#include #include #include #include #include #include "scene.h" Colour csum(Colour a, Colour b) { Colour c; c.r = a.r + b.r; c.g = a.g + b.g; c.b = a.b + b.b; return c; } Colour cscale(Colour a, double b) { Colour c; c.r = a.r * b; c.g = a.g * b; c.b = a.b * b; return c; } Colour cmul(Colour a, Colour b) { Colour c; c.r = a.r * b.r; c.g = a.g * b.g; c.b = a.b * b.b; return c; }