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My first initial commit with all of mine experimental changes.

Dmitry Kabak (userdima committed 13 years ago

Commit d37b88d1 parent 3f5b46618352 files · +2598093 −-8690Browse files

Showing the changes to java/pkg/sun/java2d/pipe/BufferedTextPipe.java (1 of 18352 files). Show all

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java/pkg/sun/java2d/pipe/BufferedTextPipe.java+168−0
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1+/*
2+ * Copyright (c) 2007, Oracle and/or its affiliates. All rights reserved.
3+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4+ *
5+ * This code is free software; you can redistribute it and/or modify it
6+ * under the terms of the GNU General Public License version 2 only, as
7+ * published by the Free Software Foundation. Oracle designates this
8+ * particular file as subject to the "Classpath" exception as provided
9+ * by Oracle in the LICENSE file that accompanied this code.
10+ *
11+ * This code is distributed in the hope that it will be useful, but WITHOUT
12+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
13+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
14+ * version 2 for more details (a copy is included in the LICENSE file that
15+ * accompanied this code).
16+ *
17+ * You should have received a copy of the GNU General Public License version
18+ * 2 along with this work; if not, write to the Free Software Foundation,
19+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
20+ *
21+ * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
22+ * or visit www.oracle.com if you need additional information or have any
23+ * questions.
24+ */
25+
26+package sun.java2d.pipe;
27+
28+import java.awt.AlphaComposite;
29+import java.awt.Composite;
30+import sun.font.GlyphList;
31+import sun.java2d.SunGraphics2D;
32+import sun.java2d.SurfaceData;
33+import static sun.java2d.pipe.BufferedOpCodes.*;
34+
35+public abstract class BufferedTextPipe extends GlyphListPipe {
36+
37+ private static final int BYTES_PER_GLYPH_IMAGE = 8;
38+ private static final int BYTES_PER_GLYPH_POSITION = 8;
39+
40+ /**
41+ * The following offsets are used to pack the parameters in
42+ * createPackedParams(). (They are also used at the native level when
43+ * unpacking the params.)
44+ */
45+ private static final int OFFSET_CONTRAST = 8;
46+ private static final int OFFSET_RGBORDER = 2;
47+ private static final int OFFSET_SUBPIXPOS = 1;
48+ private static final int OFFSET_POSITIONS = 0;
49+
50+ /**
51+ * Packs the given parameters into a single int value in order to save
52+ * space on the rendering queue. Note that most of these parameters
53+ * are only used for rendering LCD-optimized text, but conditionalizing
54+ * this work wouldn't make any impact on performance, so we will pack
55+ * those parameters even in the non-LCD case.
56+ */
57+ private static int createPackedParams(SunGraphics2D sg2d, GlyphList gl) {
58+ return
59+ (((gl.usePositions() ? 1 : 0) << OFFSET_POSITIONS) |
60+ ((gl.isSubPixPos() ? 1 : 0) << OFFSET_SUBPIXPOS) |
61+ ((gl.isRGBOrder() ? 1 : 0) << OFFSET_RGBORDER ) |
62+ ((sg2d.lcdTextContrast & 0xff) << OFFSET_CONTRAST ));
63+ }
64+
65+ protected final RenderQueue rq;
66+
67+ protected BufferedTextPipe(RenderQueue rq) {
68+ this.rq = rq;
69+ }
70+
71+ @Override
72+ protected void drawGlyphList(SunGraphics2D sg2d, GlyphList gl) {
73+ /*
74+ * The native drawGlyphList() only works with two composite types:
75+ * - CompositeType.SrcOver (with any extra alpha), or
76+ * - CompositeType.Xor
77+ */
78+ Composite comp = sg2d.composite;
79+ if (comp == AlphaComposite.Src) {
80+ /*
81+ * In addition to the composite types listed above, the logic
82+ * in OGL/D3DSurfaceData.validatePipe() allows for
83+ * CompositeType.SrcNoEa, but only in the presence of an opaque
84+ * color. If we reach this case, we know the color is opaque,
85+ * and therefore SrcNoEa is the same as SrcOverNoEa, so we
86+ * override the composite here.
87+ */
88+ comp = AlphaComposite.SrcOver;
89+ }
90+
91+ rq.lock();
92+ try {
93+ validateContext(sg2d, comp);
94+ enqueueGlyphList(sg2d, gl);
95+ } finally {
96+ rq.unlock();
97+ }
98+ }
99+
100+ private void enqueueGlyphList(final SunGraphics2D sg2d,
101+ final GlyphList gl)
102+ {
103+ // assert rq.lock.isHeldByCurrentThread();
104+ RenderBuffer buf = rq.getBuffer();
105+ final int totalGlyphs = gl.getNumGlyphs();
106+ int glyphBytesRequired = totalGlyphs * BYTES_PER_GLYPH_IMAGE;
107+ int posBytesRequired =
108+ gl.usePositions() ? totalGlyphs * BYTES_PER_GLYPH_POSITION : 0;
109+ int totalBytesRequired = 24 + glyphBytesRequired + posBytesRequired;
110+
111+ final long[] images = gl.getImages();
112+ final float glyphListOrigX = gl.getX() + 0.5f;
113+ final float glyphListOrigY = gl.getY() + 0.5f;
114+
115+ // make sure the RenderQueue keeps a hard reference to the FontStrike
116+ // so that the associated glyph images are not disposed while enqueued
117+ rq.addReference(gl.getStrike());
118+
119+ if (totalBytesRequired <= buf.capacity()) {
120+ if (totalBytesRequired > buf.remaining()) {
121+ // process the queue first and then enqueue the glyphs
122+ rq.flushNow();
123+ }
124+ rq.ensureAlignment(20);
125+ buf.putInt(DRAW_GLYPH_LIST);
126+ // enqueue parameters
127+ buf.putInt(totalGlyphs);
128+ buf.putInt(createPackedParams(sg2d, gl));
129+ buf.putFloat(glyphListOrigX);
130+ buf.putFloat(glyphListOrigY);
131+ // now enqueue glyph information
132+ buf.put(images, 0, totalGlyphs);
133+ if (gl.usePositions()) {
134+ float[] positions = gl.getPositions();
135+ buf.put(positions, 0, 2*totalGlyphs);
136+ }
137+ } else {
138+ // queue is too small to accomodate glyphs; perform
139+ // the operation directly on the queue flushing thread
140+ rq.flushAndInvokeNow(new Runnable() {
141+ public void run() {
142+ drawGlyphList(totalGlyphs, gl.usePositions(),
143+ gl.isSubPixPos(), gl.isRGBOrder(),
144+ sg2d.lcdTextContrast,
145+ glyphListOrigX, glyphListOrigY,
146+ images, gl.getPositions());
147+ }
148+ });
149+ }
150+ }
151+
152+ /**
153+ * Called as a separate Runnable when the operation is too large to fit
154+ * on the RenderQueue. The OGL/D3D pipelines each have their own (small)
155+ * native implementation of this method.
156+ */
157+ protected abstract void drawGlyphList(int numGlyphs, boolean usePositions,
158+ boolean subPixPos, boolean rgbOrder,
159+ int lcdContrast,
160+ float glOrigX, float glOrigY,
161+ long[] images, float[] positions);
162+
163+ /**
164+ * Validates the state in the provided SunGraphics2D object.
165+ */
166+ protected abstract void validateContext(SunGraphics2D sg2d,
167+ Composite comp);
168+}