#include "u.h" #include "lib.h" #include "mem.h" #include "dat.h" #include "fns.h" #include "error.h" #include "devaudio.h" void audiodevopen(int dev) { error("no audio support"); } void audiodevclose(int dev) { error("no audio support"); } int audiodevread(int dev, void *a, int n) { error("no audio support"); return -1; } int audiodevwrite(int dev, void *a, int n) { error("no audio support"); return -1; } void audiodevsetvol(int dev, int what, int left, int right) { error("no audio support"); } void audiodevgetvol(int dev, int what, int *left, int *right) { error("no audio support"); }