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| | 1 | /* |
| | 2 | * This file is part of Libav. |
| | 3 | * |
| | 4 | * Libav is free software; you can redistribute it and/or |
| | 5 | * modify it under the terms of the GNU Lesser General Public |
| | 6 | * License as published by the Free Software Foundation; either |
| | 7 | * version 2.1 of the License, or (at your option) any later version. |
| | 8 | * |
| | 9 | * Libav is distributed in the hope that it will be useful, |
| | 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| | 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| | 12 | * Lesser General Public License for more details. |
| | 13 | * |
| | 14 | * You should have received a copy of the GNU Lesser General Public |
| | 15 | * License along with Libav; if not, write to the Free Software |
| | 16 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| | 17 | */ |
| | 18 | |
| | 19 | #include <windows.h> |
| | 20 | |
| | 21 | #if !defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0600 |
| | 22 | #undef _WIN32_WINNT |
| | 23 | #define _WIN32_WINNT 0x0600 |
| | 24 | #endif |
| | 25 | #define COBJMACROS |
| | 26 | |
| | 27 | #include <initguid.h> |
| | 28 | #include <d3d11.h> |
| | 29 | #include <dxgi1_2.h> |
| | 30 | |
| | 31 | #include "avassert.h" |
| | 32 | #include "common.h" |
| | 33 | #include "hwcontext.h" |
| | 34 | #include "hwcontext_d3d11va.h" |
| | 35 | #include "hwcontext_internal.h" |
| | 36 | #include "imgutils.h" |
| | 37 | #include "pixdesc.h" |
| | 38 | #include "pixfmt.h" |
| | 39 | |
| | 40 | typedef HRESULT(WINAPI *PFN_CREATE_DXGI_FACTORY)(REFIID riid, void **ppFactory); |
| | 41 | |
| | 42 | typedef struct D3D11VAFramesContext { |
| | 43 | int nb_surfaces_used; |
| | 44 | |
| | 45 | DXGI_FORMAT format; |
| | 46 | |
| | 47 | ID3D11Texture2D *staging_texture; |
| | 48 | } D3D11VAFramesContext; |
| | 49 | |
| | 50 | static const struct { |
| | 51 | DXGI_FORMAT d3d_format; |
| | 52 | enum AVPixelFormat pix_fmt; |
| | 53 | } supported_formats[] = { |
| | 54 | { DXGI_FORMAT_NV12, AV_PIX_FMT_NV12 }, |
| | 55 | { DXGI_FORMAT_P010, AV_PIX_FMT_P010 }, |
| | 56 | }; |
| | 57 | |
| | 58 | static void d3d11va_default_lock(void *ctx) |
| | 59 | { |
| | 60 | WaitForSingleObjectEx(ctx, INFINITE, FALSE); |
| | 61 | } |
| | 62 | |
| | 63 | static void d3d11va_default_unlock(void *ctx) |
| | 64 | { |
| | 65 | ReleaseMutex(ctx); |
| | 66 | } |
| | 67 | |
| | 68 | static void d3d11va_frames_uninit(AVHWFramesContext *ctx) |
| | 69 | { |
| | 70 | AVD3D11VAFramesContext *frames_hwctx = ctx->hwctx; |
| | 71 | D3D11VAFramesContext *s = ctx->internal->priv; |
| | 72 | |
| | 73 | if (frames_hwctx->texture) |
| | 74 | ID3D11Texture2D_Release(frames_hwctx->texture); |
| | 75 | |
| | 76 | if (s->staging_texture) |
| | 77 | ID3D11Texture2D_Release(s->staging_texture); |
| | 78 | } |
| | 79 | |
| | 80 | static void free_texture(void *opaque, uint8_t *data) |
| | 81 | { |
| | 82 | ID3D11Texture2D_Release((ID3D11Texture2D *)opaque); |
| | 83 | } |
| | 84 | |
| | 85 | static AVBufferRef *wrap_texture_buf(ID3D11Texture2D *tex, int index) |
| | 86 | { |
| | 87 | AVBufferRef *buf; |
| | 88 | AVD3D11FrameDescriptor *desc = av_mallocz(sizeof(*desc)); |
| | 89 | if (!desc) { |
| | 90 | ID3D11Texture2D_Release(tex); |
| | 91 | return NULL; |
| | 92 | } |
| | 93 | |
| | 94 | desc->texture = tex; |
| | 95 | desc->index = index; |
| | 96 | |
| | 97 | buf = av_buffer_create((uint8_t *)desc, sizeof(desc), free_texture, tex, 0); |
| | 98 | if (!buf) { |
| | 99 | ID3D11Texture2D_Release(tex); |
| | 100 | av_free(desc); |
| | 101 | return NULL; |
| | 102 | } |
| | 103 | |
| | 104 | return buf; |
| | 105 | } |
| | 106 | |
| | 107 | static AVBufferRef *d3d11va_alloc_single(AVHWFramesContext *ctx) |
| | 108 | { |
| | 109 | D3D11VAFramesContext *s = ctx->internal->priv; |
| | 110 | AVD3D11VAFramesContext *hwctx = ctx->hwctx; |
| | 111 | AVD3D11VADeviceContext *device_hwctx = ctx->device_ctx->hwctx; |
| | 112 | HRESULT hr; |
| | 113 | ID3D11Texture2D *tex; |
| | 114 | D3D11_TEXTURE2D_DESC texDesc = { |
| | 115 | .Width = ctx->width, |
| | 116 | .Height = ctx->height, |
| | 117 | .MipLevels = 1, |
| | 118 | .Format = s->format, |
| | 119 | .SampleDesc = { .Count = 1 }, |
| | 120 | .ArraySize = 1, |
| | 121 | .Usage = D3D11_USAGE_DEFAULT, |
| | 122 | .BindFlags = hwctx->BindFlags, |
| | 123 | .MiscFlags = hwctx->MiscFlags, |
| | 124 | }; |
| | 125 | |
| | 126 | hr = ID3D11Device_CreateTexture2D(device_hwctx->device, &texDesc, NULL, &tex); |
| | 127 | if (FAILED(hr)) { |
| | 128 | av_log(ctx, AV_LOG_ERROR, "Could not create the texture (%lx)\n", (long)hr); |
| | 129 | return NULL; |
| | 130 | } |
| | 131 | |
| | 132 | return wrap_texture_buf(tex, 0); |
| | 133 | } |
| | 134 | |
| | 135 | static AVBufferRef *d3d11va_pool_alloc(void *opaque, int size) |
| | 136 | { |
| | 137 | AVHWFramesContext *ctx = (AVHWFramesContext*)opaque; |
| | 138 | D3D11VAFramesContext *s = ctx->internal->priv; |
| | 139 | AVD3D11VAFramesContext *hwctx = ctx->hwctx; |
| | 140 | D3D11_TEXTURE2D_DESC texDesc; |
| | 141 | |
| | 142 | if (!hwctx->texture) |
| | 143 | return d3d11va_alloc_single(ctx); |
| | 144 | |
| | 145 | ID3D11Texture2D_GetDesc(hwctx->texture, &texDesc); |
| | 146 | |
| | 147 | if (s->nb_surfaces_used >= texDesc.ArraySize) { |
| | 148 | av_log(ctx, AV_LOG_ERROR, "Static surface pool size exceeded.\n"); |
| | 149 | return NULL; |
| | 150 | } |
| | 151 | |
| | 152 | ID3D11Texture2D_AddRef(hwctx->texture); |
| | 153 | return wrap_texture_buf(hwctx->texture, s->nb_surfaces_used++); |
| | 154 | } |
| | 155 | |
| | 156 | static int d3d11va_frames_init(AVHWFramesContext *ctx) |
| | 157 | { |
| | 158 | AVD3D11VAFramesContext *hwctx = ctx->hwctx; |
| | 159 | AVD3D11VADeviceContext *device_hwctx = ctx->device_ctx->hwctx; |
| | 160 | D3D11VAFramesContext *s = ctx->internal->priv; |
| | 161 | |
| | 162 | int i; |
| | 163 | HRESULT hr; |
| | 164 | D3D11_TEXTURE2D_DESC texDesc; |
| | 165 | |
| | 166 | for (i = 0; i < FF_ARRAY_ELEMS(supported_formats); i++) { |
| | 167 | if (ctx->sw_format == supported_formats[i].pix_fmt) { |
| | 168 | s->format = supported_formats[i].d3d_format; |
| | 169 | break; |
| | 170 | } |
| | 171 | } |
| | 172 | if (i == FF_ARRAY_ELEMS(supported_formats)) { |
| | 173 | av_log(ctx, AV_LOG_ERROR, "Unsupported pixel format: %s\n", |
| | 174 | av_get_pix_fmt_name(ctx->sw_format)); |
| | 175 | return AVERROR(EINVAL); |
| | 176 | } |
| | 177 | |
| | 178 | texDesc = (D3D11_TEXTURE2D_DESC){ |
| | 179 | .Width = ctx->width, |
| | 180 | .Height = ctx->height, |
| | 181 | .MipLevels = 1, |
| | 182 | .Format = s->format, |
| | 183 | .SampleDesc = { .Count = 1 }, |
| | 184 | .ArraySize = ctx->initial_pool_size, |
| | 185 | .Usage = D3D11_USAGE_DEFAULT, |
| | 186 | .BindFlags = hwctx->BindFlags, |
| | 187 | .MiscFlags = hwctx->MiscFlags, |
| | 188 | }; |
| | 189 | |
| | 190 | if (hwctx->texture) { |
| | 191 | D3D11_TEXTURE2D_DESC texDesc2; |
| | 192 | ID3D11Texture2D_GetDesc(hwctx->texture, &texDesc2); |
| | 193 | |
| | 194 | if (texDesc.Width != texDesc2.Width || |
| | 195 | texDesc.Height != texDesc2.Height || |
| | 196 | texDesc.Format != texDesc2.Format) { |
| | 197 | av_log(ctx, AV_LOG_ERROR, "User-provided texture has mismatching parameters\n"); |
| | 198 | return AVERROR(EINVAL); |
| | 199 | } |
| | 200 | } else if (texDesc.ArraySize > 0) { |
| | 201 | hr = ID3D11Device_CreateTexture2D(device_hwctx->device, &texDesc, NULL, &hwctx->texture); |
| | 202 | if (FAILED(hr)) { |
| | 203 | av_log(ctx, AV_LOG_ERROR, "Could not create the texture (%lx)\n", (long)hr); |
| | 204 | return AVERROR_UNKNOWN; |
| | 205 | } |
| | 206 | } |
| | 207 | |
| | 208 | texDesc.ArraySize = 1; |
| | 209 | texDesc.Usage = D3D11_USAGE_STAGING; |
| | 210 | texDesc.BindFlags = 0; |
| | 211 | texDesc.CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE; |
| | 212 | texDesc.MiscFlags = 0; |
| | 213 | hr = ID3D11Device_CreateTexture2D(device_hwctx->device, &texDesc, NULL, &s->staging_texture); |
| | 214 | if (FAILED(hr)) { |
| | 215 | av_log(ctx, AV_LOG_ERROR, "Could not create the staging texture (%lx)\n", (long)hr); |
| | 216 | return AVERROR_UNKNOWN; |
| | 217 | } |
| | 218 | |
| | 219 | ctx->internal->pool_internal = av_buffer_pool_init2(sizeof(AVD3D11FrameDescriptor), |
| | 220 | ctx, d3d11va_pool_alloc, NULL); |
| | 221 | if (!ctx->internal->pool_internal) |
| | 222 | return AVERROR(ENOMEM); |
| | 223 | |
| | 224 | return 0; |
| | 225 | } |
| | 226 | |
| | 227 | static int d3d11va_get_buffer(AVHWFramesContext *ctx, AVFrame *frame) |
| | 228 | { |
| | 229 | AVD3D11FrameDescriptor *desc; |
| | 230 | |
| | 231 | frame->buf[0] = av_buffer_pool_get(ctx->pool); |
| | 232 | if (!frame->buf[0]) |
| | 233 | return AVERROR(ENOMEM); |
| | 234 | |
| | 235 | desc = (AVD3D11FrameDescriptor *)frame->buf[0]->data; |
| | 236 | |
| | 237 | frame->data[0] = (uint8_t *)desc->texture; |
| | 238 | frame->data[1] = (uint8_t *)desc->index; |
| | 239 | frame->format = AV_PIX_FMT_D3D11; |
| | 240 | frame->width = ctx->width; |
| | 241 | frame->height = ctx->height; |
| | 242 | |
| | 243 | return 0; |
| | 244 | } |
| | 245 | |
| | 246 | static int d3d11va_transfer_get_formats(AVHWFramesContext *ctx, |
| | 247 | enum AVHWFrameTransferDirection dir, |
| | 248 | enum AVPixelFormat **formats) |
| | 249 | { |
| | 250 | enum AVPixelFormat *fmts; |
| | 251 | |
| | 252 | fmts = av_malloc_array(2, sizeof(*fmts)); |
| | 253 | if (!fmts) |
| | 254 | return AVERROR(ENOMEM); |
| | 255 | |
| | 256 | fmts[0] = ctx->sw_format; |
| | 257 | fmts[1] = AV_PIX_FMT_NONE; |
| | 258 | |
| | 259 | *formats = fmts; |
| | 260 | |
| | 261 | return 0; |
| | 262 | } |
| | 263 | |
| | 264 | static void fill_texture_ptrs(uint8_t *data[4], int linesize[4], |
| | 265 | AVHWFramesContext *ctx, |
| | 266 | D3D11_TEXTURE2D_DESC *desc, |
| | 267 | D3D11_MAPPED_SUBRESOURCE *map) |
| | 268 | { |
| | 269 | int i; |
| | 270 | |
| | 271 | for (i = 0; i < 4; i++) |
| | 272 | linesize[i] = map->RowPitch; |
| | 273 | |
| | 274 | av_image_fill_pointers(data, ctx->sw_format, desc->Height, |
| | 275 | (uint8_t*)map->pData, linesize); |
| | 276 | } |
| | 277 | |
| | 278 | static int d3d11va_transfer_data(AVHWFramesContext *ctx, AVFrame *dst, |
| | 279 | const AVFrame *src) |
| | 280 | { |
| | 281 | AVD3D11VADeviceContext *device_hwctx = ctx->device_ctx->hwctx; |
| | 282 | D3D11VAFramesContext *s = ctx->internal->priv; |
| | 283 | int download = src->format == AV_PIX_FMT_D3D11; |
| | 284 | const AVFrame *frame = download ? src : dst; |
| | 285 | const AVFrame *other = download ? dst : src; |
| | 286 | // (The interface types are compatible.) |
| | 287 | ID3D11Resource *texture = (ID3D11Resource *)(ID3D11Texture2D *)frame->data[0]; |
| | 288 | int index = (intptr_t)frame->data[1]; |
| | 289 | ID3D11Resource *staging = (ID3D11Resource *)s->staging_texture; |
| | 290 | int w = FFMIN(dst->width, src->width); |
| | 291 | int h = FFMIN(dst->height, src->height); |
| | 292 | uint8_t *map_data[4]; |
| | 293 | int map_linesize[4]; |
| | 294 | D3D11_TEXTURE2D_DESC desc; |
| | 295 | D3D11_MAPPED_SUBRESOURCE map; |
| | 296 | HRESULT hr; |
| | 297 | |
| | 298 | if (frame->hw_frames_ctx->data != (uint8_t *)ctx || other->format != ctx->sw_format) |
| | 299 | return AVERROR(EINVAL); |
| | 300 | |
| | 301 | device_hwctx->lock(device_hwctx->lock_ctx); |
| | 302 | |
| | 303 | ID3D11Texture2D_GetDesc(s->staging_texture, &desc); |
| | 304 | |
| | 305 | if (download) { |
| | 306 | ID3D11DeviceContext_CopySubresourceRegion(device_hwctx->device_context, |
| | 307 | staging, 0, 0, 0, 0, |
| | 308 | texture, index, NULL); |
| | 309 | |
| | 310 | hr = ID3D11DeviceContext_Map(device_hwctx->device_context, |
| | 311 | staging, 0, D3D11_MAP_READ, 0, &map); |
| | 312 | if (FAILED(hr)) |
| | 313 | goto map_failed; |
| | 314 | |
| | 315 | fill_texture_ptrs(map_data, map_linesize, ctx, &desc, &map); |
| | 316 | |
| | 317 | av_image_copy(dst->data, dst->linesize, map_data, map_linesize, |
| | 318 | ctx->sw_format, w, h); |
| | 319 | |
| | 320 | ID3D11DeviceContext_Unmap(device_hwctx->device_context, staging, 0); |
| | 321 | } else { |
| | 322 | hr = ID3D11DeviceContext_Map(device_hwctx->device_context, |
| | 323 | staging, 0, D3D11_MAP_WRITE, 0, &map); |
| | 324 | if (FAILED(hr)) |
| | 325 | goto map_failed; |
| | 326 | |
| | 327 | fill_texture_ptrs(map_data, map_linesize, ctx, &desc, &map); |
| | 328 | |
| | 329 | av_image_copy(map_data, map_linesize, src->data, src->linesize, |
| | 330 | ctx->sw_format, w, h); |
| | 331 | |
| | 332 | ID3D11DeviceContext_Unmap(device_hwctx->device_context, staging, 0); |
| | 333 | |
| | 334 | ID3D11DeviceContext_CopySubresourceRegion(device_hwctx->device_context, |
| | 335 | texture, index, 0, 0, 0, |
| | 336 | staging, 0, NULL); |
| | 337 | } |
| | 338 | |
| | 339 | device_hwctx->unlock(device_hwctx->lock_ctx); |
| | 340 | return 0; |
| | 341 | |
| | 342 | map_failed: |
| | 343 | av_log(ctx, AV_LOG_ERROR, "Unable to lock D3D11VA surface (%lx)\n", (long)hr); |
| | 344 | device_hwctx->unlock(device_hwctx->lock_ctx); |
| | 345 | return AVERROR_UNKNOWN; |
| | 346 | } |
| | 347 | |
| | 348 | static int d3d11va_device_init(AVHWDeviceContext *hwdev) |
| | 349 | { |
| | 350 | AVD3D11VADeviceContext *device_hwctx = hwdev->hwctx; |
| | 351 | HRESULT hr; |
| | 352 | |
| | 353 | if (!device_hwctx->lock) { |
| | 354 | device_hwctx->lock_ctx = CreateMutex(NULL, 0, NULL); |
| | 355 | if (device_hwctx->lock_ctx == INVALID_HANDLE_VALUE) { |
| | 356 | av_log(NULL, AV_LOG_ERROR, "Failed to create a mutex\n"); |
| | 357 | return AVERROR(EINVAL); |
| | 358 | } |
| | 359 | device_hwctx->lock = d3d11va_default_lock; |
| | 360 | device_hwctx->unlock = d3d11va_default_unlock; |
| | 361 | } |
| | 362 | |
| | 363 | if (!device_hwctx->device_context) { |
| | 364 | ID3D11Device_GetImmediateContext(device_hwctx->device, &device_hwctx->device_context); |
| | 365 | if (!device_hwctx->device_context) |
| | 366 | return AVERROR_UNKNOWN; |
| | 367 | } |
| | 368 | |
| | 369 | if (!device_hwctx->video_device) { |
| | 370 | hr = ID3D11DeviceContext_QueryInterface(device_hwctx->device, &IID_ID3D11VideoDevice, |
| | 371 | (void **)&device_hwctx->video_device); |
| | 372 | if (FAILED(hr)) |
| | 373 | return AVERROR_UNKNOWN; |
| | 374 | } |
| | 375 | |
| | 376 | if (!device_hwctx->video_context) { |
| | 377 | hr = ID3D11DeviceContext_QueryInterface(device_hwctx->device_context, &IID_ID3D11VideoContext, |
| | 378 | (void **)&device_hwctx->video_context); |
| | 379 | if (FAILED(hr)) |
| | 380 | return AVERROR_UNKNOWN; |
| | 381 | } |
| | 382 | |
| | 383 | return 0; |
| | 384 | } |
| | 385 | |
| | 386 | static void d3d11va_device_uninit(AVHWDeviceContext *hwdev) |
| | 387 | { |
| | 388 | AVD3D11VADeviceContext *device_hwctx = hwdev->hwctx; |
| | 389 | |
| | 390 | if (device_hwctx->device) |
| | 391 | ID3D11Device_Release(device_hwctx->device); |
| | 392 | |
| | 393 | if (device_hwctx->device_context) |
| | 394 | ID3D11DeviceContext_Release(device_hwctx->device_context); |
| | 395 | |
| | 396 | if (device_hwctx->video_device) |
| | 397 | ID3D11VideoDevice_Release(device_hwctx->video_device); |
| | 398 | |
| | 399 | if (device_hwctx->video_context) |
| | 400 | ID3D11VideoContext_Release(device_hwctx->video_context); |
| | 401 | |
| | 402 | if (device_hwctx->lock == d3d11va_default_lock) |
| | 403 | CloseHandle(device_hwctx->lock_ctx); |
| | 404 | } |
| | 405 | |
| | 406 | static int d3d11va_device_create(AVHWDeviceContext *ctx, const char *device, |
| | 407 | AVDictionary *opts, int flags) |
| | 408 | { |
| | 409 | AVD3D11VADeviceContext *device_hwctx = ctx->hwctx; |
| | 410 | HANDLE d3dlib; |
| | 411 | |
| | 412 | HRESULT hr; |
| | 413 | PFN_D3D11_CREATE_DEVICE createD3D; |
| | 414 | IDXGIAdapter *pAdapter = NULL; |
| | 415 | ID3D10Multithread *pMultithread; |
| | 416 | UINT creationFlags = D3D11_CREATE_DEVICE_VIDEO_SUPPORT; |
| | 417 | |
| | 418 | if (device) { |
| | 419 | PFN_CREATE_DXGI_FACTORY mCreateDXGIFactory; |
| | 420 | HMODULE dxgilib = LoadLibrary("dxgi.dll"); |
| | 421 | if (!dxgilib) |
| | 422 | return AVERROR_UNKNOWN; |
| | 423 | |
| | 424 | mCreateDXGIFactory = (PFN_CREATE_DXGI_FACTORY) GetProcAddress(dxgilib, "CreateDXGIFactory"); |
| | 425 | if (mCreateDXGIFactory) { |
| | 426 | IDXGIFactory2 *pDXGIFactory; |
| | 427 | hr = mCreateDXGIFactory(&IID_IDXGIFactory2, (void **)&pDXGIFactory); |
| | 428 | if (SUCCEEDED(hr)) { |
| | 429 | int adapter = atoi(device); |
| | 430 | if (FAILED(IDXGIFactory2_EnumAdapters(pDXGIFactory, adapter, &pAdapter))) |
| | 431 | pAdapter = NULL; |
| | 432 | IDXGIFactory2_Release(pDXGIFactory); |
| | 433 | } |
| | 434 | } |
| | 435 | FreeLibrary(dxgilib); |
| | 436 | } |
| | 437 | |
| | 438 | // We let this "leak" - this is fine, as unloading has no great benefit, and |
| | 439 | // Windows will mark a DLL as loaded forever if its internal refcount overflows |
| | 440 | // from too many LoadLibrary calls. |
| | 441 | d3dlib = LoadLibrary("d3d11.dll"); |
| | 442 | if (!d3dlib) { |
| | 443 | av_log(ctx, AV_LOG_ERROR, "Failed to load D3D11 library\n"); |
| | 444 | return AVERROR_UNKNOWN; |
| | 445 | } |
| | 446 | |
| | 447 | createD3D = (PFN_D3D11_CREATE_DEVICE) GetProcAddress(d3dlib, "D3D11CreateDevice"); |
| | 448 | if (!createD3D) { |
| | 449 | av_log(ctx, AV_LOG_ERROR, "Failed to locate D3D11CreateDevice\n"); |
| | 450 | return AVERROR_UNKNOWN; |
| | 451 | } |
| | 452 | |
| | 453 | hr = createD3D(pAdapter, pAdapter ? D3D_DRIVER_TYPE_UNKNOWN : D3D_DRIVER_TYPE_HARDWARE, NULL, creationFlags, NULL, 0, |
| | 454 | D3D11_SDK_VERSION, &device_hwctx->device, NULL, NULL); |
| | 455 | if (pAdapter) |
| | 456 | IDXGIAdapter_Release(pAdapter); |
| | 457 | if (FAILED(hr)) { |
| | 458 | av_log(ctx, AV_LOG_ERROR, "Failed to create Direct3D device (%lx)\n", (long)hr); |
| | 459 | return AVERROR_UNKNOWN; |
| | 460 | } |
| | 461 | |
| | 462 | hr = ID3D11Device_QueryInterface(device_hwctx->device, &IID_ID3D10Multithread, (void **)&pMultithread); |
| | 463 | if (SUCCEEDED(hr)) { |
| | 464 | ID3D10Multithread_SetMultithreadProtected(pMultithread, TRUE); |
| | 465 | ID3D10Multithread_Release(pMultithread); |
| | 466 | } |
| | 467 | |
| | 468 | return 0; |
| | 469 | } |
| | 470 | |
| | 471 | const HWContextType ff_hwcontext_type_d3d11va = { |
| | 472 | .type = AV_HWDEVICE_TYPE_D3D11VA, |
| | 473 | .name = "D3D11VA", |
| | 474 | |
| | 475 | .device_hwctx_size = sizeof(AVD3D11VADeviceContext), |
| | 476 | .frames_hwctx_size = sizeof(AVD3D11VAFramesContext), |
| | 477 | .frames_priv_size = sizeof(D3D11VAFramesContext), |
| | 478 | |
| | 479 | .device_create = d3d11va_device_create, |
| | 480 | .device_init = d3d11va_device_init, |
| | 481 | .device_uninit = d3d11va_device_uninit, |
| | 482 | .frames_init = d3d11va_frames_init, |
| | 483 | .frames_uninit = d3d11va_frames_uninit, |
| | 484 | .frames_get_buffer = d3d11va_get_buffer, |
| | 485 | .transfer_get_formats = d3d11va_transfer_get_formats, |
| | 486 | .transfer_data_to = d3d11va_transfer_data, |
| | 487 | .transfer_data_from = d3d11va_transfer_data, |
| | 488 | |
| | 489 | .pix_fmts = (const enum AVPixelFormat[]){ AV_PIX_FMT_D3D11, AV_PIX_FMT_NONE }, |
| | 490 | }; |