// Object store class.
// Copyright (C) 2009-2010 Lex Li
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System.Collections.Generic;
using System.Linq;
namespace GSF.Net.Snmp.Pipeline
{
///
/// SNMP object store, who holds all implemented SNMP objects in the agent.
///
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1812:AvoidUninstantiatedInternalClasses")]
public class ObjectStore
{
/// The internal list of objects holding the data.
protected readonly IList List = new List();
///
/// Gets the object.
///
/// The object id.
///
public virtual ScalarObject GetObject(ObjectIdentifier id)
{
return List.Select(o => o.MatchGet(id)).FirstOrDefault(result => result != null);
}
///
/// Gets the next object.
///
/// The object id.
///
public virtual ScalarObject GetNextObject(ObjectIdentifier id)
{
return List.Select(o => o.MatchGetNext(id)).FirstOrDefault(result => result != null);
}
///
/// Adds the specified .
///
/// The object.
public virtual void Add(ISnmpObject newObject)
{
List.Add(newObject);
}
}
}