* commit 'e3d4784eb31b3ea4a97f2d4c698a75fab9bf3d86': d3d11va: WindowsPhone requires a mutex around ID3D11VideoContext
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| @@ -15,6 +15,10 @@ libavutil: 2015-08-28 · 14 unmodified lines | |||
| 15 | 15 | ||
| 16 | API changes, most recent first: | 16 | API changes, most recent first: |
| 17 | 17 | ||
| 18 | 2015-09-17 - xxxxxxx - lavc 57.3.100 / lavc 57.2.0 - d3d11va.h | ||
| 19 | Add av_d3d11va_alloc_context(). This function must from now on be used for | ||
| 20 | allocating AVD3D11VAContext. | ||
| 21 | |||
| 18 | 2015-09-15 - lavf 57.2.100 - avformat.h | 22 | 2015-09-15 - lavf 57.2.100 - avformat.h |
| 19 | probesize and max_analyze_duration switched to 64bit, both | 23 | probesize and max_analyze_duration switched to 64bit, both |
| 20 | are only accessible through AVOptions | 24 | are only accessible through AVOptions |