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| 1 | +/* | |
| 2 | + * Copyright (c) 2007, 2011, Oracle and/or its affiliates. All rights reserved. | |
| 3 | + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. | |
| 4 | + * | |
| 5 | + * This code is free software; you can redistribute it and/or modify it | |
| 6 | + * under the terms of the GNU General Public License version 2 only, as | |
| 7 | + * published by the Free Software Foundation. Oracle designates this | |
| 8 | + * particular file as subject to the "Classpath" exception as provided | |
| 9 | + * by Oracle in the LICENSE file that accompanied this code. | |
| 10 | + * | |
| 11 | + * This code is distributed in the hope that it will be useful, but WITHOUT | |
| 12 | + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| 13 | + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| 14 | + * version 2 for more details (a copy is included in the LICENSE file that | |
| 15 | + * accompanied this code). | |
| 16 | + * | |
| 17 | + * You should have received a copy of the GNU General Public License version | |
| 18 | + * 2 along with this work; if not, write to the Free Software Foundation, | |
| 19 | + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | |
| 20 | + * | |
| 21 | + * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA | |
| 22 | + * or visit www.oracle.com if you need additional information or have any | |
| 23 | + * questions. | |
| 24 | + */ | |
| 25 | + | |
| 26 | +package sun.java2d.pisces; | |
| 27 | + | |
| 28 | +import sun.awt.geom.PathConsumer2D; | |
| 29 | + | |
| 30 | +final class Renderer implements PathConsumer2D { | |
| 31 | + | |
| 32 | + private class ScanlineIterator { | |
| 33 | + | |
| 34 | + private int[] crossings; | |
| 35 | + | |
| 36 | + // crossing bounds. The bounds are not necessarily tight (the scan line | |
| 37 | + // at minY, for example, might have no crossings). The x bounds will | |
| 38 | + // be accumulated as crossings are computed. | |
| 39 | + private final int maxY; | |
| 40 | + private int nextY; | |
| 41 | + | |
| 42 | + // indices into the segment pointer lists. They indicate the "active" | |
| 43 | + // sublist in the segment lists (the portion of the list that contains | |
| 44 | + // all the segments that cross the next scan line). | |
| 45 | + private int edgeCount; | |
| 46 | + private int[] edgePtrs; | |
| 47 | + | |
| 48 | + private static final int INIT_CROSSINGS_SIZE = 10; | |
| 49 | + | |
| 50 | + // Preconditions: Only subpixel scanlines in the range | |
| 51 | + // (start <= subpixel_y <= end) will be evaluated. No | |
| 52 | + // edge may have a valid (i.e. inside the supplied clip) | |
| 53 | + // crossing that would be generated outside that range. | |
| 54 | + private ScanlineIterator(int start, int end) { | |
| 55 | + crossings = new int[INIT_CROSSINGS_SIZE]; | |
| 56 | + edgePtrs = new int[INIT_CROSSINGS_SIZE]; | |
| 57 | + | |
| 58 | + nextY = start; | |
| 59 | + maxY = end; | |
| 60 | + edgeCount = 0; | |
| 61 | + } | |
| 62 | + | |
| 63 | + private int next() { | |
| 64 | + int cury = nextY++; | |
| 65 | + int bucket = cury - boundsMinY; | |
| 66 | + int count = this.edgeCount; | |
| 67 | + int ptrs[] = this.edgePtrs; | |
| 68 | + int bucketcount = edgeBucketCounts[bucket]; | |
| 69 | + if ((bucketcount & 0x1) != 0) { | |
| 70 | + int newCount = 0; | |
| 71 | + for (int i = 0; i < count; i++) { | |
| 72 | + int ecur = ptrs[i]; | |
| 73 | + if (edges[ecur+YMAX] > cury) { | |
| 74 | + ptrs[newCount++] = ecur; | |
| 75 | + } | |
| 76 | + } | |
| 77 | + count = newCount; | |
| 78 | + } | |
| 79 | + ptrs = Helpers.widenArray(ptrs, count, bucketcount >> 1); | |
| 80 | + for (int ecur = edgeBuckets[bucket]; ecur != NULL; ecur = (int)edges[ecur+NEXT]) { | |
| 81 | + ptrs[count++] = ecur; | |
| 82 | + // REMIND: Adjust start Y if necessary | |
| 83 | + } | |
| 84 | + this.edgePtrs = ptrs; | |
| 85 | + this.edgeCount = count; | |
| 86 | +// if ((count & 0x1) != 0) { | |
| 87 | +// System.out.println("ODD NUMBER OF EDGES!!!!"); | |
| 88 | +// } | |
| 89 | + int xings[] = this.crossings; | |
| 90 | + if (xings.length < count) { | |
| 91 | + this.crossings = xings = new int[ptrs.length]; | |
| 92 | + } | |
| 93 | + for (int i = 0; i < count; i++) { | |
| 94 | + int ecur = ptrs[i]; | |
| 95 | + float curx = edges[ecur+CURX]; | |
| 96 | + int cross = ((int) curx) << 1; | |
| 97 | + edges[ecur+CURX] = curx + edges[ecur+SLOPE]; | |
| 98 | + if (edges[ecur+OR] > 0) { | |
| 99 | + cross |= 1; | |
| 100 | + } | |
| 101 | + int j = i; | |
| 102 | + while (--j >= 0) { | |
| 103 | + int jcross = xings[j]; | |
| 104 | + if (jcross <= cross) { | |
| 105 | + break; | |
| 106 | + } | |
| 107 | + xings[j+1] = jcross; | |
| 108 | + ptrs[j+1] = ptrs[j]; | |
| 109 | + } | |
| 110 | + xings[j+1] = cross; | |
| 111 | + ptrs[j+1] = ecur; | |
| 112 | + } | |
| 113 | + return count; | |
| 114 | + } | |
| 115 | + | |
| 116 | + private boolean hasNext() { | |
| 117 | + return nextY < maxY; | |
| 118 | + } | |
| 119 | + | |
| 120 | + private int curY() { | |
| 121 | + return nextY - 1; | |
| 122 | + } | |
| 123 | + } | |
| 124 | + | |
| 125 | + | |
| 126 | +////////////////////////////////////////////////////////////////////////////// | |
| 127 | +// EDGE LIST | |
| 128 | +////////////////////////////////////////////////////////////////////////////// | |
| 129 | +// TODO(maybe): very tempting to use fixed point here. A lot of opportunities | |
| 130 | +// for shifts and just removing certain operations altogether. | |
| 131 | + | |
| 132 | + // common to all types of input path segments. | |
| 133 | + private static final int YMAX = 0; | |
| 134 | + private static final int CURX = 1; | |
| 135 | + // NEXT and OR are meant to be indices into "int" fields, but arrays must | |
| 136 | + // be homogenous, so every field is a float. However floats can represent | |
| 137 | + // exactly up to 26 bit ints, so we're ok. | |
| 138 | + private static final int OR = 2; | |
| 139 | + private static final int SLOPE = 3; | |
| 140 | + private static final int NEXT = 4; | |
| 141 | + | |
| 142 | + private float edgeMinY = Float.POSITIVE_INFINITY; | |
| 143 | + private float edgeMaxY = Float.NEGATIVE_INFINITY; | |
| 144 | + private float edgeMinX = Float.POSITIVE_INFINITY; | |
| 145 | + private float edgeMaxX = Float.NEGATIVE_INFINITY; | |
| 146 | + | |
| 147 | + private static final int SIZEOF_EDGE = 5; | |
| 148 | + // don't just set NULL to -1, because we want NULL+NEXT to be negative. | |
| 149 | + private static final int NULL = -SIZEOF_EDGE; | |
| 150 | + private float[] edges = null; | |
| 151 | + private static final int INIT_NUM_EDGES = 8; | |
| 152 | + private int[] edgeBuckets = null; | |
| 153 | + private int[] edgeBucketCounts = null; // 2*newedges + (1 if pruning needed) | |
| 154 | + private int numEdges; | |
| 155 | + | |
| 156 | + private static final float DEC_BND = 20f; | |
| 157 | + private static final float INC_BND = 8f; | |
| 158 | + | |
| 159 | + // each bucket is a linked list. this method adds eptr to the | |
| 160 | + // start of the "bucket"th linked list. | |
| 161 | + private void addEdgeToBucket(final int eptr, final int bucket) { | |
| 162 | + edges[eptr+NEXT] = edgeBuckets[bucket]; | |
| 163 | + edgeBuckets[bucket] = eptr; | |
| 164 | + edgeBucketCounts[bucket] += 2; | |
| 165 | + } | |
| 166 | + | |
| 167 | + // Flattens using adaptive forward differencing. This only carries out | |
| 168 | + // one iteration of the AFD loop. All it does is update AFD variables (i.e. | |
| 169 | + // X0, Y0, D*[X|Y], COUNT; not variables used for computing scanline crossings). | |
| 170 | + private void quadBreakIntoLinesAndAdd(float x0, float y0, | |
| 171 | + final Curve c, | |
| 172 | + final float x2, final float y2) | |
| 173 | + { | |
| 174 | + final float QUAD_DEC_BND = 32; | |
| 175 | + final int countlg = 4; | |
| 176 | + int count = 1 << countlg; | |
| 177 | + int countsq = count * count; | |
| 178 | + float maxDD = Math.max(c.dbx / countsq, c.dby / countsq); | |
| 179 | + while (maxDD > QUAD_DEC_BND) { | |
| 180 | + maxDD /= 4; | |
| 181 | + count <<= 1; | |
| 182 | + } | |
| 183 | + | |
| 184 | + countsq = count * count; | |
| 185 | + final float ddx = c.dbx / countsq; | |
| 186 | + final float ddy = c.dby / countsq; | |
| 187 | + float dx = c.bx / countsq + c.cx / count; | |
| 188 | + float dy = c.by / countsq + c.cy / count; | |
| 189 | + | |
| 190 | + while (count-- > 1) { | |
| 191 | + float x1 = x0 + dx; | |
| 192 | + dx += ddx; | |
| 193 | + float y1 = y0 + dy; | |
| 194 | + dy += ddy; | |
| 195 | + addLine(x0, y0, x1, y1); | |
| 196 | + x0 = x1; | |
| 197 | + y0 = y1; | |
| 198 | + } | |
| 199 | + addLine(x0, y0, x2, y2); | |
| 200 | + } | |
| 201 | + | |
| 202 | + // x0, y0 and x3,y3 are the endpoints of the curve. We could compute these | |
| 203 | + // using c.xat(0),c.yat(0) and c.xat(1),c.yat(1), but this might introduce | |
| 204 | + // numerical errors, and our callers already have the exact values. | |
| 205 | + // Another alternative would be to pass all the control points, and call c.set | |
| 206 | + // here, but then too many numbers are passed around. | |
| 207 | + private void curveBreakIntoLinesAndAdd(float x0, float y0, | |
| 208 | + final Curve c, | |
| 209 | + final float x3, final float y3) | |
| 210 | + { | |
| 211 | + final int countlg = 3; | |
| 212 | + int count = 1 << countlg; | |
| 213 | + | |
| 214 | + // the dx and dy refer to forward differencing variables, not the last | |
| 215 | + // coefficients of the "points" polynomial | |
| 216 | + float dddx, dddy, ddx, ddy, dx, dy; | |
| 217 | + dddx = 2f * c.dax / (1 << (3 * countlg)); | |
| 218 | + dddy = 2f * c.day / (1 << (3 * countlg)); | |
| 219 | + | |
| 220 | + ddx = dddx + c.dbx / (1 << (2 * countlg)); | |
| 221 | + ddy = dddy + c.dby / (1 << (2 * countlg)); | |
| 222 | + dx = c.ax / (1 << (3 * countlg)) + c.bx / (1 << (2 * countlg)) + c.cx / (1 << countlg); | |
| 223 | + dy = c.ay / (1 << (3 * countlg)) + c.by / (1 << (2 * countlg)) + c.cy / (1 << countlg); | |
| 224 | + | |
| 225 | + // we use x0, y0 to walk the line | |
| 226 | + float x1 = x0, y1 = y0; | |
| 227 | + while (count > 0) { | |
| 228 | + while (Math.abs(ddx) > DEC_BND || Math.abs(ddy) > DEC_BND) { | |
| 229 | + dddx /= 8; | |
| 230 | + dddy /= 8; | |
| 231 | + ddx = ddx/4 - dddx; | |
| 232 | + ddy = ddy/4 - dddy; | |
| 233 | + dx = (dx - ddx) / 2; | |
| 234 | + dy = (dy - ddy) / 2; | |
| 235 | + count <<= 1; | |
| 236 | + } | |
| 237 | + // can only do this on even "count" values, because we must divide count by 2 | |
| 238 | + while (count % 2 == 0 && Math.abs(dx) <= INC_BND && Math.abs(dy) <= INC_BND) { | |
| 239 | + dx = 2 * dx + ddx; | |
| 240 | + dy = 2 * dy + ddy; | |
| 241 | + ddx = 4 * (ddx + dddx); | |
| 242 | + ddy = 4 * (ddy + dddy); | |
| 243 | + dddx = 8 * dddx; | |
| 244 | + dddy = 8 * dddy; | |
| 245 | + count >>= 1; | |
| 246 | + } | |
| 247 | + count--; | |
| 248 | + if (count > 0) { | |
| 249 | + x1 += dx; | |
| 250 | + dx += ddx; | |
| 251 | + ddx += dddx; | |
| 252 | + y1 += dy; | |
| 253 | + dy += ddy; | |
| 254 | + ddy += dddy; | |
| 255 | + } else { | |
| 256 | + x1 = x3; | |
| 257 | + y1 = y3; | |
| 258 | + } | |
| 259 | + addLine(x0, y0, x1, y1); | |
| 260 | + x0 = x1; | |
| 261 | + y0 = y1; | |
| 262 | + } | |
| 263 | + } | |
| 264 | + | |
| 265 | + private void addLine(float x1, float y1, float x2, float y2) { | |
| 266 | + float or = 1; // orientation of the line. 1 if y increases, 0 otherwise. | |
| 267 | + if (y2 < y1) { | |
| 268 | + or = y2; // no need to declare a temp variable. We have or. | |
| 269 | + y2 = y1; | |
| 270 | + y1 = or; | |
| 271 | + or = x2; | |
| 272 | + x2 = x1; | |
| 273 | + x1 = or; | |
| 274 | + or = 0; | |
| 275 | + } | |
| 276 | + final int firstCrossing = Math.max((int)Math.ceil(y1), boundsMinY); | |
| 277 | + final int lastCrossing = Math.min((int)Math.ceil(y2), boundsMaxY); | |
| 278 | + if (firstCrossing >= lastCrossing) { | |
| 279 | + return; | |
| 280 | + } | |
| 281 | + if (y1 < edgeMinY) { edgeMinY = y1; } | |
| 282 | + if (y2 > edgeMaxY) { edgeMaxY = y2; } | |
| 283 | + | |
| 284 | + final float slope = (x2 - x1) / (y2 - y1); | |
| 285 | + | |
| 286 | + if (slope > 0) { // <==> x1 < x2 | |
| 287 | + if (x1 < edgeMinX) { edgeMinX = x1; } | |
| 288 | + if (x2 > edgeMaxX) { edgeMaxX = x2; } | |
| 289 | + } else { | |
| 290 | + if (x2 < edgeMinX) { edgeMinX = x2; } | |
| 291 | + if (x1 > edgeMaxX) { edgeMaxX = x1; } | |
| 292 | + } | |
| 293 | + | |
| 294 | + final int ptr = numEdges * SIZEOF_EDGE; | |
| 295 | + edges = Helpers.widenArray(edges, ptr, SIZEOF_EDGE); | |
| 296 | + numEdges++; | |
| 297 | + edges[ptr+OR] = or; | |
| 298 | + edges[ptr+CURX] = x1 + (firstCrossing - y1) * slope; | |
| 299 | + edges[ptr+SLOPE] = slope; | |
| 300 | + edges[ptr+YMAX] = lastCrossing; | |
| 301 | + final int bucketIdx = firstCrossing - boundsMinY; | |
| 302 | + addEdgeToBucket(ptr, bucketIdx); | |
| 303 | + edgeBucketCounts[lastCrossing - boundsMinY] |= 1; | |
| 304 | + } | |
| 305 | + | |
| 306 | +// END EDGE LIST | |
| 307 | +////////////////////////////////////////////////////////////////////////////// | |
| 308 | + | |
| 309 | + | |
| 310 | + public static final int WIND_EVEN_ODD = 0; | |
| 311 | + public static final int WIND_NON_ZERO = 1; | |
| 312 | + | |
| 313 | + // Antialiasing | |
| 314 | + final private int SUBPIXEL_LG_POSITIONS_X; | |
| 315 | + final private int SUBPIXEL_LG_POSITIONS_Y; | |
| 316 | + final private int SUBPIXEL_POSITIONS_X; | |
| 317 | + final private int SUBPIXEL_POSITIONS_Y; | |
| 318 | + final private int SUBPIXEL_MASK_X; | |
| 319 | + final private int SUBPIXEL_MASK_Y; | |
| 320 | + final int MAX_AA_ALPHA; | |
| 321 | + | |
| 322 | + // Cache to store RLE-encoded coverage mask of the current primitive | |
| 323 | + PiscesCache cache; | |
| 324 | + | |
| 325 | + // Bounds of the drawing region, at subpixel precision. | |
| 326 | + private final int boundsMinX, boundsMinY, boundsMaxX, boundsMaxY; | |
| 327 | + | |
| 328 | + // Current winding rule | |
| 329 | + private final int windingRule; | |
| 330 | + | |
| 331 | + // Current drawing position, i.e., final point of last segment | |
| 332 | + private float x0, y0; | |
| 333 | + | |
| 334 | + // Position of most recent 'moveTo' command | |
| 335 | + private float pix_sx0, pix_sy0; | |
| 336 | + | |
| 337 | + public Renderer(int subpixelLgPositionsX, int subpixelLgPositionsY, | |
| 338 | + int pix_boundsX, int pix_boundsY, | |
| 339 | + int pix_boundsWidth, int pix_boundsHeight, | |
| 340 | + int windingRule) | |
| 341 | + { | |
| 342 | + this.SUBPIXEL_LG_POSITIONS_X = subpixelLgPositionsX; | |
| 343 | + this.SUBPIXEL_LG_POSITIONS_Y = subpixelLgPositionsY; | |
| 344 | + this.SUBPIXEL_MASK_X = (1 << (SUBPIXEL_LG_POSITIONS_X)) - 1; | |
| 345 | + this.SUBPIXEL_MASK_Y = (1 << (SUBPIXEL_LG_POSITIONS_Y)) - 1; | |
| 346 | + this.SUBPIXEL_POSITIONS_X = 1 << (SUBPIXEL_LG_POSITIONS_X); | |
| 347 | + this.SUBPIXEL_POSITIONS_Y = 1 << (SUBPIXEL_LG_POSITIONS_Y); | |
| 348 | + this.MAX_AA_ALPHA = (SUBPIXEL_POSITIONS_X * SUBPIXEL_POSITIONS_Y); | |
| 349 | + | |
| 350 | + this.windingRule = windingRule; | |
| 351 | + | |
| 352 | + this.boundsMinX = pix_boundsX * SUBPIXEL_POSITIONS_X; | |
| 353 | + this.boundsMinY = pix_boundsY * SUBPIXEL_POSITIONS_Y; | |
| 354 | + this.boundsMaxX = (pix_boundsX + pix_boundsWidth) * SUBPIXEL_POSITIONS_X; | |
| 355 | + this.boundsMaxY = (pix_boundsY + pix_boundsHeight) * SUBPIXEL_POSITIONS_Y; | |
| 356 | + | |
| 357 | + edges = new float[INIT_NUM_EDGES * SIZEOF_EDGE]; | |
| 358 | + numEdges = 0; | |
| 359 | + edgeBuckets = new int[boundsMaxY - boundsMinY]; | |
| 360 | + java.util.Arrays.fill(edgeBuckets, NULL); | |
| 361 | + edgeBucketCounts = new int[edgeBuckets.length + 1]; | |
| 362 | + } | |
| 363 | + | |
| 364 | + private float tosubpixx(float pix_x) { | |
| 365 | + return pix_x * SUBPIXEL_POSITIONS_X; | |
| 366 | + } | |
| 367 | + private float tosubpixy(float pix_y) { | |
| 368 | + return pix_y * SUBPIXEL_POSITIONS_Y; | |
| 369 | + } | |
| 370 | + | |
| 371 | + public void moveTo(float pix_x0, float pix_y0) { | |
| 372 | + closePath(); | |
| 373 | + this.pix_sx0 = pix_x0; | |
| 374 | + this.pix_sy0 = pix_y0; | |
| 375 | + this.y0 = tosubpixy(pix_y0); | |
| 376 | + this.x0 = tosubpixx(pix_x0); | |
| 377 | + } | |
| 378 | + | |
| 379 | + public void lineTo(float pix_x1, float pix_y1) { | |
| 380 | + float x1 = tosubpixx(pix_x1); | |
| 381 | + float y1 = tosubpixy(pix_y1); | |
| 382 | + addLine(x0, y0, x1, y1); | |
| 383 | + x0 = x1; | |
| 384 | + y0 = y1; | |
| 385 | + } | |
| 386 | + | |
| 387 | + private Curve c = new Curve(); | |
| 388 | + @Override public void curveTo(float x1, float y1, | |
| 389 | + float x2, float y2, | |
| 390 | + float x3, float y3) | |
| 391 | + { | |
| 392 | + final float xe = tosubpixx(x3); | |
| 393 | + final float ye = tosubpixy(y3); | |
| 394 | + c.set(x0, y0, tosubpixx(x1), tosubpixy(y1), tosubpixx(x2), tosubpixy(y2), xe, ye); | |
| 395 | + curveBreakIntoLinesAndAdd(x0, y0, c, xe, ye); | |
| 396 | + x0 = xe; | |
| 397 | + y0 = ye; | |
| 398 | + } | |
| 399 | + | |
| 400 | + @Override public void quadTo(float x1, float y1, float x2, float y2) { | |
| 401 | + final float xe = tosubpixx(x2); | |
| 402 | + final float ye = tosubpixy(y2); | |
| 403 | + c.set(x0, y0, tosubpixx(x1), tosubpixy(y1), xe, ye); | |
| 404 | + quadBreakIntoLinesAndAdd(x0, y0, c, xe, ye); | |
| 405 | + x0 = xe; | |
| 406 | + y0 = ye; | |
| 407 | + } | |
| 408 | + | |
| 409 | + public void closePath() { | |
| 410 | + // lineTo expects its input in pixel coordinates. | |
| 411 | + lineTo(pix_sx0, pix_sy0); | |
| 412 | + } | |
| 413 | + | |
| 414 | + public void pathDone() { | |
| 415 | + closePath(); | |
| 416 | + } | |
| 417 | + | |
| 418 | + | |
| 419 | + @Override | |
| 420 | + public long getNativeConsumer() { | |
| 421 | + throw new InternalError("Renderer does not use a native consumer."); | |
| 422 | + } | |
| 423 | + | |
| 424 | + private void _endRendering(final int pix_bboxx0, final int pix_bboxx1, | |
| 425 | + int ymin, int ymax) | |
| 426 | + { | |
| 427 | + // Mask to determine the relevant bit of the crossing sum | |
| 428 | + // 0x1 if EVEN_ODD, all bits if NON_ZERO | |
| 429 | + int mask = (windingRule == WIND_EVEN_ODD) ? 0x1 : ~0x0; | |
| 430 | + | |
| 431 | + // add 2 to better deal with the last pixel in a pixel row. | |
| 432 | + int width = pix_bboxx1 - pix_bboxx0; | |
| 433 | + int[] alpha = new int[width+2]; | |
| 434 | + | |
| 435 | + int bboxx0 = pix_bboxx0 << SUBPIXEL_LG_POSITIONS_X; | |
| 436 | + int bboxx1 = pix_bboxx1 << SUBPIXEL_LG_POSITIONS_X; | |
| 437 | + | |
| 438 | + // Now we iterate through the scanlines. We must tell emitRow the coord | |
| 439 | + // of the first non-transparent pixel, so we must keep accumulators for | |
| 440 | + // the first and last pixels of the section of the current pixel row | |
| 441 | + // that we will emit. | |
| 442 | + // We also need to accumulate pix_bbox*, but the iterator does it | |
| 443 | + // for us. We will just get the values from it once this loop is done | |
| 444 | + int pix_maxX = Integer.MIN_VALUE; | |
| 445 | + int pix_minX = Integer.MAX_VALUE; | |
| 446 | + | |
| 447 | + int y = boundsMinY; // needs to be declared here so we emit the last row properly. | |
| 448 | + ScanlineIterator it = this.new ScanlineIterator(ymin, ymax); | |
| 449 | + for ( ; it.hasNext(); ) { | |
| 450 | + int numCrossings = it.next(); | |
| 451 | + int[] crossings = it.crossings; | |
| 452 | + y = it.curY(); | |
| 453 | + | |
| 454 | + if (numCrossings > 0) { | |
| 455 | + int lowx = crossings[0] >> 1; | |
| 456 | + int highx = crossings[numCrossings - 1] >> 1; | |
| 457 | + int x0 = Math.max(lowx, bboxx0); | |
| 458 | + int x1 = Math.min(highx, bboxx1); | |
| 459 | + | |
| 460 | + pix_minX = Math.min(pix_minX, x0 >> SUBPIXEL_LG_POSITIONS_X); | |
| 461 | + pix_maxX = Math.max(pix_maxX, x1 >> SUBPIXEL_LG_POSITIONS_X); | |
| 462 | + } | |
| 463 | + | |
| 464 | + int sum = 0; | |
| 465 | + int prev = bboxx0; | |
| 466 | + for (int i = 0; i < numCrossings; i++) { | |
| 467 | + int curxo = crossings[i]; | |
| 468 | + int curx = curxo >> 1; | |
| 469 | + // to turn {0, 1} into {-1, 1}, multiply by 2 and subtract 1. | |
| 470 | + int crorientation = ((curxo & 0x1) << 1) - 1; | |
| 471 | + if ((sum & mask) != 0) { | |
| 472 | + int x0 = Math.max(prev, bboxx0); | |
| 473 | + int x1 = Math.min(curx, bboxx1); | |
| 474 | + if (x0 < x1) { | |
| 475 | + x0 -= bboxx0; // turn x0, x1 from coords to indeces | |
| 476 | + x1 -= bboxx0; // in the alpha array. | |
| 477 | + | |
| 478 | + int pix_x = x0 >> SUBPIXEL_LG_POSITIONS_X; | |
| 479 | + int pix_xmaxm1 = (x1 - 1) >> SUBPIXEL_LG_POSITIONS_X; | |
| 480 | + | |
| 481 | + if (pix_x == pix_xmaxm1) { | |
| 482 | + // Start and end in same pixel | |
| 483 | + alpha[pix_x] += (x1 - x0); | |
| 484 | + alpha[pix_x+1] -= (x1 - x0); | |
| 485 | + } else { | |
| 486 | + int pix_xmax = x1 >> SUBPIXEL_LG_POSITIONS_X; | |
| 487 | + alpha[pix_x] += SUBPIXEL_POSITIONS_X - (x0 & SUBPIXEL_MASK_X); | |
| 488 | + alpha[pix_x+1] += (x0 & SUBPIXEL_MASK_X); | |
| 489 | + alpha[pix_xmax] -= SUBPIXEL_POSITIONS_X - (x1 & SUBPIXEL_MASK_X); | |
| 490 | + alpha[pix_xmax+1] -= (x1 & SUBPIXEL_MASK_X); | |
| 491 | + } | |
| 492 | + } | |
| 493 | + } | |
| 494 | + sum += crorientation; | |
| 495 | + prev = curx; | |
| 496 | + } | |
| 497 | + | |
| 498 | + // even if this last row had no crossings, alpha will be zeroed | |
| 499 | + // from the last emitRow call. But this doesn't matter because | |
| 500 | + // maxX < minX, so no row will be emitted to the cache. | |
| 501 | + if ((y & SUBPIXEL_MASK_Y) == SUBPIXEL_MASK_Y) { | |
| 502 | + emitRow(alpha, y >> SUBPIXEL_LG_POSITIONS_Y, pix_minX, pix_maxX); | |
| 503 | + pix_minX = Integer.MAX_VALUE; | |
| 504 | + pix_maxX = Integer.MIN_VALUE; | |
| 505 | + } | |
| 506 | + } | |
| 507 | + | |
| 508 | + // Emit final row | |
| 509 | + if (pix_maxX >= pix_minX) { | |
| 510 | + emitRow(alpha, y >> SUBPIXEL_LG_POSITIONS_Y, pix_minX, pix_maxX); | |
| 511 | + } | |
| 512 | + } | |
| 513 | + | |
| 514 | + public void endRendering() { | |
| 515 | + int spminX = Math.max((int)Math.ceil(edgeMinX), boundsMinX); | |
| 516 | + int spmaxX = Math.min((int)Math.ceil(edgeMaxX), boundsMaxX); | |
| 517 | + int spminY = Math.max((int)Math.ceil(edgeMinY), boundsMinY); | |
| 518 | + int spmaxY = Math.min((int)Math.ceil(edgeMaxY), boundsMaxY); | |
| 519 | + | |
| 520 | + int pminX = spminX >> SUBPIXEL_LG_POSITIONS_X; | |
| 521 | + int pmaxX = (spmaxX + SUBPIXEL_MASK_X) >> SUBPIXEL_LG_POSITIONS_X; | |
| 522 | + int pminY = spminY >> SUBPIXEL_LG_POSITIONS_Y; | |
| 523 | + int pmaxY = (spmaxY + SUBPIXEL_MASK_Y) >> SUBPIXEL_LG_POSITIONS_Y; | |
| 524 | + | |
| 525 | + if (pminX > pmaxX || pminY > pmaxY) { | |
| 526 | + this.cache = new PiscesCache(boundsMinX >> SUBPIXEL_LG_POSITIONS_X, | |
| 527 | + boundsMinY >> SUBPIXEL_LG_POSITIONS_Y, | |
| 528 | + boundsMaxX >> SUBPIXEL_LG_POSITIONS_X, | |
| 529 | + boundsMaxY >> SUBPIXEL_LG_POSITIONS_Y); | |
| 530 | + return; | |
| 531 | + } | |
| 532 | + | |
| 533 | + this.cache = new PiscesCache(pminX, pminY, pmaxX, pmaxY); | |
| 534 | + _endRendering(pminX, pmaxX, spminY, spmaxY); | |
| 535 | + } | |
| 536 | + | |
| 537 | + public PiscesCache getCache() { | |
| 538 | + if (cache == null) { | |
| 539 | + throw new InternalError("cache not yet initialized"); | |
| 540 | + } | |
| 541 | + return cache; | |
| 542 | + } | |
| 543 | + | |
| 544 | + private void emitRow(int[] alphaRow, int pix_y, int pix_from, int pix_to) { | |
| 545 | + // Copy rowAA data into the cache if one is present | |
| 546 | + if (cache != null) { | |
| 547 | + if (pix_to >= pix_from) { | |
| 548 | + cache.startRow(pix_y, pix_from); | |
| 549 | + | |
| 550 | + // Perform run-length encoding and store results in the cache | |
| 551 | + int from = pix_from - cache.bboxX0; | |
| 552 | + int to = pix_to - cache.bboxX0; | |
| 553 | + | |
| 554 | + int runLen = 1; | |
| 555 | + int startVal = alphaRow[from]; | |
| 556 | + for (int i = from + 1; i <= to; i++) { | |
| 557 | + int nextVal = startVal + alphaRow[i]; | |
| 558 | + if (nextVal == startVal) { | |
| 559 | + runLen++; | |
| 560 | + } else { | |
| 561 | + cache.addRLERun(startVal, runLen); | |
| 562 | + runLen = 1; | |
| 563 | + startVal = nextVal; | |
| 564 | + } | |
| 565 | + } | |
| 566 | + cache.addRLERun(startVal, runLen); | |
| 567 | + } | |
| 568 | + } | |
| 569 | + java.util.Arrays.fill(alphaRow, 0); | |
| 570 | + } | |
| 571 | +} | |