NVIDIA's support for it is a disaster. Of no benefit to other vendors. NVIDIA are working on fixing it, but it may take time.
Unified · Split
| @@ -613,7 +613,6 @@ static const VulkanOptExtension optional_device_exts[] = { · 612 unmodified lines | |||
| 613 | { VK_KHR_COOPERATIVE_MATRIX_EXTENSION_NAME, FF_VK_EXT_COOP_MATRIX }, | 613 | { VK_KHR_COOPERATIVE_MATRIX_EXTENSION_NAME, FF_VK_EXT_COOP_MATRIX }, |
| 614 | { VK_EXT_SHADER_OBJECT_EXTENSION_NAME, FF_VK_EXT_SHADER_OBJECT }, | 614 | { VK_EXT_SHADER_OBJECT_EXTENSION_NAME, FF_VK_EXT_SHADER_OBJECT }, |
| 615 | { VK_KHR_SHADER_SUBGROUP_ROTATE_EXTENSION_NAME, FF_VK_EXT_SUBGROUP_ROTATE }, | 615 | { VK_KHR_SHADER_SUBGROUP_ROTATE_EXTENSION_NAME, FF_VK_EXT_SUBGROUP_ROTATE }, |
| 616 | { VK_EXT_HOST_IMAGE_COPY_EXTENSION_NAME, FF_VK_EXT_HOST_IMAGE_COPY }, | ||
| 617 | #ifdef VK_KHR_shader_expect_assume | 616 | #ifdef VK_KHR_shader_expect_assume |
| 618 | { VK_KHR_SHADER_EXPECT_ASSUME_EXTENSION_NAME, FF_VK_EXT_EXPECT_ASSUME }, | 617 | { VK_KHR_SHADER_EXPECT_ASSUME_EXTENSION_NAME, FF_VK_EXT_EXPECT_ASSUME }, |
| 619 | #endif | 618 | #endif |