Unified · Split
| @@ -90,7 +90,6 @@ typedef struct AC3DecodeContext { · 89 unmodified lines | |||
| 90 | int lfe_on; ///< lfe channel in use | 90 | int lfe_on; ///< lfe channel in use |
| 91 | int dialog_normalization[2]; ///< dialog level in dBFS (dialnorm) | 91 | int dialog_normalization[2]; ///< dialog level in dBFS (dialnorm) |
| 92 | int compression_exists[2]; ///< compression field is valid for frame (compre) | 92 | int compression_exists[2]; ///< compression field is valid for frame (compre) |
| 93 | int compression_gain[2]; ///< gain to apply for heavy compression (compr) | ||
| 94 | int channel_map; ///< custom channel map (chanmap) | 93 | int channel_map; ///< custom channel map (chanmap) |
| 95 | int preferred_downmix; ///< Preferred 2-channel downmix mode (dmixmod) | 94 | int preferred_downmix; ///< Preferred 2-channel downmix mode (dmixmod) |
| 96 | int center_mix_level; ///< Center mix level index | 95 | int center_mix_level; ///< Center mix level index |
| @@ -100,7 +99,6 @@ typedef struct AC3DecodeContext { · 3 unmodified lines | |||
| 100 | int lfe_mix_level_exists; ///< indicates if lfemixlevcod is specified (lfemixlevcode) | 99 | int lfe_mix_level_exists; ///< indicates if lfemixlevcod is specified (lfemixlevcode) |
| 101 | int lfe_mix_level; ///< LFE mix level index (lfemixlevcod) | 100 | int lfe_mix_level; ///< LFE mix level index (lfemixlevcod) |
| 102 | int eac3; ///< indicates if current frame is E-AC-3 | 101 | int eac3; ///< indicates if current frame is E-AC-3 |
| 103 | int eac3_frame_dependent_found; ///< bitstream has E-AC-3 dependent frame(s) | ||
| 104 | int eac3_subsbtreamid_found; ///< bitstream has E-AC-3 additional substream(s) | 102 | int eac3_subsbtreamid_found; ///< bitstream has E-AC-3 additional substream(s) |
| 105 | int eac3_extension_type_a; ///< bitstream has E-AC-3 extension type A enabled frame(s) | 103 | int eac3_extension_type_a; ///< bitstream has E-AC-3 extension type A enabled frame(s) |
| 106 | int dolby_surround_mode; ///< dolby surround mode (dsurmod) | 104 | int dolby_surround_mode; ///< dolby surround mode (dsurmod) |