matching node to itself.
272+ */
273+ void tryCancel() {
274+ UNSAFE.compareAndSwapObject(this, matchOffset, null, this);
275+ }
276+
277+ boolean isCancelled() {
278+ return match == this;
279+ }
280+
281+ // Unsafe mechanics
282+ private static final sun.misc.Unsafe UNSAFE;
283+ private static final long matchOffset;
284+ private static final long nextOffset;
285+
286+ static {
287+ try {
288+ UNSAFE = sun.misc.Unsafe.getUnsafe();
289+ Class k = SNode.class;
290+ matchOffset = UNSAFE.objectFieldOffset
291+ (k.getDeclaredField("match"));
292+ nextOffset = UNSAFE.objectFieldOffset
293+ (k.getDeclaredField("next"));
294+ } catch (Exception e) {
295+ throw new Error(e);
296+ }
297+ }
298+ }
299+
300+ /** The head (top) of the stack */
301+ volatile SNode head;
302+
303+ boolean casHead(SNode h, SNode nh) {
304+ return h == head &&
305+ UNSAFE.compareAndSwapObject(this, headOffset, h, nh);
306+ }
307+
308+ /**
309+ * Creates or resets fields of a node. Called only from transfer
310+ * where the node to push on stack is lazily created and
311+ * reused when possible to help reduce intervals between reads
312+ * and CASes of head and to avoid surges of garbage when CASes
313+ * to push nodes fail due to contention.
314+ */
315+ static SNode snode(SNode s, Object e, SNode next, int mode) {
316+ if (s == null) s = new SNode(e);
317+ s.mode = mode;
318+ s.next = next;
319+ return s;
320+ }
321+
322+ /**
323+ * Puts or takes an item.
324+ */
325+ Object transfer(Object e, boolean timed, long nanos) {
326+ /*
327+ * Basic algorithm is to loop trying one of three actions:
328+ *
329+ * 1. If apparently empty or already containing nodes of same
330+ * mode, try to push node on stack and wait for a match,
331+ * returning it, or null if cancelled.
332+ *
333+ * 2. If apparently containing node of complementary mode,
334+ * try to push a fulfilling node on to stack, match
335+ * with corresponding waiting node, pop both from
336+ * stack, and return matched item. The matching or
337+ * unlinking might not actually be necessary because of
338+ * other threads performing action 3:
339+ *
340+ * 3. If top of stack already holds another fulfilling node,
341+ * help it out by doing its match and/or pop
342+ * operations, and then continue. The code for helping
343+ * is essentially the same as for fulfilling, except
344+ * that it doesn't return the item.
345+ */
346+
347+ SNode s = null; // constructed/reused as needed
348+ int mode = (e == null) ? REQUEST : DATA;
349+
350+ for (;;) {
351+ SNode h = head;
352+ if (h == null || h.mode == mode) { // empty or same-mode
353+ if (timed && nanos <= 0) { // can't wait
354+ if (h != null && h.isCancelled())
355+ casHead(h, h.next); // pop cancelled node
356+ else
357+ return null;
358+ } else if (casHead(h, s = snode(s, e, h, mode))) {
359+ SNode m = awaitFulfill(s, timed, nanos);
360+ if (m == s) { // wait was cancelled
361+ clean(s);
362+ return null;
363+ }
364+ if ((h = head) != null && h.next == s)
365+ casHead(h, s.next); // help s's fulfiller
366+ return (mode == REQUEST) ? m.item : s.item;
367+ }
368+ } else if (!isFulfilling(h.mode)) { // try to fulfill
369+ if (h.isCancelled()) // already cancelled
370+ casHead(h, h.next); // pop and retry
371+ else if (casHead(h, s=snode(s, e, h, FULFILLING|mode))) {
372+ for (;;) { // loop until matched or waiters disappear
373+ SNode m = s.next; // m is s's match
374+ if (m == null) { // all waiters are gone
375+ casHead(s, null); // pop fulfill node
376+ s = null; // use new node next time
377+ break; // restart main loop
378+ }
379+ SNode mn = m.next;
380+ if (m.tryMatch(s)) {
381+ casHead(s, mn); // pop both s and m
382+ return (mode == REQUEST) ? m.item : s.item;
383+ } else // lost match
384+ s.casNext(m, mn); // help unlink
385+ }
386+ }
387+ } else { // help a fulfiller
388+ SNode m = h.next; // m is h's match
389+ if (m == null) // waiter is gone
390+ casHead(h, null); // pop fulfilling node
391+ else {
392+ SNode mn = m.next;
393+ if (m.tryMatch(h)) // help match
394+ casHead(h, mn); // pop both h and m
395+ else // lost match
396+ h.casNext(m, mn); // help unlink
397+ }
398+ }
399+ }
400+ }
401+
402+ /**
403+ * Spins/blocks until node s is matched by a fulfill operation.
404+ *
405+ * @param s the waiting node
406+ * @param timed true if timed wait
407+ * @param nanos timeout value
408+ * @return matched node, or s if cancelled
409+ */
410+ SNode awaitFulfill(SNode s, boolean timed, long nanos) {
411+ /*
412+ * When a node/thread is about to block, it sets its waiter
413+ * field and then rechecks state at least one more time
414+ * before actually parking, thus covering race vs
415+ * fulfiller noticing that waiter is non-null so should be
416+ * woken.
417+ *
418+ * When invoked by nodes that appear at the point of call
419+ * to be at the head of the stack, calls to park are
420+ * preceded by spins to avoid blocking when producers and
421+ * consumers are arriving very close in time. This can
422+ * happen enough to bother only on multiprocessors.
423+ *
424+ * The order of checks for returning out of main loop
425+ * reflects fact that interrupts have precedence over
426+ * normal returns, which have precedence over
427+ * timeouts. (So, on timeout, one last check for match is
428+ * done before giving up.) Except that calls from untimed
429+ * SynchronousQueue.{poll/offer} don't check interrupts
430+ * and don't wait at all, so are trapped in transfer
431+ * method rather than calling awaitFulfill.
432+ */
433+ long lastTime = timed ? System.nanoTime() : 0;
434+ Thread w = Thread.currentThread();
435+ SNode h = head;
436+ int spins = (shouldSpin(s) ?
437+ (timed ? maxTimedSpins : maxUntimedSpins) : 0);
438+ for (;;) {
439+ if (w.isInterrupted())
440+ s.tryCancel();
441+ SNode m = s.match;
442+ if (m != null)
443+ return m;
444+ if (timed) {
445+ long now = System.nanoTime();
446+ nanos -= now - lastTime;
447+ lastTime = now;
448+ if (nanos <= 0) {
449+ s.tryCancel();
450+ continue;
451+ }
452+ }
453+ if (spins > 0)
454+ spins = shouldSpin(s) ? (spins-1) : 0;
455+ else if (s.waiter == null)
456+ s.waiter = w; // establish waiter so can park next iter
457+ else if (!timed)
458+ LockSupport.park(this);
459+ else if (nanos > spinForTimeoutThreshold)
460+ LockSupport.parkNanos(this, nanos);
461+ }
462+ }
463+
464+ /**
465+ * Returns true if node s is at head or there is an active
466+ * fulfiller.
467+ */
468+ boolean shouldSpin(SNode s) {
469+ SNode h = head;
470+ return (h == s || h == null || isFulfilling(h.mode));
471+ }
472+
473+ /**
474+ * Unlinks s from the stack.
475+ */
476+ void clean(SNode s) {
477+ s.item = null; // forget item
478+ s.waiter = null; // forget thread
479+
480+ /*
481+ * At worst we may need to traverse entire stack to unlink
482+ * s. If there are multiple concurrent calls to clean, we
483+ * might not see s if another thread has already removed
484+ * it. But we can stop when we see any node known to
485+ * follow s. We use s.next unless it too is cancelled, in
486+ * which case we try the node one past. We don't check any
487+ * further because we don't want to doubly traverse just to
488+ * find sentinel.
489+ */
490+
491+ SNode past = s.next;
492+ if (past != null && past.isCancelled())
493+ past = past.next;
494+
495+ // Absorb cancelled nodes at head
496+ SNode p;
497+ while ((p = head) != null && p != past && p.isCancelled())
498+ casHead(p, p.next);
499+
500+ // Unsplice embedded nodes
501+ while (p != null && p != past) {
502+ SNode n = p.next;
503+ if (n != null && n.isCancelled())
504+ p.casNext(n, n.next);
505+ else
506+ p = n;
507+ }
508+ }
509+
510+ // Unsafe mechanics
511+ private static final sun.misc.Unsafe UNSAFE;
512+ private static final long headOffset;
513+ static {
514+ try {
515+ UNSAFE = sun.misc.Unsafe.getUnsafe();
516+ Class k = TransferStack.class;
517+ headOffset = UNSAFE.objectFieldOffset
518+ (k.getDeclaredField("head"));
519+ } catch (Exception e) {
520+ throw new Error(e);
521+ }
522+ }
523+ }
524+
525+ /** Dual Queue */
526+ static final class TransferQueue extends Transferer {
527+ /*
528+ * This extends Scherer-Scott dual queue algorithm, differing,
529+ * among other ways, by using modes within nodes rather than
530+ * marked pointers. The algorithm is a little simpler than
531+ * that for stacks because fulfillers do not need explicit
532+ * nodes, and matching is done by CAS'ing QNode.item field
533+ * from non-null to null (for put) or vice versa (for take).
534+ */
535+
536+ /** Node class for TransferQueue. */
537+ static final class QNode {
538+ volatile QNode next; // next node in queue
539+ volatile Object item; // CAS'ed to or from null
540+ volatile Thread waiter; // to control park/unpark
541+ final boolean isData;
542+
543+ QNode(Object item, boolean isData) {
544+ this.item = item;
545+ this.isData = isData;
546+ }
547+
548+ boolean casNext(QNode cmp, QNode val) {
549+ return next == cmp &&
550+ UNSAFE.compareAndSwapObject(this, nextOffset, cmp, val);
551+ }
552+
553+ boolean casItem(Object cmp, Object val) {
554+ return item == cmp &&
555+ UNSAFE.compareAndSwapObject(this, itemOffset, cmp, val);
556+ }
557+
558+ /**
559+ * Tries to cancel by CAS'ing ref to this as item.
560+ */
561+ void tryCancel(Object cmp) {
562+ UNSAFE.compareAndSwapObject(this, itemOffset, cmp, this);
563+ }
564+
565+ boolean isCancelled() {
566+ return item == this;
567+ }
568+
569+ /**
570+ * Returns true if this node is known to be off the queue
571+ * because its next pointer has been forgotten due to
572+ * an advanceHead operation.
573+ */
574+ boolean isOffList() {
575+ return next == this;
576+ }
577+
578+ // Unsafe mechanics
579+ private static final sun.misc.Unsafe UNSAFE;
580+ private static final long itemOffset;
581+ private static final long nextOffset;
582+
583+ static {
584+ try {
585+ UNSAFE = sun.misc.Unsafe.getUnsafe();
586+ Class k = QNode.class;
587+ itemOffset = UNSAFE.objectFieldOffset
588+ (k.getDeclaredField("item"));
589+ nextOffset = UNSAFE.objectFieldOffset
590+ (k.getDeclaredField("next"));
591+ } catch (Exception e) {
592+ throw new Error(e);
593+ }
594+ }
595+ }
596+
597+ /** Head of queue */
598+ transient volatile QNode head;
599+ /** Tail of queue */
600+ transient volatile QNode tail;
601+ /**
602+ * Reference to a cancelled node that might not yet have been
603+ * unlinked from queue because it was the last inserted node
604+ * when it cancelled.
605+ */
606+ transient volatile QNode cleanMe;
607+
608+ TransferQueue() {
609+ QNode h = new QNode(null, false); // initialize to dummy node.
610+ head = h;
611+ tail = h;
612+ }
613+
614+ /**
615+ * Tries to cas nh as new head; if successful, unlink
616+ * old head's next node to avoid garbage retention.
617+ */
618+ void advanceHead(QNode h, QNode nh) {
619+ if (h == head &&
620+ UNSAFE.compareAndSwapObject(this, headOffset, h, nh))
621+ h.next = h; // forget old next
622+ }
623+
624+ /**
625+ * Tries to cas nt as new tail.
626+ */
627+ void advanceTail(QNode t, QNode nt) {
628+ if (tail == t)
629+ UNSAFE.compareAndSwapObject(this, tailOffset, t, nt);
630+ }
631+
632+ /**
633+ * Tries to CAS cleanMe slot.
634+ */
635+ boolean casCleanMe(QNode cmp, QNode val) {
636+ return cleanMe == cmp &&
637+ UNSAFE.compareAndSwapObject(this, cleanMeOffset, cmp, val);
638+ }
639+
640+ /**
641+ * Puts or takes an item.
642+ */
643+ Object transfer(Object e, boolean timed, long nanos) {
644+ /* Basic algorithm is to loop trying to take either of
645+ * two actions:
646+ *
647+ * 1. If queue apparently empty or holding same-mode nodes,
648+ * try to add node to queue of waiters, wait to be
649+ * fulfilled (or cancelled) and return matching item.
650+ *
651+ * 2. If queue apparently contains waiting items, and this
652+ * call is of complementary mode, try to fulfill by CAS'ing
653+ * item field of waiting node and dequeuing it, and then
654+ * returning matching item.
655+ *
656+ * In each case, along the way, check for and try to help
657+ * advance head and tail on behalf of other stalled/slow
658+ * threads.
659+ *
660+ * The loop starts off with a null check guarding against
661+ * seeing uninitialized head or tail values. This never
662+ * happens in current SynchronousQueue, but could if
663+ * callers held non-volatile/final ref to the
664+ * transferer. The check is here anyway because it places
665+ * null checks at top of loop, which is usually faster
666+ * than having them implicitly interspersed.
667+ */
668+
669+ QNode s = null; // constructed/reused as needed
670+ boolean isData = (e != null);
671+
672+ for (;;) {
673+ QNode t = tail;
674+ QNode h = head;
675+ if (t == null || h == null) // saw uninitialized value
676+ continue; // spin
677+
678+ if (h == t || t.isData == isData) { // empty or same-mode
679+ QNode tn = t.next;
680+ if (t != tail) // inconsistent read
681+ continue;
682+ if (tn != null) { // lagging tail
683+ advanceTail(t, tn);
684+ continue;
685+ }
686+ if (timed && nanos <= 0) // can't wait
687+ return null;
688+ if (s == null)
689+ s = new QNode(e, isData);
690+ if (!t.casNext(null, s)) // failed to link in
691+ continue;
692+
693+ advanceTail(t, s); // swing tail and wait
694+ Object x = awaitFulfill(s, e, timed, nanos);
695+ if (x == s) { // wait was cancelled
696+ clean(t, s);
697+ return null;
698+ }
699+
700+ if (!s.isOffList()) { // not already unlinked
701+ advanceHead(t, s); // unlink if head
702+ if (x != null) // and forget fields
703+ s.item = s;
704+ s.waiter = null;
705+ }
706+ return (x != null) ? x : e;
707+
708+ } else { // complementary-mode
709+ QNode m = h.next; // node to fulfill
710+ if (t != tail || m == null || h != head)
711+ continue; // inconsistent read
712+
713+ Object x = m.item;
714+ if (isData == (x != null) || // m already fulfilled
715+ x == m || // m cancelled
716+ !m.casItem(x, e)) { // lost CAS
717+ advanceHead(h, m); // dequeue and retry
718+ continue;
719+ }
720+
721+ advanceHead(h, m); // successfully fulfilled
722+ LockSupport.unpark(m.waiter);
723+ return (x != null) ? x : e;
724+ }
725+ }
726+ }
727+
728+ /**
729+ * Spins/blocks until node s is fulfilled.
730+ *
731+ * @param s the waiting node
732+ * @param e the comparison value for checking match
733+ * @param timed true if timed wait
734+ * @param nanos timeout value
735+ * @return matched item, or s if cancelled
736+ */
737+ Object awaitFulfill(QNode s, Object e, boolean timed, long nanos) {
738+ /* Same idea as TransferStack.awaitFulfill */
739+ long lastTime = timed ? System.nanoTime() : 0;
740+ Thread w = Thread.currentThread();
741+ int spins = ((head.next == s) ?
742+ (timed ? maxTimedSpins : maxUntimedSpins) : 0);
743+ for (;;) {
744+ if (w.isInterrupted())
745+ s.tryCancel(e);
746+ Object x = s.item;
747+ if (x != e)
748+ return x;
749+ if (timed) {
750+ long now = System.nanoTime();
751+ nanos -= now - lastTime;
752+ lastTime = now;
753+ if (nanos <= 0) {
754+ s.tryCancel(e);
755+ continue;
756+ }
757+ }
758+ if (spins > 0)
759+ --spins;
760+ else if (s.waiter == null)
761+ s.waiter = w;
762+ else if (!timed)
763+ LockSupport.park(this);
764+ else if (nanos > spinForTimeoutThreshold)
765+ LockSupport.parkNanos(this, nanos);
766+ }
767+ }
768+
769+ /**
770+ * Gets rid of cancelled node s with original predecessor pred.
771+ */
772+ void clean(QNode pred, QNode s) {
773+ s.waiter = null; // forget thread
774+ /*
775+ * At any given time, exactly one node on list cannot be
776+ * deleted -- the last inserted node. To accommodate this,
777+ * if we cannot delete s, we save its predecessor as
778+ * "cleanMe", deleting the previously saved version
779+ * first. At least one of node s or the node previously
780+ * saved can always be deleted, so this always terminates.
781+ */
782+ while (pred.next == s) { // Return early if already unlinked
783+ QNode h = head;
784+ QNode hn = h.next; // Absorb cancelled first node as head
785+ if (hn != null && hn.isCancelled()) {
786+ advanceHead(h, hn);
787+ continue;
788+ }
789+ QNode t = tail; // Ensure consistent read for tail
790+ if (t == h)
791+ return;
792+ QNode tn = t.next;
793+ if (t != tail)
794+ continue;
795+ if (tn != null) {
796+ advanceTail(t, tn);
797+ continue;
798+ }
799+ if (s != t) { // If not tail, try to unsplice
800+ QNode sn = s.next;
801+ if (sn == s || pred.casNext(s, sn))
802+ return;
803+ }
804+ QNode dp = cleanMe;
805+ if (dp != null) { // Try unlinking previous cancelled node
806+ QNode d = dp.next;
807+ QNode dn;
808+ if (d == null || // d is gone or
809+ d == dp || // d is off list or
810+ !d.isCancelled() || // d not cancelled or
811+ (d != t && // d not tail and
812+ (dn = d.next) != null && // has successor
813+ dn != d && // that is on list
814+ dp.casNext(d, dn))) // d unspliced
815+ casCleanMe(dp, null);
816+ if (dp == pred)
817+ return; // s is already saved node
818+ } else if (casCleanMe(null, pred))
819+ return; // Postpone cleaning s
820+ }
821+ }
822+
823+ private static final sun.misc.Unsafe UNSAFE;
824+ private static final long headOffset;
825+ private static final long tailOffset;
826+ private static final long cleanMeOffset;
827+ static {
828+ try {
829+ UNSAFE = sun.misc.Unsafe.getUnsafe();
830+ Class k = TransferQueue.class;
831+ headOffset = UNSAFE.objectFieldOffset
832+ (k.getDeclaredField("head"));
833+ tailOffset = UNSAFE.objectFieldOffset
834+ (k.getDeclaredField("tail"));
835+ cleanMeOffset = UNSAFE.objectFieldOffset
836+ (k.getDeclaredField("cleanMe"));
837+ } catch (Exception e) {
838+ throw new Error(e);
839+ }
840+ }
841+ }
842+
843+ /**
844+ * The transferer. Set only in constructor, but cannot be declared
845+ * as final without further complicating serialization. Since
846+ * this is accessed only at most once per public method, there
847+ * isn't a noticeable performance penalty for using volatile
848+ * instead of final here.
849+ */
850+ private transient volatile Transferer transferer;
851+
852+ /**
853+ * Creates a <tt>SynchronousQueue</tt> with nonfair access policy.
854+ */
855+ public SynchronousQueue() {
856+ this(false);
857+ }
858+
859+ /**
860+ * Creates a <tt>SynchronousQueue</tt> with the specified fairness policy.
861+ *
862+ * @param fair if true, waiting threads contend in FIFO order for
863+ * access; otherwise the order is unspecified.
864+ */
865+ public SynchronousQueue(boolean fair) {
866+ transferer = fair ? new TransferQueue() : new TransferStack();
867+ }
868+
869+ /**
870+ * Adds the specified element to this queue, waiting if necessary for
871+ * another thread to receive it.
872+ *
873+ * @throws InterruptedException {@inheritDoc}
874+ * @throws NullPointerException {@inheritDoc}
875+ */
876+ public void put(E o) throws InterruptedException {
877+ if (o == null) throw new NullPointerException();
878+ if (transferer.transfer(o, false, 0) == null) {
879+ Thread.interrupted();
880+ throw new InterruptedException();
881+ }
882+ }
883+
884+ /**
885+ * Inserts the specified element into this queue, waiting if necessary
886+ * up to the specified wait time for another thread to receive it.
887+ *
888+ * @return <tt>true</tt> if successful, or <tt>false</tt> if the
889+ * specified waiting time elapses before a consumer appears.
890+ * @throws InterruptedException {@inheritDoc}
891+ * @throws NullPointerException {@inheritDoc}
892+ */
893+ public boolean offer(E o, long timeout, TimeUnit unit)
894+ throws InterruptedException {
895+ if (o == null) throw new NullPointerException();
896+ if (transferer.transfer(o, true, unit.toNanos(timeout)) != null)
897+ return true;
898+ if (!Thread.interrupted())
899+ return false;
900+ throw new InterruptedException();
901+ }
902+
903+ /**
904+ * Inserts the specified element into this queue, if another thread is
905+ * waiting to receive it.
906+ *
907+ * @param e the element to add
908+ * @return <tt>true</tt> if the element was added to this queue, else
909+ * <tt>false</tt>
910+ * @throws NullPointerException if the specified element is null
911+ */
912+ public boolean offer(E e) {
913+ if (e == null) throw new NullPointerException();
914+ return transferer.transfer(e, true, 0) != null;
915+ }
916+
917+ /**
918+ * Retrieves and removes the head of this queue, waiting if necessary
919+ * for another thread to insert it.
920+ *
921+ * @return the head of this queue
922+ * @throws InterruptedException {@inheritDoc}
923+ */
924+ public E take() throws InterruptedException {
925+ Object e = transferer.transfer(null, false, 0);
926+ if (e != null)
927+ return (E)e;
928+ Thread.interrupted();
929+ throw new InterruptedException();
930+ }
931+
932+ /**
933+ * Retrieves and removes the head of this queue, waiting
934+ * if necessary up to the specified wait time, for another thread
935+ * to insert it.
936+ *
937+ * @return the head of this queue, or <tt>null</tt> if the
938+ * specified waiting time elapses before an element is present.
939+ * @throws InterruptedException {@inheritDoc}
940+ */
941+ public E poll(long timeout, TimeUnit unit) throws InterruptedException {
942+ Object e = transferer.transfer(null, true, unit.toNanos(timeout));
943+ if (e != null || !Thread.interrupted())
944+ return (E)e;
945+ throw new InterruptedException();
946+ }
947+
948+ /**
949+ * Retrieves and removes the head of this queue, if another thread
950+ * is currently making an element available.
951+ *
952+ * @return the head of this queue, or <tt>null</tt> if no
953+ * element is available.
954+ */
955+ public E poll() {
956+ return (E)transferer.transfer(null, true, 0);
957+ }
958+
959+ /**
960+ * Always returns <tt>true</tt>.
961+ * A <tt>SynchronousQueue</tt> has no internal capacity.
962+ *
963+ * @return <tt>true</tt>
964+ */
965+ public boolean isEmpty() {
966+ return true;
967+ }
968+
969+ /**
970+ * Always returns zero.
971+ * A <tt>SynchronousQueue</tt> has no internal capacity.
972+ *
973+ * @return zero.
974+ */
975+ public int size() {
976+ return 0;
977+ }
978+
979+ /**
980+ * Always returns zero.
981+ * A <tt>SynchronousQueue</tt> has no internal capacity.
982+ *
983+ * @return zero.
984+ */
985+ public int remainingCapacity() {
986+ return 0;
987+ }
988+
989+ /**
990+ * Does nothing.
991+ * A <tt>SynchronousQueue</tt> has no internal capacity.
992+ */
993+ public void clear() {
994+ }
995+
996+ /**
997+ * Always returns <tt>false</tt>.
998+ * A <tt>SynchronousQueue</tt> has no internal capacity.
999+ *
1000+ * @param o the element
1001+ * @return <tt>false</tt>
1002+ */
1003+ public boolean contains(Object o) {
1004+ return false;
1005+ }
1006+
1007+ /**
1008+ * Always returns <tt>false</tt>.
1009+ * A <tt>SynchronousQueue</tt> has no internal capacity.
1010+ *
1011+ * @param o the element to remove
1012+ * @return <tt>false</tt>
1013+ */
1014+ public boolean remove(Object o) {
1015+ return false;
1016+ }
1017+
1018+ /**
1019+ * Returns <tt>false</tt> unless the given collection is empty.
1020+ * A <tt>SynchronousQueue</tt> has no internal capacity.
1021+ *
1022+ * @param c the collection
1023+ * @return <tt>false</tt> unless given collection is empty
1024+ */
1025+ public boolean containsAll(Collection<?> c) {
1026+ return c.isEmpty();
1027+ }
1028+
1029+ /**
1030+ * Always returns <tt>false</tt>.
1031+ * A <tt>SynchronousQueue</tt> has no internal capacity.
1032+ *
1033+ * @param c the collection
1034+ * @return <tt>false</tt>
1035+ */
1036+ public boolean removeAll(Collection<?> c) {
1037+ return false;
1038+ }
1039+
1040+ /**
1041+ * Always returns <tt>false</tt>.
1042+ * A <tt>SynchronousQueue</tt> has no internal capacity.
1043+ *
1044+ * @param c the collection
1045+ * @return <tt>false</tt>
1046+ */
1047+ public boolean retainAll(Collection<?> c) {
1048+ return false;
1049+ }
1050+
1051+ /**
1052+ * Always returns <tt>null</tt>.
1053+ * A <tt>SynchronousQueue</tt> does not return elements
1054+ * unless actively waited on.
1055+ *
1056+ * @return <tt>null</tt>
1057+ */
1058+ public E peek() {
1059+ return null;
1060+ }
1061+
1062+ /**
1063+ * Returns an empty iterator in which <tt>hasNext</tt> always returns
1064+ * <tt>false</tt>.
1065+ *
1066+ * @return an empty iterator
1067+ */
1068+ public Iterator<E> iterator() {
1069+ return Collections.emptyIterator();
1070+ }
1071+
1072+ /**
1073+ * Returns a zero-length array.
1074+ * @return a zero-length array
1075+ */
1076+ public Object[] toArray() {
1077+ return new Object[0];
1078+ }
1079+
1080+ /**
1081+ * Sets the zeroeth element of the specified array to <tt>null</tt>
1082+ * (if the array has non-zero length) and returns it.
1083+ *
1084+ * @param a the array
1085+ * @return the specified array
1086+ * @throws NullPointerException if the specified array is null
1087+ */
1088+ public <T> T[] toArray(T[] a) {
1089+ if (a.length > 0)
1090+ a[0] = null;
1091+ return a;
1092+ }
1093+
1094+ /**
1095+ * @throws UnsupportedOperationException {@inheritDoc}
1096+ * @throws ClassCastException {@inheritDoc}
1097+ * @throws NullPointerException {@inheritDoc}
1098+ * @throws IllegalArgumentException {@inheritDoc}
1099+ */
1100+ public int drainTo(Collection<? super E> c) {
1101+ if (c == null)
1102+ throw new NullPointerException();
1103+ if (c == this)
1104+ throw new IllegalArgumentException();
1105+ int n = 0;
1106+ E e;
1107+ while ( (e = poll()) != null) {
1108+ c.add(e);
1109+ ++n;
1110+ }
1111+ return n;
1112+ }
1113+
1114+ /**
1115+ * @throws UnsupportedOperationException {@inheritDoc}
1116+ * @throws ClassCastException {@inheritDoc}
1117+ * @throws NullPointerException {@inheritDoc}
1118+ * @throws IllegalArgumentException {@inheritDoc}
1119+ */
1120+ public int drainTo(Collection<? super E> c, int maxElements) {
1121+ if (c == null)
1122+ throw new NullPointerException();
1123+ if (c == this)
1124+ throw new IllegalArgumentException();
1125+ int n = 0;
1126+ E e;
1127+ while (n < maxElements && (e = poll()) != null) {
1128+ c.add(e);
1129+ ++n;
1130+ }
1131+ return n;
1132+ }
1133+
1134+ /*
1135+ * To cope with serialization strategy in the 1.5 version of
1136+ * SynchronousQueue, we declare some unused classes and fields
1137+ * that exist solely to enable serializability across versions.
1138+ * These fields are never used, so are initialized only if this
1139+ * object is ever serialized or deserialized.
1140+ */
1141+
1142+ static class WaitQueue implements java.io.Serializable { }
1143+ static class LifoWaitQueue extends WaitQueue {
1144+ private static final long serialVersionUID = -3633113410248163686L;
1145+ }
1146+ static class FifoWaitQueue extends WaitQueue {
1147+ private static final long serialVersionUID = -3623113410248163686L;
1148+ }
1149+ private ReentrantLock qlock;
1150+ private WaitQueue waitingProducers;
1151+ private WaitQueue waitingConsumers;
1152+
1153+ /**
1154+ * Save the state to a stream (that is, serialize it).
1155+ *
1156+ * @param s the stream
1157+ */
1158+ private void writeObject(java.io.ObjectOutputStream s)
1159+ throws java.io.IOException {
1160+ boolean fair = transferer instanceof TransferQueue;
1161+ if (fair) {
1162+ qlock = new ReentrantLock(true);
1163+ waitingProducers = new FifoWaitQueue();
1164+ waitingConsumers = new FifoWaitQueue();
1165+ }
1166+ else {
1167+ qlock = new ReentrantLock();
1168+ waitingProducers = new LifoWaitQueue();
1169+ waitingConsumers = new LifoWaitQueue();
1170+ }
1171+ s.defaultWriteObject();
1172+ }
1173+
1174+ private void readObject(final java.io.ObjectInputStream s)
1175+ throws java.io.IOException, ClassNotFoundException {
1176+ s.defaultReadObject();
1177+ if (waitingProducers instanceof FifoWaitQueue)
1178+ transferer = new TransferQueue();
1179+ else
1180+ transferer = new TransferStack();
1181+ }
1182+
1183+ // Unsafe mechanics
1184+ static long objectFieldOffset(sun.misc.Unsafe UNSAFE,
1185+ String field, Class<?> klazz) {
1186+ try {
1187+ return UNSAFE.objectFieldOffset(klazz.getDeclaredField(field));
1188+ } catch (NoSuchFieldException e) {
1189+ // Convert Exception to corresponding Error
1190+ NoSuchFieldError error = new NoSuchFieldError(field);
1191+ error.initCause(e);
1192+ throw error;
1193+ }
1194+ }
1195+
1196+}