//****************************************************************************************************** // ImmutableObjectBase`1.cs - Gbtc // // Copyright © 2016, Grid Protection Alliance. All Rights Reserved. // // Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See // the NOTICE file distributed with this work for additional information regarding copyright ownership. // The GPA licenses this file to you under the Eclipse Public License -v 1.0 (the "License"); you may // not use this file except in compliance with the License. You may obtain a copy of the License at: // // http://www.opensource.org/licenses/eclipse-1.0.php // // Unless agreed to in writing, the subject software distributed under the License is distributed on an // "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. Refer to the // License for the specific language governing permissions and limitations. // // Code Modification History: // ---------------------------------------------------------------------------------------------------- // 10/24/2016 - Steven E. Chisholm // Generated original version of source code. // // //****************************************************************************************************** using System.Data; namespace GSF.Immutable { /// /// Represents an object that can be configured as read only and thus made immutable. /// The origional contents of this class will not be editable once is set to true. /// In order to modify the contest of this object, a clone of the object must be created with . /// /// /// /// For a classes that implement this, all setters should call before /// setting the value. /// public abstract class ImmutableObjectBase : IImmutableObject where T : ImmutableObjectBase { private bool m_isReadOnly; /// /// Gets/Sets if this class is immutable and thus read only. Once /// setting to readonly, the class becomes immutable. /// public bool IsReadOnly { get { return m_isReadOnly; } set { if (value ^ m_isReadOnly) //if values are different { if (m_isReadOnly) throw new ReadOnlyException("Object has been set as read only and cannot be reversed"); m_isReadOnly = true; SetMembersAsReadOnly(); } } } /// /// Test if the class has been marked as readonly. Throws an exception if editing cannot occur. /// protected void TestForEditable() { if (m_isReadOnly) ThrowReadOnly(); } void ThrowReadOnly() { throw new ReadOnlyException("Object has been set as read only"); } /// /// Requests that member fields be set to readonly. /// protected abstract void SetMembersAsReadOnly(); /// /// Request that member fields be cloned and marked as editable. /// protected abstract void CloneMembersAsEditable(); /// /// Creates a clone of this class that is editable. /// A clone is always created, even if this class is already editable. /// /// public virtual T CloneEditable() { T initializer = (T)MemberwiseClone(); initializer.m_isReadOnly = false; initializer.CloneMembersAsEditable(); return initializer; } /// /// Makes a readonly clone of this object. Returns the same object if it is already marked as readonly. /// /// object IImmutableObject.CloneReadonly() { return CloneReadonly(); } /// /// Makes a clone of this object and allows it to be edited. /// /// object IImmutableObject.CloneEditable() { return CloneEditable(); } /// /// Makes a readonly clone of the object. /// If the class is currently marked as readonly, the current instance is returned. /// /// public virtual T CloneReadonly() { if (IsReadOnly) return (T)this; T copy = CloneEditable(); copy.IsReadOnly = true; return copy; } /// /// Returns a clone of this class. /// If the class is marked as readonly, it returns the current instance. /// /// public object Clone() { if (IsReadOnly) return this; else return CloneEditable(); } } }