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overlay_vulkan: port for the rewrite

Lynne committed 3 years ago

Commit 8e9ceb11 parent 59f21c01 file · +123 −275Browse files

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libavfilter/vf_overlay_vulkan.c+123−275
@@ -1,4 +1,6 @@
11 /*
2+ * Copyright (c) Lynne
3+ *
24 * This file is part of FFmpeg.
35 *
46 * FFmpeg is free software; you can redistribute it and/or
@@ -19,26 +21,26 @@ · 14 unmodified lines
1921 #include "libavutil/random_seed.h"
2022 #include "libavutil/opt.h"
2123 #include "vulkan_filter.h"
24+#include "vulkan_spirv.h"
2225 #include "internal.h"
2326 #include "framesync.h"
2427
25−#define CGROUPS (int [3]){ 32, 32, 1 }
26−
2728 typedef struct OverlayVulkanContext {
2829 FFVulkanContext vkctx;
30+ FFFrameSync fs;
2931
3032 int initialized;
33+ FFVulkanPipeline pl;
34+ FFVkExecPool e;
3135 FFVkQueueFamilyCtx qf;
32− FFVkExecContext *exec;
33− FFVulkanPipeline *pl;
34− FFFrameSync fs;
35− FFVkBuffer params_buf;
36+ FFVkSPIRVShader shd;
37+ VkSampler sampler;
3638
37− /* Shader updators, must be in the main filter struct */
38− VkDescriptorImageInfo main_images[3];
39− VkDescriptorImageInfo overlay_images[3];
40− VkDescriptorImageInfo output_images[3];
41− VkDescriptorBufferInfo params_desc;
39+ /* Push constants / options */
40+ struct {
41+ int32_t o_offset[2*3];
42+ int32_t o_size[2*3];
43+ } opts;
4244
4345 int overlay_x;
4446 int overlay_y;
@@ -80,279 +82,114 @@ static const char overlay_alpha[] = { · 35 unmodified lines
8082 static av_cold int init_filter(AVFilterContext *ctx)
8183 {
8284 int err;
83− FFVkSampler *sampler;
85+ uint8_t *spv_data;
86+ size_t spv_len;
87+ void *spv_opaque = NULL;
8488 OverlayVulkanContext *s = ctx->priv;
8589 FFVulkanContext *vkctx = &s->vkctx;
8690 const int planes = av_pix_fmt_count_planes(s->vkctx.output_format);
87−
88− ff_vk_qf_init(vkctx, &s->qf, VK_QUEUE_COMPUTE_BIT, 0);
89−
90− sampler = ff_vk_init_sampler(vkctx, 1, VK_FILTER_NEAREST);
91− if (!sampler)
91+ const int ialpha = av_pix_fmt_desc_get(s->vkctx.input_format)->flags & AV_PIX_FMT_FLAG_ALPHA;
92+ const AVPixFmtDescriptor *pix_desc = av_pix_fmt_desc_get(s->vkctx.output_format);
93+ FFVkSPIRVShader *shd = &s->shd;
94+ FFVkSPIRVCompiler *spv;
95+ FFVulkanDescriptorSetBinding *desc;
96+
97+ spv = ff_vk_spirv_init();
98+ if (!spv) {
99+ av_log(ctx, AV_LOG_ERROR, "Unable to initialize SPIR-V compiler!\n");
92100 return AVERROR_EXTERNAL;
93−
94− s->pl = ff_vk_create_pipeline(vkctx, &s->qf);
95− if (!s->pl)
96− return AVERROR(ENOMEM);
97−
98− { /* Create the shader */
99− const int ialpha = av_pix_fmt_desc_get(s->vkctx.input_format)->flags & AV_PIX_FMT_FLAG_ALPHA;
100−
101− FFVulkanDescriptorSetBinding desc_i[3] = {
102− {
103− .name = "main_img",
104− .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
105− .dimensions = 2,
106− .elems = planes,
107− .stages = VK_SHADER_STAGE_COMPUTE_BIT,
108− .updater = s->main_images,
109− .sampler = sampler,
110− },
111− {
112− .name = "overlay_img",
113− .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
114− .dimensions = 2,
115− .elems = planes,
116− .stages = VK_SHADER_STAGE_COMPUTE_BIT,
117− .updater = s->overlay_images,
118− .sampler = sampler,
119− },
120− {
121− .name = "output_img",
122− .type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
123− .mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format),
124− .mem_quali = "writeonly",
125− .dimensions = 2,
126− .elems = planes,
127− .stages = VK_SHADER_STAGE_COMPUTE_BIT,
128− .updater = s->output_images,
129− },
130− };
131−
132− FFVulkanDescriptorSetBinding desc_b = {
133− .name = "params",
134− .type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
135− .mem_quali = "readonly",
136− .mem_layout = "std430",
137− .stages = VK_SHADER_STAGE_COMPUTE_BIT,
138− .updater = &s->params_desc,
139− .buf_content = "ivec2 o_offset[3], o_size[3];",
140− };
141−
142− FFVkSPIRVShader *shd = ff_vk_init_shader(s->pl, "overlay_compute",
143− VK_SHADER_STAGE_COMPUTE_BIT);
144− if (!shd)
145− return AVERROR(ENOMEM);
146−
147− ff_vk_set_compute_shader_sizes(shd, CGROUPS);
148−
149− RET(ff_vk_add_descriptor_set(vkctx, s->pl, shd, desc_i, FF_ARRAY_ELEMS(desc_i), 0)); /* set 0 */
150− RET(ff_vk_add_descriptor_set(vkctx, s->pl, shd, &desc_b, 1, 0)); /* set 1 */
151−
152− GLSLD( overlay_noalpha );
153− GLSLD( overlay_alpha );
154− GLSLC(0, void main() );
155− GLSLC(0, { );
156− GLSLC(1, ivec2 pos = ivec2(gl_GlobalInvocationID.xy); );
157− GLSLF(1, int planes = %i; ,planes);
158− GLSLC(1, for (int i = 0; i < planes; i++) { );
159− if (ialpha)
160− GLSLC(2, overlay_alpha_opaque(i, pos); );
161− else
162− GLSLC(2, overlay_noalpha(i, pos); );
163− GLSLC(1, } );
164− GLSLC(0, } );
165−
166− RET(ff_vk_compile_shader(vkctx, shd, "main"));
167− }
168−
169− RET(ff_vk_init_pipeline_layout(vkctx, s->pl));
170− RET(ff_vk_init_compute_pipeline(vkctx, s->pl));
171−
172− { /* Create and update buffer */
173− const AVPixFmtDescriptor *desc;
174−
175− /* NOTE: std430 requires the same identical struct layout, padding and
176− * alignment as C, so we're allowed to do this, as this will map
177− * exactly to what the shader recieves */
178− struct {
179− int32_t o_offset[2*3];
180− int32_t o_size[2*3];
181− } *par;
182−
183− err = ff_vk_create_buf(vkctx, &s->params_buf,
184− sizeof(*par), NULL,
185− VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
186− VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
187− if (err)
188− return err;
189−
190− err = ff_vk_map_buffers(vkctx, &s->params_buf, (uint8_t **)&par, 1, 0);
191− if (err)
192− return err;
193−
194− desc = av_pix_fmt_desc_get(s->vkctx.output_format);
195−
196− par->o_offset[0] = s->overlay_x;
197− par->o_offset[1] = s->overlay_y;
198− par->o_offset[2] = par->o_offset[0] >> desc->log2_chroma_w;
199− par->o_offset[3] = par->o_offset[1] >> desc->log2_chroma_h;
200− par->o_offset[4] = par->o_offset[0] >> desc->log2_chroma_w;
201− par->o_offset[5] = par->o_offset[1] >> desc->log2_chroma_h;
202−
203− par->o_size[0] = s->overlay_w;
204− par->o_size[1] = s->overlay_h;
205− par->o_size[2] = par->o_size[0] >> desc->log2_chroma_w;
206− par->o_size[3] = par->o_size[1] >> desc->log2_chroma_h;
207− par->o_size[4] = par->o_size[0] >> desc->log2_chroma_w;
208− par->o_size[5] = par->o_size[1] >> desc->log2_chroma_h;
209−
210− err = ff_vk_unmap_buffers(vkctx, &s->params_buf, 1, 1);
211− if (err)
212− return err;
213−
214− s->params_desc.buffer = s->params_buf.buf;
215− s->params_desc.range = VK_WHOLE_SIZE;
216−
217− ff_vk_update_descriptor_set(vkctx, s->pl, 1);
218101 }
219102
220− /* Execution context */
221− RET(ff_vk_create_exec_ctx(vkctx, &s->exec, &s->qf));
103+ ff_vk_qf_init(vkctx, &s->qf, VK_QUEUE_COMPUTE_BIT);
104+ RET(ff_vk_exec_pool_init(vkctx, &s->qf, &s->e, s->qf.nb_queues*4, 0, 0, 0, NULL));
105+ RET(ff_vk_init_sampler(vkctx, &s->sampler, 1, VK_FILTER_NEAREST));
106+ RET(ff_vk_shader_init(&s->pl, &s->shd, "overlay_compute",
107+ VK_SHADER_STAGE_COMPUTE_BIT, 0));
108+
109+ ff_vk_shader_set_compute_sizes(&s->shd, 32, 32, 1);
110+
111+ GLSLC(0, layout(push_constant, std430) uniform pushConstants { );
112+ GLSLC(1, ivec2 o_offset[3]; );
113+ GLSLC(1, ivec2 o_size[3]; );
114+ GLSLC(0, }; );
115+ GLSLC(0, );
116+
117+ ff_vk_add_push_constant(&s->pl, 0, sizeof(s->opts),
118+ VK_SHADER_STAGE_COMPUTE_BIT);
119+
120+ desc = (FFVulkanDescriptorSetBinding []) {
121+ {
122+ .name = "main_img",
123+ .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
124+ .dimensions = 2,
125+ .elems = planes,
126+ .stages = VK_SHADER_STAGE_COMPUTE_BIT,
127+ .samplers = DUP_SAMPLER(s->sampler),
128+ },
129+ {
130+ .name = "overlay_img",
131+ .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
132+ .dimensions = 2,
133+ .elems = planes,
134+ .stages = VK_SHADER_STAGE_COMPUTE_BIT,
135+ .samplers = DUP_SAMPLER(s->sampler),
136+ },
137+ {
138+ .name = "output_img",
139+ .type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
140+ .mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format),
141+ .mem_quali = "writeonly",
142+ .dimensions = 2,
143+ .elems = planes,
144+ .stages = VK_SHADER_STAGE_COMPUTE_BIT,
145+ },
146+ };
147+
148+ RET(ff_vk_pipeline_descriptor_set_add(vkctx, &s->pl, shd, desc, 3, 0, 0));
149+
150+ GLSLD( overlay_noalpha );
151+ GLSLD( overlay_alpha );
152+ GLSLC(0, void main() );
153+ GLSLC(0, { );
154+ GLSLC(1, ivec2 pos = ivec2(gl_GlobalInvocationID.xy); );
155+ GLSLF(1, int planes = %i; ,planes);
156+ GLSLC(1, for (int i = 0; i < planes; i++) { );
157+ if (ialpha)
158+ GLSLC(2, overlay_alpha_opaque(i, pos); );
159+ else
160+ GLSLC(2, overlay_noalpha(i, pos); );
161+ GLSLC(1, } );
162+ GLSLC(0, } );
163+
164+ RET(spv->compile_shader(spv, ctx, shd, &spv_data, &spv_len, "main",
165+ &spv_opaque));
166+ RET(ff_vk_shader_create(vkctx, shd, spv_data, spv_len, "main"));
167+
168+ RET(ff_vk_init_compute_pipeline(vkctx, &s->pl, shd));
169+ RET(ff_vk_exec_pipeline_register(vkctx, &s->e, &s->pl));
170+
171+ s->opts.o_offset[0] = s->overlay_x;
172+ s->opts.o_offset[1] = s->overlay_y;
173+ s->opts.o_offset[2] = s->opts.o_offset[0] >> pix_desc->log2_chroma_w;
174+ s->opts.o_offset[3] = s->opts.o_offset[1] >> pix_desc->log2_chroma_h;
175+ s->opts.o_offset[4] = s->opts.o_offset[0] >> pix_desc->log2_chroma_w;
176+ s->opts.o_offset[5] = s->opts.o_offset[1] >> pix_desc->log2_chroma_h;
177+
178+ s->opts.o_size[0] = s->overlay_w;
179+ s->opts.o_size[1] = s->overlay_h;
180+ s->opts.o_size[2] = s->opts.o_size[0] >> pix_desc->log2_chroma_w;
181+ s->opts.o_size[3] = s->opts.o_size[1] >> pix_desc->log2_chroma_h;
182+ s->opts.o_size[4] = s->opts.o_size[0] >> pix_desc->log2_chroma_w;
183+ s->opts.o_size[5] = s->opts.o_size[1] >> pix_desc->log2_chroma_h;
222184
223185 s->initialized = 1;
224186
225− return 0;
226−
227187 fail:
228− return err;
229−}
230−
231−static int process_frames(AVFilterContext *avctx, AVFrame *out_f,
232− AVFrame *main_f, AVFrame *overlay_f)
233−{
234− int err;
235− VkCommandBuffer cmd_buf;
236− OverlayVulkanContext *s = avctx->priv;
237− FFVulkanContext *vkctx = &s->vkctx;
238− FFVulkanFunctions *vk = &vkctx->vkfn;
239− int planes = av_pix_fmt_count_planes(s->vkctx.output_format);
240−
241− AVVkFrame *out = (AVVkFrame *)out_f->data[0];
242− AVVkFrame *main = (AVVkFrame *)main_f->data[0];
243− AVVkFrame *overlay = (AVVkFrame *)overlay_f->data[0];
244−
245− AVHWFramesContext *main_fc = (AVHWFramesContext*)main_f->hw_frames_ctx->data;
246− AVHWFramesContext *overlay_fc = (AVHWFramesContext*)overlay_f->hw_frames_ctx->data;
247−
248− const VkFormat *output_formats = av_vkfmt_from_pixfmt(s->vkctx.output_format);
249− const VkFormat *main_sw_formats = av_vkfmt_from_pixfmt(main_fc->sw_format);
250− const VkFormat *overlay_sw_formats = av_vkfmt_from_pixfmt(overlay_fc->sw_format);
251−
252− /* Update descriptors and init the exec context */
253− ff_vk_start_exec_recording(vkctx, s->exec);
254− cmd_buf = ff_vk_get_exec_buf(s->exec);
255−
256− for (int i = 0; i < planes; i++) {
257− RET(ff_vk_create_imageview(vkctx, s->exec,
258− &s->main_images[i].imageView, main->img[i],
259− main_sw_formats[i],
260− ff_comp_identity_map));
261−
262− RET(ff_vk_create_imageview(vkctx, s->exec,
263− &s->overlay_images[i].imageView, overlay->img[i],
264− overlay_sw_formats[i],
265− ff_comp_identity_map));
266−
267− RET(ff_vk_create_imageview(vkctx, s->exec,
268− &s->output_images[i].imageView, out->img[i],
269− output_formats[i],
270− ff_comp_identity_map));
271−
272− s->main_images[i].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
273− s->overlay_images[i].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
274− s->output_images[i].imageLayout = VK_IMAGE_LAYOUT_GENERAL;
275− }
276−
277− ff_vk_update_descriptor_set(vkctx, s->pl, 0);
278−
279− for (int i = 0; i < planes; i++) {
280− VkImageMemoryBarrier bar[3] = {
281− {
282− .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
283− .srcAccessMask = 0,
284− .dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
285− .oldLayout = main->layout[i],
286− .newLayout = s->main_images[i].imageLayout,
287− .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
288− .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
289− .image = main->img[i],
290− .subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
291− .subresourceRange.levelCount = 1,
292− .subresourceRange.layerCount = 1,
293− },
294− {
295− .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
296− .srcAccessMask = 0,
297− .dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
298− .oldLayout = overlay->layout[i],
299− .newLayout = s->overlay_images[i].imageLayout,
300− .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
301− .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
302− .image = overlay->img[i],
303− .subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
304− .subresourceRange.levelCount = 1,
305− .subresourceRange.layerCount = 1,
306− },
307− {
308− .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
309− .srcAccessMask = 0,
310− .dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
311− .oldLayout = out->layout[i],
312− .newLayout = s->output_images[i].imageLayout,
313− .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
314− .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
315− .image = out->img[i],
316− .subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
317− .subresourceRange.levelCount = 1,
318− .subresourceRange.layerCount = 1,
319− },
320− };
321−
322− vk->CmdPipelineBarrier(cmd_buf, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
323− VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0,
324− 0, NULL, 0, NULL, FF_ARRAY_ELEMS(bar), bar);
325−
326− main->layout[i] = bar[0].newLayout;
327− main->access[i] = bar[0].dstAccessMask;
328−
329− overlay->layout[i] = bar[1].newLayout;
330− overlay->access[i] = bar[1].dstAccessMask;
331−
332− out->layout[i] = bar[2].newLayout;
333− out->access[i] = bar[2].dstAccessMask;
334− }
335−
336− ff_vk_bind_pipeline_exec(vkctx, s->exec, s->pl);
337−
338− vk->CmdDispatch(cmd_buf,
339− FFALIGN(s->vkctx.output_width, CGROUPS[0])/CGROUPS[0],
340− FFALIGN(s->vkctx.output_height, CGROUPS[1])/CGROUPS[1], 1);
341−
342− ff_vk_add_exec_dep(vkctx, s->exec, main_f, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
343− ff_vk_add_exec_dep(vkctx, s->exec, overlay_f, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
344− ff_vk_add_exec_dep(vkctx, s->exec, out_f, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
345−
346− err = ff_vk_submit_exec_queue(vkctx, s->exec);
347− if (err)
348− return err;
188+ if (spv_opaque)
189+ spv->free_shader(spv, &spv_opaque);
190+ if (spv)
191+ spv->uninit(&spv);
349192
350− ff_vk_qf_rotate(&s->qf);
351−
352− return err;
353−
354−fail:
355− ff_vk_discard_exec_deps(s->exec);
356193 return err;
357194 }
358195
@@ -394,7 +231,9 @@ static int overlay_vulkan_blend(FFFrameSync *fs) · 35 unmodified lines
394231 goto fail;
395232 }
396233
397− RET(process_frames(ctx, out, input_main, input_overlay));
234+ RET(ff_vk_filter_process_Nin(&s->vkctx, &s->e, &s->pl,
235+ out, (AVFrame *[]){ input_main, input_overlay }, 2,
236+ s->sampler, &s->opts, sizeof(s->opts)));
398237
399238 err = av_frame_copy_props(out, input_main);
400239 if (err < 0)
@@ -443,8 +282,17 @@ static av_cold int overlay_vulkan_init(AVFilterContext *avctx) · 42 unmodified lines
443282 static void overlay_vulkan_uninit(AVFilterContext *avctx)
444283 {
445284 OverlayVulkanContext *s = avctx->priv;
285+ FFVulkanContext *vkctx = &s->vkctx;
286+ FFVulkanFunctions *vk = &vkctx->vkfn;
287+
288+ ff_vk_exec_pool_free(vkctx, &s->e);
289+ ff_vk_pipeline_free(vkctx, &s->pl);
290+ ff_vk_shader_free(vkctx, &s->shd);
291+
292+ if (s->sampler)
293+ vk->DestroySampler(vkctx->hwctx->act_dev, s->sampler,
294+ vkctx->hwctx->alloc);
446295
447− ff_vk_free_buf(&s->vkctx, &s->params_buf);
448296 ff_vk_uninit(&s->vkctx);
449297 ff_framesync_uninit(&s->fs);
450298

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