// SNMP application factory class. // Copyright (C) 2009-2010 Lex Li // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System.Collections.Generic; using System.Net.Sockets; namespace GSF.Net.Snmp.Messaging { /// /// SNMP application factory, who holds all pipeline instances. /// public sealed class SocketAsyncEventArgsFactory { internal const string DisposedMessage = "disposed"; private readonly object _root = new object(); private readonly Queue _queue = new Queue(); /// /// Finds an available event args. /// /// public SocketAsyncEventArgs Create() { lock (_root) { SocketAsyncEventArgs result = null; while (_queue.Count > 0) { SocketAsyncEventArgs item = _queue.Dequeue(); if (item?.UserToken?.ToString() == DisposedMessage) { item.Dispose(); continue; } result = item; break; } return result ?? new SocketAsyncEventArgs(); } } /// /// Reuses the specified event args. /// /// The resource. internal void Reuse(SocketAsyncEventArgs args) { lock (_root) { _queue.Enqueue(args); } } } }