// Object store class. // Copyright (C) 2009-2010 Lex Li // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System.Collections.Generic; using System.Linq; namespace GSF.Net.Snmp.Pipeline { /// /// SNMP object store, who holds all implemented SNMP objects in the agent. /// [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1812:AvoidUninstantiatedInternalClasses")] public class ObjectStore { /// The internal list of objects holding the data. protected readonly IList List = new List(); /// /// Gets the object. /// /// The object id. /// public virtual ScalarObject GetObject(ObjectIdentifier id) { return List.Select(o => o.MatchGet(id)).FirstOrDefault(result => result != null); } /// /// Gets the next object. /// /// The object id. /// public virtual ScalarObject GetNextObject(ObjectIdentifier id) { return List.Select(o => o.MatchGetNext(id)).FirstOrDefault(result => result != null); } /// /// Adds the specified . /// /// The object. public virtual void Add(ISnmpObject newObject) { List.Add(newObject); } } }