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audio_frame_que: simplify

Also update libav->ffmpeg as theres pretty much no code left from libav. The new code is faster, requires fewer mallocs and less memory. Its also half the number of lines of code. This code is not 100% identical in behavior to the previous, but the differences appear to be rather limitations of the previous design than intended though i could be wrong of course.

Michael Niedermayer committed 14 years ago

Commit 36583d21 parent 364c71c2 files · +52 −104Browse files

Showing the changes to libavcodec/audio_frame_queue.c (1 of 2 files). Show all

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libavcodec/audio_frame_queue.c+49−101
@@ -2,92 +2,70 @@ · 1 unmodified line
22 * Audio Frame Queue
33 * Copyright (c) 2012 Justin Ruggles
44 *
5− * This file is part of Libav.
5+ * This file is part of FFmpeg.
66 *
7− * Libav is free software; you can redistribute it and/or
7+ * FFmpeg is free software; you can redistribute it and/or
88 * modify it under the terms of the GNU Lesser General Public
99 * License as published by the Free Software Foundation; either
1010 * version 2.1 of the License, or (at your option) any later version.
1111 *
12− * Libav is distributed in the hope that it will be useful,
12+ * FFmpeg is distributed in the hope that it will be useful,
1313 * but WITHOUT ANY WARRANTY; without even the implied warranty of
1414 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
1515 * Lesser General Public License for more details.
1616 *
1717 * You should have received a copy of the GNU Lesser General Public
18− * License along with Libav; if not, write to the Free Software
18+ * License along with FFmpeg; if not, write to the Free Software
1919 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
2020 */
2121
22−#include "libavutil/mathematics.h"
23−#include "internal.h"
2422 #include "audio_frame_queue.h"
23+#include "internal.h"
24+#include "libavutil/avassert.h"
2525
2626 void ff_af_queue_init(AVCodecContext *avctx, AudioFrameQueue *afq)
2727 {
28− afq->avctx = avctx;
29− afq->next_pts = AV_NOPTS_VALUE;
28+ afq->avctx = avctx;
3029 afq->remaining_delay = avctx->delay;
3130 afq->remaining_samples = avctx->delay;
32− afq->frame_queue = NULL;
33−}
34−
35−static void delete_next_frame(AudioFrameQueue *afq)
36−{
37− AudioFrame *f = afq->frame_queue;
38− if (f) {
39− afq->frame_queue = f->next;
40− f->next = NULL;
41− av_freep(&f);
42− }
31+ afq->frame_count = 0;
4332 }
4433
4534 void ff_af_queue_close(AudioFrameQueue *afq)
4635 {
47− /* remove/free any remaining frames */
48− while (afq->frame_queue)
49− delete_next_frame(afq);
36+ if(afq->frame_count)
37+ av_log(afq->avctx, AV_LOG_WARNING, "%d frames left in que on closing\n", afq->frame_count);
38+ av_freep(&afq->frames);
5039 memset(afq, 0, sizeof(*afq));
5140 }
5241
5342 int ff_af_queue_add(AudioFrameQueue *afq, const AVFrame *f)
5443 {
55− AudioFrame *new_frame;
56− AudioFrame *queue_end = afq->frame_queue;
57−
58− /* find the end of the queue */
59− while (queue_end && queue_end->next)
60− queue_end = queue_end->next;
61−
62− /* allocate new frame queue entry */
63− if (!(new_frame = av_malloc(sizeof(*new_frame))))
44+ AudioFrame *new = av_fast_realloc(afq->frames, &afq->frame_alloc, sizeof(*afq->frames)*(afq->frame_count+1));
45+ if(!new)
6446 return AVERROR(ENOMEM);
47+ afq->frames = new;
48+ new += afq->frame_count;
6549
6650 /* get frame parameters */
67− new_frame->next = NULL;
68− new_frame->duration = f->nb_samples;
51+ new->duration = f->nb_samples;
52+ new->duration += afq->remaining_delay;
6953 if (f->pts != AV_NOPTS_VALUE) {
70− new_frame->pts = av_rescale_q(f->pts,
54+ new->pts = av_rescale_q(f->pts,
7155 afq->avctx->time_base,
7256 (AVRational){ 1, afq->avctx->sample_rate });
73− afq->next_pts = new_frame->pts + new_frame->duration;
57+ new->pts -= afq->remaining_delay;
58+ if(afq->frame_count && new[-1].pts >= new->pts)
59+ av_log(afq->avctx, AV_LOG_WARNING, "Que input is backward in time\n");
7460 } else {
75− new_frame->pts = AV_NOPTS_VALUE;
76− afq->next_pts = AV_NOPTS_VALUE;
61+ new->pts = AV_NOPTS_VALUE;
7762 }
78−
79− /* add new frame to the end of the queue */
80− if (!queue_end)
81− afq->frame_queue = new_frame;
82− else
83− queue_end->next = new_frame;
63+ afq->remaining_delay = 0;
8464
8565 /* add frame sample count */
8666 afq->remaining_samples += f->nb_samples;
8767
88−#ifdef DEBUG
89− ff_af_queue_log_state(afq);
90−#endif
68+ afq->frame_count++;
9169
9270 return 0;
9371 }
@@ -97,66 +75,36 @@ void ff_af_queue_remove(AudioFrameQueue *afq, int nb_samples, int64_t *pts, · 3 unmodified lines
9775 {
9876 int64_t out_pts = AV_NOPTS_VALUE;
9977 int removed_samples = 0;
78+ int i;
10079
101−#ifdef DEBUG
102− ff_af_queue_log_state(afq);
103−#endif
104−
105− /* get output pts from the next frame or generated pts */
106− if (afq->frame_queue) {
107− if (afq->frame_queue->pts != AV_NOPTS_VALUE)
108− out_pts = afq->frame_queue->pts - afq->remaining_delay;
109− } else {
110− if (afq->next_pts != AV_NOPTS_VALUE)
111− out_pts = afq->next_pts - afq->remaining_delay;
80+ if (afq->frame_count || afq->frame_alloc) {
81+ if (afq->frames->pts != AV_NOPTS_VALUE)
82+ out_pts = afq->frames->pts;
11283 }
113− if (pts) {
114− if (out_pts != AV_NOPTS_VALUE)
115− *pts = ff_samples_to_time_base(afq->avctx, out_pts);
116− else
117− *pts = AV_NOPTS_VALUE;
84+ if(!afq->frame_count)
85+ av_log(afq->avctx, AV_LOG_WARNING, "Trying to remove %d samples, but que empty\n", nb_samples);
86+ if (pts)
87+ *pts = ff_samples_to_time_base(afq->avctx, out_pts);
88+
89+ for(i=0; nb_samples && i<afq->frame_count; i++){
90+ int n= FFMIN(afq->frames[i].duration, nb_samples);
91+ afq->frames[i].duration -= n;
92+ nb_samples -= n;
93+ removed_samples += n;
94+ if(afq->frames[i].pts != AV_NOPTS_VALUE)
95+ afq->frames[i].pts += n;
11896 }
119−
120− /* if the delay is larger than the packet duration, we use up delay samples
121− for the output packet and leave all frames in the queue */
122− if (afq->remaining_delay >= nb_samples) {
123− removed_samples += nb_samples;
124− afq->remaining_delay -= nb_samples;
97+ i -= i && afq->frames[i-1].duration;
98+ memmove(afq->frames, afq->frames + i, sizeof(*afq->frames) * (afq->frame_count - i));
99+ afq->frame_count -= i;
100+
101+ if(nb_samples){
102+ av_assert0(!afq->frame_count);
103+ if(afq->frames[0].pts != AV_NOPTS_VALUE)
104+ afq->frames[0].pts += nb_samples;
105+ av_log(afq->avctx, AV_LOG_DEBUG, "Trying to remove %d more samples than are in the que\n", nb_samples);
125106 }
126− /* remove frames from the queue until we have enough to cover the
127− requested number of samples or until the queue is empty */
128− while (removed_samples < nb_samples && afq->frame_queue) {
129− removed_samples += afq->frame_queue->duration;
130− delete_next_frame(afq);
131− }
132− afq->remaining_samples -= removed_samples;
133−
134− /* if there are no frames left and we have room for more samples, use
135− any remaining delay samples */
136− if (removed_samples < nb_samples && afq->remaining_samples > 0) {
137− int add_samples = FFMIN(afq->remaining_samples,
138− nb_samples - removed_samples);
139− removed_samples += add_samples;
140− afq->remaining_samples -= add_samples;
141− }
142− if (removed_samples > nb_samples)
143− av_log(afq->avctx, AV_LOG_WARNING, "frame_size is too large\n");
144107 if (duration)
145108 *duration = ff_samples_to_time_base(afq->avctx, removed_samples);
146109 }
147110
148−void ff_af_queue_log_state(AudioFrameQueue *afq)
149−{
150− AudioFrame *f;
151− av_log(afq->avctx, AV_LOG_DEBUG, "remaining delay = %d\n",
152− afq->remaining_delay);
153− av_log(afq->avctx, AV_LOG_DEBUG, "remaining samples = %d\n",
154− afq->remaining_samples);
155− av_log(afq->avctx, AV_LOG_DEBUG, "frames:\n");
156− f = afq->frame_queue;
157− while (f) {
158− av_log(afq->avctx, AV_LOG_DEBUG, " [ pts=%9"PRId64" duration=%d ]\n",
159− f->pts, f->duration);
160− f = f->next;
161− }
162−}

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