#pragma once #include #include #include typedef struct keyb_t { uint8_t keyRepeat, keyPressed; bool ignoreCurrKeyUp, ignoreTextEditKey, numPadPlusPressed; bool keyModifierDown, leftCommandPressed; bool leftShiftPressed, leftCtrlPressed, leftAltPressed; } keyb_t; extern keyb_t keyb; // ft2_keyboard.c int8_t scancodeKeyToNote(SDL_Scancode scancode); void keyUpHandler(SDL_Scancode scancode, SDL_Keycode keycode); void keyDownHandler(SDL_Scancode scancode, SDL_Keycode keycode, bool keyWasRepeated); void readKeyModifiers(void);