//******************************************************************************************************
// Speed.cs - Gbtc
//
// Copyright © 2012, Grid Protection Alliance. All Rights Reserved.
//
// Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See
// the NOTICE file distributed with this work for additional information regarding copyright ownership.
// The GPA licenses this file to you under the MIT License (MIT), the "License"; you may
// not use this file except in compliance with the License. You may obtain a copy of the License at:
//
// http://www.opensource.org/licenses/MIT
//
// Unless agreed to in writing, the subject software distributed under the License is distributed on an
// "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. Refer to the
// License for the specific language governing permissions and limitations.
//
// Code Modification History:
// ----------------------------------------------------------------------------------------------------
// 01/25/2008 - J. Ritchie Carroll
// Initial version of source generated.
// 09/11/2008 - J. Ritchie Carroll
// Converted to C#.
// 08/10/2009 - Josh L. Patterson
// Edited Comments.
// 09/14/2009 - Stephen C. Wills
// Added new header and license agreement.
// 12/14/2012 - Starlynn Danyelle Gilliam
// Modified Header.
// 10/03/2017 - J. Ritchie Carroll
// Added units enumeration with associated Convert method.
//
//******************************************************************************************************
#region [ Contributor License Agreements ]
/**************************************************************************\
Copyright © 2009 - J. Ritchie Carroll
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and/or other materials provided
with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\**************************************************************************/
#endregion
using System;
using System.ComponentModel;
using System.Globalization;
using System.Runtime.CompilerServices;
namespace GSF.Units
{
#region [ Enumerations ]
///
/// Represents the units available for a value.
///
public enum SpeedUnit
{
///
/// Meters per second speed units.
///
MetersPerSecond,
///
/// Miles per hour speed units.
///
MilesPerHour,
///
/// Kilometers per hour speed units.
///
KilometersPerHour,
///
/// Feet per minute speed units.
///
FeetPerMinute,
///
/// Inches per second speed units.
///
InchesPerSecond,
///
/// Knot speed units, international.
///
Knots,
///
/// Mach speed units.
///
///
/// As modeled by International Standard Atmosphere, dry air at mean sea level, standard temperature of 15 °C.
///
Mach
}
#endregion
///
/// Represents a speed measurement, in meters per second, as a double-precision floating-point number.
///
///
/// This class behaves just like a representing a speed in meters per second; it is implicitly
/// castable to and from a and therefore can be generally used "as" a double, but it
/// has the advantage of handling conversions to and from other speed representations, specifically
/// miles per hour, kilometers per hour, feet per minute, inches per second, knots and Mach.
///
/// This example converts mph to km/h:
///
/// public double GetKilometersPerHour(double milesPerHour)
/// {
/// return Speed.FromMilesPerHour(milesPerHour).ToKilometersPerHour();
/// }
///
///
///
[Serializable]
public struct Speed : IComparable, IFormattable, IConvertible, IComparable, IComparable, IEquatable, IEquatable
{
#region [ Members ]
// Constants
private const double MilesPerHourFactor = 0.44704D;
private const double KilometersPerHourFactor = 2.777778e-1D;
private const double FeetPerMinuteFactor = 5.08e-3D;
private const double InchesPerSecondFactor = 2.54e-2D;
private const double KnotsFactor = 0.514444D;
private const double MachFactor = 340.3D; // As modeled by ISA
// Fields
private readonly double m_value; // Speed value stored in meters per second
#endregion
#region [ Constructors ]
///
/// Creates a new .
///
/// New speed value in meters per second.
public Speed(double value)
{
m_value = value;
}
#endregion
#region [ Methods ]
///
/// Gets the value in miles per hour.
///
/// Value of in miles per hour.
public double ToMilesPerHour()
{
return m_value / MilesPerHourFactor;
}
///
/// Gets the value in kilometers per hour.
///
/// Value of in kilometers per hour.
public double ToKilometersPerHour()
{
return m_value / KilometersPerHourFactor;
}
///
/// Gets the value in feet per minute.
///
/// Value of in feet per minute.
public double ToFeetPerMinute()
{
return m_value / FeetPerMinuteFactor;
}
///
/// Gets the value in inches per second.
///
/// Value of in inches per second.
public double ToInchesPerSecond()
{
return m_value / InchesPerSecondFactor;
}
///
/// Gets the value in knots (International).
///
/// Value of in knots.
public double ToKnots()
{
return m_value / KnotsFactor;
}
///
/// Gets the value in Mach.
///
/// Value of in Mach.
public double ToMach()
{
return m_value / MachFactor;
}
///
/// Converts the to the specified .
///
/// Target units.
/// converted to .
public double ConvertTo(SpeedUnit targetUnit)
{
switch (targetUnit)
{
case SpeedUnit.MetersPerSecond:
return m_value;
case SpeedUnit.MilesPerHour:
return ToMilesPerHour();
case SpeedUnit.KilometersPerHour:
return ToKilometersPerHour();
case SpeedUnit.FeetPerMinute:
return ToFeetPerMinute();
case SpeedUnit.InchesPerSecond:
return ToInchesPerSecond();
case SpeedUnit.Knots:
return ToKnots();
case SpeedUnit.Mach:
return ToMach();
default:
throw new ArgumentOutOfRangeException(nameof(targetUnit), targetUnit, null);
}
}
#region [ Numeric Interface Implementations ]
///
/// Compares this instance to a specified object and returns an indication of their relative values.
///
/// An object to compare, or null.
///
/// A signed number indicating the relative values of this instance and value. Returns less than zero
/// if this instance is less than value, zero if this instance is equal to value, or greater than zero
/// if this instance is greater than value.
///
/// value is not a or .
public int CompareTo(object value)
{
if (value == null)
return 1;
double num;
if (value is double)
num = (double)value;
else if (value is Speed)
num = (Speed)value;
else
throw new ArgumentException("Argument must be a Double or a Speed");
return m_value < num ? -1 : (m_value > num ? 1 : 0);
}
///
/// Compares this instance to a specified and returns an indication of their
/// relative values.
///
/// A to compare.
///
/// A signed number indicating the relative values of this instance and value. Returns less than zero
/// if this instance is less than value, zero if this instance is equal to value, or greater than zero
/// if this instance is greater than value.
///
public int CompareTo(Speed value)
{
return CompareTo((double)value);
}
///
/// Compares this instance to a specified and returns an indication of their
/// relative values.
///
/// A to compare.
///
/// A signed number indicating the relative values of this instance and value. Returns less than zero
/// if this instance is less than value, zero if this instance is equal to value, or greater than zero
/// if this instance is greater than value.
///
public int CompareTo(double value)
{
return m_value < value ? -1 : (m_value > value ? 1 : 0);
}
///
/// Returns a value indicating whether this instance is equal to a specified object.
///
/// An object to compare, or null.
///
/// True if obj is an instance of or and equals the value of this instance;
/// otherwise, False.
///
public override bool Equals(object obj)
{
if (obj is double)
return Equals((double)obj);
if (obj is Speed)
return Equals((Speed)obj);
return false;
}
///
/// Returns a value indicating whether this instance is equal to a specified value.
///
/// A value to compare to this instance.
///
/// True if obj has the same value as this instance; otherwise, False.
///
public bool Equals(Speed obj)
{
return Equals((double)obj);
}
///
/// Returns a value indicating whether this instance is equal to a specified value.
///
/// A value to compare to this instance.
///
/// True if obj has the same value as this instance; otherwise, False.
///
public bool Equals(double obj)
{
return m_value == obj;
}
///
/// Returns the hash code for this instance.
///
///
/// A 32-bit signed integer hash code.
///
public override int GetHashCode()
{
return m_value.GetHashCode();
}
///
/// Converts the numeric value of this instance to its equivalent string representation.
///
///
/// The string representation of the value of this instance, consisting of a minus sign if
/// the value is negative, and a sequence of digits ranging from 0 to 9 with no leading zeros.
///
public override string ToString()
{
return m_value.ToString();
}
///
/// Converts the numeric value of this instance to its equivalent string representation, using
/// the specified format.
///
/// A format string.
///
/// The string representation of the value of this instance as specified by format.
///
public string ToString(string format)
{
return m_value.ToString(format);
}
///
/// Converts the numeric value of this instance to its equivalent string representation using the
/// specified culture-specific format information.
///
///
/// A that supplies culture-specific formatting information.
///
///
/// The string representation of the value of this instance as specified by provider.
///
public string ToString(IFormatProvider provider)
{
return m_value.ToString(provider);
}
///
/// Converts the numeric value of this instance to its equivalent string representation using the
/// specified format and culture-specific format information.
///
/// A format specification.
///
/// A that supplies culture-specific formatting information.
///
///
/// The string representation of the value of this instance as specified by format and provider.
///
public string ToString(string format, IFormatProvider provider)
{
return m_value.ToString(format, provider);
}
///
/// Converts the string representation of a number to its equivalent.
///
/// A string containing a number to convert.
///
/// A equivalent to the number contained in s.
///
/// s is null.
///
/// s represents a number less than or greater than .
///
/// s is not in the correct format.
public static Speed Parse(string s)
{
return double.Parse(s);
}
///
/// Converts the string representation of a number in a specified style to its equivalent.
///
/// A string containing a number to convert.
///
/// A bitwise combination of System.Globalization.NumberStyles values that indicates the permitted format of s.
///
///
/// A equivalent to the number contained in s.
///
///
/// style is not a System.Globalization.NumberStyles value. -or- style is not a combination of
/// System.Globalization.NumberStyles.AllowHexSpecifier and System.Globalization.NumberStyles.HexNumber values.
///
/// s is null.
///
/// s represents a number less than or greater than .
///
/// s is not in a format compliant with style.
public static Speed Parse(string s, NumberStyles style)
{
return double.Parse(s, style);
}
///
/// Converts the string representation of a number in a specified culture-specific format to its equivalent.
///
/// A string containing a number to convert.
///
/// A that supplies culture-specific formatting information about s.
///
///
/// A equivalent to the number contained in s.
///
/// s is null.
///
/// s represents a number less than or greater than .
///
/// s is not in the correct format.
public static Speed Parse(string s, IFormatProvider provider)
{
return double.Parse(s, provider);
}
///
/// Converts the string representation of a number in a specified style and culture-specific format to its equivalent.
///
/// A string containing a number to convert.
///
/// A bitwise combination of System.Globalization.NumberStyles values that indicates the permitted format of s.
///
///
/// A that supplies culture-specific formatting information about s.
///
///
/// A equivalent to the number contained in s.
///
///
/// style is not a System.Globalization.NumberStyles value. -or- style is not a combination of
/// System.Globalization.NumberStyles.AllowHexSpecifier and System.Globalization.NumberStyles.HexNumber values.
///
/// s is null.
///
/// s represents a number less than or greater than .
///
/// s is not in a format compliant with style.
public static Speed Parse(string s, NumberStyles style, IFormatProvider provider)
{
return double.Parse(s, style, provider);
}
///
/// Converts the string representation of a number to its equivalent. A return value
/// indicates whether the conversion succeeded or failed.
///
/// A string containing a number to convert.
///
/// When this method returns, contains the value equivalent to the number contained in s,
/// if the conversion succeeded, or zero if the conversion failed. The conversion fails if the s parameter per second is null,
/// is not of the correct format, or represents a number less than or greater than .
/// This parameter per second is passed uninitialized.
///
/// true if s was converted successfully; otherwise, false.
public static bool TryParse(string s, out Speed result)
{
double parseResult;
bool parseResponse;
parseResponse = double.TryParse(s, out parseResult);
result = parseResult;
return parseResponse;
}
///
/// Converts the string representation of a number in a specified style and culture-specific format to its
/// equivalent. A return value indicates whether the conversion succeeded or failed.
///
/// A string containing a number to convert.
///
/// A bitwise combination of System.Globalization.NumberStyles values that indicates the permitted format of s.
///
///
/// When this method returns, contains the value equivalent to the number contained in s,
/// if the conversion succeeded, or zero if the conversion failed. The conversion fails if the s parameter per second is null,
/// is not in a format compliant with style, or represents a number less than or
/// greater than . This parameter per second is passed uninitialized.
///
///
/// A object that supplies culture-specific formatting information about s.
///
/// true if s was converted successfully; otherwise, false.
///
/// style is not a System.Globalization.NumberStyles value. -or- style is not a combination of
/// System.Globalization.NumberStyles.AllowHexSpecifier and System.Globalization.NumberStyles.HexNumber values.
///
public static bool TryParse(string s, NumberStyles style, IFormatProvider provider, out Speed result)
{
double parseResult;
bool parseResponse;
parseResponse = double.TryParse(s, style, provider, out parseResult);
result = parseResult;
return parseResponse;
}
///
/// Returns the for value type .
///
/// The enumerated constant, .
public TypeCode GetTypeCode()
{
return TypeCode.Double;
}
#region [ Explicit IConvertible Implementation ]
// These are explicitly implemented on the native System.Double implementations, so we do the same...
bool IConvertible.ToBoolean(IFormatProvider provider)
{
return Convert.ToBoolean(m_value, provider);
}
char IConvertible.ToChar(IFormatProvider provider)
{
return Convert.ToChar(m_value, provider);
}
sbyte IConvertible.ToSByte(IFormatProvider provider)
{
return Convert.ToSByte(m_value, provider);
}
byte IConvertible.ToByte(IFormatProvider provider)
{
return Convert.ToByte(m_value, provider);
}
short IConvertible.ToInt16(IFormatProvider provider)
{
return Convert.ToInt16(m_value, provider);
}
ushort IConvertible.ToUInt16(IFormatProvider provider)
{
return Convert.ToUInt16(m_value, provider);
}
int IConvertible.ToInt32(IFormatProvider provider)
{
return Convert.ToInt32(m_value, provider);
}
uint IConvertible.ToUInt32(IFormatProvider provider)
{
return Convert.ToUInt32(m_value, provider);
}
long IConvertible.ToInt64(IFormatProvider provider)
{
return Convert.ToInt64(m_value, provider);
}
ulong IConvertible.ToUInt64(IFormatProvider provider)
{
return Convert.ToUInt64(m_value, provider);
}
float IConvertible.ToSingle(IFormatProvider provider)
{
return Convert.ToSingle(m_value, provider);
}
double IConvertible.ToDouble(IFormatProvider provider)
{
return m_value;
}
decimal IConvertible.ToDecimal(IFormatProvider provider)
{
return Convert.ToDecimal(m_value, provider);
}
DateTime IConvertible.ToDateTime(IFormatProvider provider)
{
return Convert.ToDateTime(m_value, provider);
}
object IConvertible.ToType(Type type, IFormatProvider provider)
{
return Convert.ChangeType(m_value, type, provider) ?? Activator.CreateInstance(type);
}
#endregion
#endregion
#endregion
#region [ Operators ]
#region [ Comparison Operators ]
///
/// Compares the two values for equality.
///
/// A object as the left hand operand.
/// A object as the right hand operand.
/// A value as the result of the operation.
public static bool operator ==(Speed value1, Speed value2)
{
return value1.Equals(value2);
}
///
/// Compares the two values for inequality.
///
/// A object as the left hand operand.
/// A object as the right hand operand.
/// A value as the result of the operation.
public static bool operator !=(Speed value1, Speed value2)
{
return !value1.Equals(value2);
}
///
/// Returns true if left value is less than right value.
///
/// A object as the left hand operand.
/// A object as the right hand operand.
/// A value as the result of the operation.
public static bool operator <(Speed value1, Speed value2)
{
return value1.CompareTo(value2) < 0;
}
///
/// Returns true if left value is less or equal to than right value.
///
/// A object as the left hand operand.
/// A object as the right hand operand.
/// A value as the result of the operation.
public static bool operator <=(Speed value1, Speed value2)
{
return value1.CompareTo(value2) <= 0;
}
///
/// Returns true if left value is greater than right value.
///
/// A object as the left hand operand.
/// A object as the right hand operand.
/// A value as the result of the operation.
public static bool operator >(Speed value1, Speed value2)
{
return value1.CompareTo(value2) > 0;
}
///
/// Returns true if left value is greater than or equal to right value.
///
/// A object as the left hand operand.
/// A object as the right hand operand.
/// A value as the result of the operation.
public static bool operator >=(Speed value1, Speed value2)
{
return value1.CompareTo(value2) >= 0;
}
#endregion
#region [ Type Conversion Operators ]
///
/// Implicitly converts value, represented in meters per second, to a .
///
/// A value.
/// A object.
public static implicit operator Speed(double value)
{
return new Speed(value);
}
///
/// Implicitly converts , represented in meters per second, to a .
///
/// A object.
/// A value.
public static implicit operator double(Speed value)
{
return value.m_value;
}
#endregion
#region [ Arithmetic Operators ]
///
/// Returns computed remainder after dividing first value by the second.
///
/// A object as the left hand operand.
/// A object as the right hand operand.
/// A object as the result.
public static Speed operator %(Speed value1, Speed value2)
{
return value1.m_value % value2.m_value;
}
///
/// Returns computed sum of values.
///
/// A object as the left hand operand.
/// A object as the right hand operand.
/// A object as the result.
public static Speed operator +(Speed value1, Speed value2)
{
return value1.m_value + value2.m_value;
}
///
/// Returns computed difference of values.
///
/// A object as the left hand operand.
/// A object as the right hand operand.
/// A object as the result.
public static Speed operator -(Speed value1, Speed value2)
{
return value1.m_value - value2.m_value;
}
///
/// Returns computed product of values.
///
/// A object as the left hand operand.
/// A object as the right hand operand.
/// A object as the result.
public static Speed operator *(Speed value1, Speed value2)
{
return value1.m_value * value2.m_value;
}
///
/// Returns computed division of values.
///
/// A object as the left hand operand.
/// A object as the right hand operand.
/// A object as the result.
public static Speed operator /(Speed value1, Speed value2)
{
return value1.m_value / value2.m_value;
}
// C# doesn't expose an exponent operator but some other .NET languages do,
// so we expose the operator via its native special IL function name
///
/// Returns result of first value raised to speed of second value.
///
/// A object as the left hand operand.
/// A object as the right hand operand.
/// A value as the result.
[EditorBrowsable(EditorBrowsableState.Advanced), SpecialName]
public static double op_Exponent(Speed value1, Speed value2)
{
return Math.Pow(value1.m_value, value2.m_value);
}
#endregion
#endregion
#region [ Static ]
// Static Fields
/// Represents the largest possible value of an . This field is constant.
public static readonly Speed MaxValue = double.MaxValue;
/// Represents the smallest possible value of an . This field is constant.
public static readonly Speed MinValue = double.MinValue;
// Static Methods
///
/// Creates a new value from the specified in miles per hour.
///
/// New value in miles per hour.
/// New object from the specified in miles per hour.
public static Speed FromMilesPerHour(double value)
{
return new Speed(value * MilesPerHourFactor);
}
///
/// Creates a new value from the specified in kilometers per hour.
///
/// New value in kilometers per hour.
/// New object from the specified in kilometers per hour.
public static Speed FromKilometersPerHour(double value)
{
return new Speed(value * KilometersPerHourFactor);
}
///
/// Creates a new value from the specified in feet per minute.
///
/// New value in feet per minute.
/// New object from the specified in feet per minute.
public static Speed FromFeetPerMinute(double value)
{
return new Speed(value * FeetPerMinuteFactor);
}
///
/// Creates a new value from the specified in inches per second.
///
/// New value in inches per second.
/// New object from the specified in inches per second.
public static Speed FromInchesPerSecond(double value)
{
return new Speed(value * InchesPerSecondFactor);
}
///
/// Creates a new value from the specified in knots (International).
///
/// New value in knots.
/// New object from the specified in knots.
public static Speed FromKnots(double value)
{
return new Speed(value * KnotsFactor);
}
///
/// Creates a new value from the specified in Mach.
///
/// New value in Mach.
/// New object from the specified in Mach.
public static Speed FromMach(double value)
{
return new Speed(value * MachFactor);
}
///
/// Converts the in the specified to a new in meters per second.
///
/// Source value.
/// Source value units.
/// New from the specified in .
public static Speed ConvertFrom(double value, SpeedUnit sourceUnit)
{
switch (sourceUnit)
{
case SpeedUnit.MetersPerSecond:
return value;
case SpeedUnit.MilesPerHour:
return FromMilesPerHour(value);
case SpeedUnit.KilometersPerHour:
return FromKilometersPerHour(value);
case SpeedUnit.FeetPerMinute:
return FromFeetPerMinute(value);
case SpeedUnit.InchesPerSecond:
return FromInchesPerSecond(value);
case SpeedUnit.Knots:
return FromKnots(value);
case SpeedUnit.Mach:
return FromMach(value);
default:
throw new ArgumentOutOfRangeException(nameof(sourceUnit), sourceUnit, null);
}
}
#endregion
}
}