//****************************************************************************************************** // AsyncDoubleBufferedQueue.cs - Gbtc // // Copyright © 2013, Grid Protection Alliance. All Rights Reserved. // // Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See // the NOTICE file distributed with this work for additional information regarding copyright ownership. // The GPA licenses this file to you under the MIT License (MIT), the "License"; you may // not use this file except in compliance with the License. You may obtain a copy of the License at: // // http://www.opensource.org/licenses/MIT // // Unless agreed to in writing, the subject software distributed under the License is distributed on an // "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. Refer to the // License for the specific language governing permissions and limitations. // // Code Modification History: // ---------------------------------------------------------------------------------------------------- // 06/14/2013 - Stephen C. Wills // Generated original version of source code. // //****************************************************************************************************** using System; using System.Collections.Generic; namespace GSF.Collections { /// /// Combines and to provide /// a low-contention, double-buffered queue suitable for multiple-producer, single-consumer /// scenarios. /// /// Type of items being queued. public class AsyncDoubleBufferedQueue { #region [ Members ] // Events /// /// Event that is raised if an exception is encountered while attempting to processing an item in the . /// /// /// Processing will not stop for any exceptions thrown by user processing function, but exceptions will be exposed through this event. /// public event EventHandler> ProcessException; // Fields private AsyncQueue> m_asyncQueue; private DoubleBufferedQueue m_doubleBufferedQueue; #endregion #region [ Constructors ] /// /// Creates a new instance of the class. /// public AsyncDoubleBufferedQueue() { m_asyncQueue = new AsyncQueue>(); m_doubleBufferedQueue = new DoubleBufferedQueue(); m_asyncQueue.ProcessItemFunction = item => m_doubleBufferedQueue.Enqueue(item); m_asyncQueue.ProcessException += (sender, args) => OnProcessException(args.Argument); m_doubleBufferedQueue.ProcessException += (sender, args) => OnProcessException(args.Argument); } #endregion #region [ Properties ] /// /// Gets or sets item processing function. /// public Action> ProcessItemsFunction { get { return m_doubleBufferedQueue.ProcessItemsFunction; } set { m_doubleBufferedQueue.ProcessItemsFunction = value; } } /// /// Gets the number of items in the queue. /// public int Count { get { return m_asyncQueue.Count + m_doubleBufferedQueue.Count; } } #endregion #region [ Methods ] /// /// Enqueues a collection of items into the async double-buffered queue. /// /// The items to be queued. public void Enqueue(IEnumerable items) { m_asyncQueue.Enqueue(items); } // Notifies the consumer of exceptions that occur while processing items in the AsyncQueue. private void OnProcessException(Exception ex) { if ((object)ProcessException != null) ProcessException(this, new EventArgs(ex)); } #endregion } }