//****************************************************************************************************** // BinaryImageBase.cs - Gbtc // // Copyright © 2012, Grid Protection Alliance. All Rights Reserved. // // Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See // the NOTICE file distributed with this work for additional information regarding copyright ownership. // The GPA licenses this file to you under the MIT License (MIT), the "License"; you may // not use this file except in compliance with the License. You may obtain a copy of the License at: // // http://www.opensource.org/licenses/MIT // // Unless agreed to in writing, the subject software distributed under the License is distributed on an // "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. Refer to the // License for the specific language governing permissions and limitations. // // Code Modification History: // ---------------------------------------------------------------------------------------------------- // 01/06/2009 - J. Ritchie Carroll // Generated original version of source code. // 09/14/2009 - Stephen C. Wills // Added new header and license agreement. // 11/23/2011 - J. Ritchie Carroll // Modified to support buffer optimized ISupportBinaryImage. // 12/14/2012 - Starlynn Danyelle Gilliam // Modified Header. // //****************************************************************************************************** using System; namespace GSF.Parsing { /// /// Defines a base class that represents binary images for parsing or generation in terms of a header, body and footer. /// [Serializable] public abstract class BinaryImageBase : ISupportBinaryImage { #region [ Properties ] /// /// Gets the length of the object. /// /// /// This property is not typically overridden since it is the sum of the header, body and footer lengths. /// public virtual int BinaryLength => HeaderLength + BodyLength + FooterLength; /// /// Gets the length of the header portion of the object. /// /// /// This property is typically overridden by a specific protocol implementation. /// protected virtual int HeaderLength => 0; /// /// Gets the length of the body portion of the object. /// /// /// This property is typically overridden by a specific protocol implementation. /// protected virtual int BodyLength => 0; /// /// Gets the length of the footer portion of the object. /// /// /// This property is typically overridden by a specific protocol implementation. /// protected virtual int FooterLength => 0; #endregion #region [ Methods ] /// /// Initializes object by parsing the specified containing a binary image. /// /// Buffer containing binary image to parse. /// 0-based starting index in the to start parsing. /// Valid number of bytes within from . /// The number of bytes used for initialization in the (i.e., the number of bytes parsed). /// is null. /// /// or is less than 0 -or- /// and will exceed length. /// /// /// This method is not typically overridden since it is parses the header, body and footer images in sequence. /// public virtual int ParseBinaryImage(byte[] buffer, int startIndex, int length) { buffer.ValidateParameters(startIndex, length); int index = startIndex; // Parse out header, body and footer images index += ParseHeaderImage(buffer, index, length); index += ParseBodyImage(buffer, index, length - (index - startIndex)); index += ParseFooterImage(buffer, index, length - (index - startIndex)); return index - startIndex; } /// /// Parses the binary header image. /// /// Buffer containing binary image to parse. /// 0-based starting index in the to start parsing. /// Valid number of bytes within from . /// The number of bytes used for initialization in the (i.e., the number of bytes parsed). /// /// This method is typically overridden by a specific protocol implementation. /// protected virtual int ParseHeaderImage(byte[] buffer, int startIndex, int length) => 0; /// /// Parses the binary body image. /// /// Buffer containing binary image to parse. /// 0-based starting index in the to start parsing. /// Valid number of bytes within from . /// The number of bytes used for initialization in the (i.e., the number of bytes parsed). /// /// This method is typically overridden by a specific protocol implementation. /// protected virtual int ParseBodyImage(byte[] buffer, int startIndex, int length) => 0; /// /// Parses the binary footer image. /// /// Buffer containing binary image to parse. /// 0-based starting index in the to start parsing. /// Valid number of bytes within from . /// The number of bytes used for initialization in the (i.e., the number of bytes parsed). /// /// This method is typically overridden by a specific protocol implementation. /// protected virtual int ParseFooterImage(byte[] buffer, int startIndex, int length) => 0; /// /// Generates binary image of the object and copies it into the given buffer, for bytes. /// /// Buffer used to hold generated binary image of the source object. /// 0-based starting index in the to start writing. /// The number of bytes written to the . /// is null. /// /// or is less than 0 -or- /// and will exceed length. /// /// /// This property is not typically overridden since it is the generates the combination of the header, body and footer images. /// public virtual int GenerateBinaryImage(byte[] buffer, int startIndex) { buffer.ValidateParameters(startIndex, BinaryLength); int index = startIndex; // Generate header, body and footer images index += GenerateHeaderImage(buffer, index); index += GenerateBodyImage(buffer, index); index += GenerateFooterImage(buffer, index); return index - startIndex; } /// /// Generates the binary header image and copies it into the given buffer, for bytes. /// /// Buffer used to hold generated binary image of the source object. /// 0-based starting index in the to start writing. /// The number of bytes written to the . /// /// This method is typically overridden by a specific protocol implementation. /// protected virtual int GenerateHeaderImage(byte[] buffer, int startIndex) => 0; /// /// Generates the binary body image and copies it into the given buffer, for bytes. /// /// Buffer used to hold generated binary image of the source object. /// 0-based starting index in the to start writing. /// The number of bytes written to the . /// /// This method is typically overridden by a specific protocol implementation. /// protected virtual int GenerateBodyImage(byte[] buffer, int startIndex) => 0; /// /// Generates the binary footer image and copies it into the given buffer, for bytes. /// /// Buffer used to hold generated binary image of the source object. /// 0-based starting index in the to start writing. /// The number of bytes written to the . /// /// This method is typically overridden by a specific protocol implementation. /// protected virtual int GenerateFooterImage(byte[] buffer, int startIndex) => 0; #endregion } }