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My first initial commit with all of mine experimental changes.

Dmitry Kabak (userdima committed 13 years ago

Commit d37b88d1 parent 3f5b46618352 files · +2598093 −-8690Browse files

Showing the changes to java/pkg/sun/java2d/pipe/BufferedMaskFill.java (1 of 18352 files). Show all

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java/pkg/sun/java2d/pipe/BufferedMaskFill.java+153−0
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1+/*
2+ * Copyright (c) 2007, Oracle and/or its affiliates. All rights reserved.
3+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4+ *
5+ * This code is free software; you can redistribute it and/or modify it
6+ * under the terms of the GNU General Public License version 2 only, as
7+ * published by the Free Software Foundation. Oracle designates this
8+ * particular file as subject to the "Classpath" exception as provided
9+ * by Oracle in the LICENSE file that accompanied this code.
10+ *
11+ * This code is distributed in the hope that it will be useful, but WITHOUT
12+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
13+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
14+ * version 2 for more details (a copy is included in the LICENSE file that
15+ * accompanied this code).
16+ *
17+ * You should have received a copy of the GNU General Public License version
18+ * 2 along with this work; if not, write to the Free Software Foundation,
19+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
20+ *
21+ * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
22+ * or visit www.oracle.com if you need additional information or have any
23+ * questions.
24+ */
25+
26+package sun.java2d.pipe;
27+
28+import java.awt.AlphaComposite;
29+import java.awt.Composite;
30+import sun.java2d.SunGraphics2D;
31+import sun.java2d.SurfaceData;
32+import sun.java2d.loops.CompositeType;
33+import sun.java2d.loops.MaskFill;
34+import sun.java2d.loops.SurfaceType;
35+import static sun.java2d.pipe.BufferedOpCodes.*;
36+
37+/**
38+ * The MaskFill operation is expressed as:
39+ * dst = ((src <MODE> dst) * pathA) + (dst * (1 - pathA))
40+ *
41+ * The OGL/D3D implementation of the MaskFill operation differs from the above
42+ * equation because it is not possible to perform such a complex operation in
43+ * OpenGL/Direct3D (without the use of advanced techniques like fragment
44+ * shaders and multitexturing). Therefore, the BufferedMaskFill operation
45+ * is expressed as:
46+ * dst = (src * pathA) <SrcOver> dst
47+ *
48+ * This simplified formula is only equivalent to the "true" MaskFill equation
49+ * in the following situations:
50+ * - <MODE> is SrcOver
51+ * - <MODE> is Src, extra alpha == 1.0, and the source paint is opaque
52+ *
53+ * Therefore, we register BufferedMaskFill primitives for only the SurfaceType
54+ * and CompositeType restrictions mentioned above. In addition, for the
55+ * SrcNoEa case we must override the incoming composite with a SrcOver (no
56+ * extra alpha) instance, so that we set up the OpenGL/Direct3D blending
57+ * mode to match the BufferedMaskFill equation.
58+ */
59+public abstract class BufferedMaskFill extends MaskFill {
60+
61+ protected final RenderQueue rq;
62+
63+ protected BufferedMaskFill(RenderQueue rq,
64+ SurfaceType srcType,
65+ CompositeType compType,
66+ SurfaceType dstType)
67+ {
68+ super(srcType, compType, dstType);
69+ this.rq = rq;
70+ }
71+
72+ @Override
73+ public void MaskFill(SunGraphics2D sg2d, SurfaceData sData,
74+ Composite comp,
75+ final int x, final int y, final int w, final int h,
76+ final byte[] mask,
77+ final int maskoff, final int maskscan)
78+ {
79+ AlphaComposite acomp = (AlphaComposite)comp;
80+ if (acomp.getRule() != AlphaComposite.SRC_OVER) {
81+ comp = AlphaComposite.SrcOver;
82+ }
83+
84+ rq.lock();
85+ try {
86+ validateContext(sg2d, comp, BufferedContext.USE_MASK);
87+
88+ // we adjust the mask length so that the mask ends on a
89+ // 4-byte boundary
90+ int maskBytesRequired;
91+ if (mask != null) {
92+ // we adjust the mask length so that the mask ends on a
93+ // 4-byte boundary
94+ maskBytesRequired = (mask.length + 3) & (~3);
95+ } else {
96+ // mask not needed
97+ maskBytesRequired = 0;
98+ }
99+ int totalBytesRequired = 32 + maskBytesRequired;
100+
101+ RenderBuffer buf = rq.getBuffer();
102+ if (totalBytesRequired <= buf.capacity()) {
103+ if (totalBytesRequired > buf.remaining()) {
104+ // process the queue first and then enqueue the mask
105+ rq.flushNow();
106+ }
107+
108+ buf.putInt(MASK_FILL);
109+ // enqueue parameters
110+ buf.putInt(x).putInt(y).putInt(w).putInt(h);
111+ buf.putInt(maskoff);
112+ buf.putInt(maskscan);
113+ buf.putInt(maskBytesRequired);
114+ if (mask != null) {
115+ // enqueue the mask
116+ int padding = maskBytesRequired - mask.length;
117+ buf.put(mask);
118+ if (padding != 0) {
119+ buf.position(buf.position() + padding);
120+ }
121+ }
122+ } else {
123+ // queue is too small to accomodate entire mask; perform
124+ // the operation directly on the queue flushing thread
125+ rq.flushAndInvokeNow(new Runnable() {
126+ public void run() {
127+ maskFill(x, y, w, h,
128+ maskoff, maskscan, mask.length, mask);
129+ }
130+ });
131+ }
132+ } finally {
133+ rq.unlock();
134+ }
135+ }
136+
137+ /**
138+ * Called as a separate Runnable when the operation is too large to fit
139+ * on the RenderQueue. The OGL/D3D pipelines each have their own (small)
140+ * native implementation of this method.
141+ */
142+ protected abstract void maskFill(int x, int y, int w, int h,
143+ int maskoff, int maskscan, int masklen,
144+ byte[] mask);
145+
146+ /**
147+ * Validates the state in the provided SunGraphics2D object and sets up
148+ * any special resources for this operation (e.g. enabling gradient
149+ * shading).
150+ */
151+ protected abstract void validateContext(SunGraphics2D sg2d,
152+ Composite comp, int ctxflags);
153+}