#include #include Matrix::Matrix() { n=3; Data=new double[n*n]; } Matrix::Matrix(int m) { n=m; Data=new double[n*n]; } Matrix::~Matrix() { delete[] Data; } void Matrix::ReSize(int m) { if (m!=n) { delete[] Data; n=m; Data=new double[n*n]; } } Matrix &Matrix::operator=(int v) { for(int i=0;i