Unified · Split
| @@ -534,6 +534,8 @@ library: · 533 unmodified lines | |||
| 534 | @item Metal Gear Solid: The Twin Snakes @tab @tab X | 534 | @item Metal Gear Solid: The Twin Snakes @tab @tab X |
| 535 | @item Megalux Frame @tab @tab X | 535 | @item Megalux Frame @tab @tab X |
| 536 | @tab Used by Megalux Ultimate Paint | 536 | @tab Used by Megalux Ultimate Paint |
| 537 | @item MobiClip MODS @tab @tab X | ||
| 538 | @item MobiClip MOFLEX @tab @tab X | ||
| 537 | @item Mobotix .mxg @tab @tab X | 539 | @item Mobotix .mxg @tab @tab X |
| 538 | @item Monkey's Audio @tab @tab X | 540 | @item Monkey's Audio @tab @tab X |
| 539 | @item Motion Pixels MVI @tab @tab X | 541 | @item Motion Pixels MVI @tab @tab X |
| @@ -665,6 +667,7 @@ library: · 125 unmodified lines | |||
| 665 | @item SBG @tab @tab X | 667 | @item SBG @tab @tab X |
| 666 | @item SDP @tab @tab X | 668 | @item SDP @tab @tab X |
| 667 | @item SER @tab @tab X | 669 | @item SER @tab @tab X |
| 670 | @item Digital Pictures SGA @tab @tab X | ||
| 668 | @item Sega FILM/CPK @tab X @tab X | 671 | @item Sega FILM/CPK @tab X @tab X |
| 669 | @tab Used in many Sega Saturn console games. | 672 | @tab Used in many Sega Saturn console games. |
| 670 | @item Silicon Graphics Movie @tab @tab X | 673 | @item Silicon Graphics Movie @tab @tab X |
| @@ -702,6 +705,7 @@ library: · 31 unmodified lines | |||
| 702 | @item Vivo @tab @tab X | 705 | @item Vivo @tab @tab X |
| 703 | @item VPK @tab @tab X | 706 | @item VPK @tab @tab X |
| 704 | @tab Audio format used in Sony PS games. | 707 | @tab Audio format used in Sony PS games. |
| 708 | @item Marble WADY @tab @tab X | ||
| 705 | @item WAV @tab X @tab X | 709 | @item WAV @tab X @tab X |
| 706 | @item WavPack @tab X @tab X | 710 | @item WavPack @tab X @tab X |
| 707 | @item WebM @tab X @tab X | 711 | @item WebM @tab X @tab X |
| @@ -714,6 +718,7 @@ library: · 6 unmodified lines | |||
| 714 | @tab Multimedia format used in Westwood Studios games. | 718 | @tab Multimedia format used in Westwood Studios games. |
| 715 | @item Wideband Single-bit Data (WSD) @tab @tab X | 719 | @item Wideband Single-bit Data (WSD) @tab @tab X |
| 716 | @item WVE @tab @tab X | 720 | @item WVE @tab @tab X |
| 721 | @item Konami XMD @tab @tab X | ||
| 717 | @item XMV @tab @tab X | 722 | @item XMV @tab @tab X |
| 718 | @tab Microsoft video container used in Xbox games. | 723 | @tab Microsoft video container used in Xbox games. |
| 719 | @item XVAG @tab @tab X | 724 | @item XVAG @tab @tab X |
| @@ -763,6 +768,7 @@ following image formats are supported: · 43 unmodified lines | |||
| 763 | @item JPEG-LS @tab X @tab X | 768 | @item JPEG-LS @tab X @tab X |
| 764 | @item LJPEG @tab X @tab | 769 | @item LJPEG @tab X @tab |
| 765 | @tab Lossless JPEG | 770 | @tab Lossless JPEG |
| 771 | @item Media 100 @tab @tab X | ||
| 766 | @item MSP @tab @tab X | 772 | @item MSP @tab @tab X |
| 767 | @tab Microsoft Paint image | 773 | @tab Microsoft Paint image |
| 768 | @item PAM @tab X @tab X | 774 | @item PAM @tab X @tab X |
| @@ -1159,6 +1165,7 @@ following image formats are supported: · 390 unmodified lines | |||
| 1159 | @item ADPCM IMA Electronic Arts SEAD @tab @tab X | 1165 | @item ADPCM IMA Electronic Arts SEAD @tab @tab X |
| 1160 | @item ADPCM IMA Funcom @tab @tab X | 1166 | @item ADPCM IMA Funcom @tab @tab X |
| 1161 | @item ADPCM IMA High Voltage Software ALP @tab X @tab X | 1167 | @item ADPCM IMA High Voltage Software ALP @tab X @tab X |
| 1168 | @item ADPCM IMA Mobiclip MOFLEX @tab @tab X | ||
| 1162 | @item ADPCM IMA QuickTime @tab X @tab X | 1169 | @item ADPCM IMA QuickTime @tab X @tab X |
| 1163 | @item ADPCM IMA Simon & Schuster Interactive @tab X @tab X | 1170 | @item ADPCM IMA Simon & Schuster Interactive @tab X @tab X |
| 1164 | @item ADPCM IMA Ubisoft APM @tab X @tab X | 1171 | @item ADPCM IMA Ubisoft APM @tab X @tab X |
| @@ -1188,6 +1195,7 @@ following image formats are supported: · 23 unmodified lines | |||
| 1188 | @item ADPCM Sound Blaster Pro 4-bit @tab @tab X | 1195 | @item ADPCM Sound Blaster Pro 4-bit @tab @tab X |
| 1189 | @item ADPCM VIMA @tab @tab X | 1196 | @item ADPCM VIMA @tab @tab X |
| 1190 | @tab Used in LucasArts SMUSH animations. | 1197 | @tab Used in LucasArts SMUSH animations. |
| 1198 | @item ADPCM Konami XMD @tab @tab X | ||
| 1191 | @item ADPCM Westwood Studios IMA @tab X @tab X | 1199 | @item ADPCM Westwood Studios IMA @tab X @tab X |
| 1192 | @tab Used in Westwood Studios games like Command and Conquer. | 1200 | @tab Used in Westwood Studios games like Command and Conquer. |
| 1193 | @item ADPCM Yamaha @tab X @tab X | 1201 | @item ADPCM Yamaha @tab X @tab X |
| @@ -1225,9 +1233,12 @@ following image formats are supported: · 31 unmodified lines | |||
| 1225 | @item DCA (DTS Coherent Acoustics) @tab X @tab X | 1233 | @item DCA (DTS Coherent Acoustics) @tab X @tab X |
| 1226 | @tab supported extensions: XCh, XXCH, X96, XBR, XLL, LBR (partially) | 1234 | @tab supported extensions: XCh, XXCH, X96, XBR, XLL, LBR (partially) |
| 1227 | @item Dolby E @tab @tab X | 1235 | @item Dolby E @tab @tab X |
| 1236 | @item DPCM Cuberoot-Delta-Exact @tab @tab X | ||
| 1237 | @tab Used in few games. | ||
| 1228 | @item DPCM Gremlin @tab @tab X | 1238 | @item DPCM Gremlin @tab @tab X |
| 1229 | @item DPCM id RoQ @tab X @tab X | 1239 | @item DPCM id RoQ @tab X @tab X |
| 1230 | @tab Used in Quake III, Jedi Knight 2 and other computer games. | 1240 | @tab Used in Quake III, Jedi Knight 2 and other computer games. |
| 1241 | @item DPCM Marble WADY @tab @tab X | ||
| 1231 | @item DPCM Interplay @tab @tab X | 1242 | @item DPCM Interplay @tab @tab X |
| 1232 | @tab Used in various Interplay computer games. | 1243 | @tab Used in various Interplay computer games. |
| 1233 | @item DPCM Squareroot-Delta-Exact @tab @tab X | 1244 | @item DPCM Squareroot-Delta-Exact @tab @tab X |
| @@ -1273,6 +1284,7 @@ following image formats are supported: · 39 unmodified lines | |||
| 1273 | @item MP3 (MPEG audio layer 3) @tab E @tab IX | 1284 | @item MP3 (MPEG audio layer 3) @tab E @tab IX |
| 1274 | @tab encoding supported through external library LAME, ADU MP3 and MP3onMP4 also supported | 1285 | @tab encoding supported through external library LAME, ADU MP3 and MP3onMP4 also supported |
| 1275 | @item MPEG-4 Audio Lossless Coding (ALS) @tab @tab X | 1286 | @item MPEG-4 Audio Lossless Coding (ALS) @tab @tab X |
| 1287 | @item MobiClip FastAudio @tab @tab X | ||
| 1276 | @item Musepack SV7 @tab @tab X | 1288 | @item Musepack SV7 @tab @tab X |
| 1277 | @item Musepack SV8 @tab @tab X | 1289 | @item Musepack SV8 @tab @tab X |
| 1278 | @item Nellymoser Asao @tab X @tab X | 1290 | @item Nellymoser Asao @tab X @tab X |
| @@ -1307,6 +1319,7 @@ following image formats are supported: · 28 unmodified lines | |||
| 1307 | @item PCM unsigned 24-bit little-endian @tab X @tab X | 1319 | @item PCM unsigned 24-bit little-endian @tab X @tab X |
| 1308 | @item PCM unsigned 32-bit big-endian @tab X @tab X | 1320 | @item PCM unsigned 32-bit big-endian @tab X @tab X |
| 1309 | @item PCM unsigned 32-bit little-endian @tab X @tab X | 1321 | @item PCM unsigned 32-bit little-endian @tab X @tab X |
| 1322 | @item PCM SGA @tab @tab X | ||
| 1310 | @item QCELP / PureVoice @tab @tab X | 1323 | @item QCELP / PureVoice @tab @tab X |
| 1311 | @item QDesign Music Codec 1 @tab @tab X | 1324 | @item QDesign Music Codec 1 @tab @tab X |
| 1312 | @item QDesign Music Codec 2 @tab @tab X | 1325 | @item QDesign Music Codec 2 @tab @tab X |