//****************************************************************************************************** // StateWithNetworkTimeout.cs - Gbtc // // Copyright © 2020, Grid Protection Alliance. All Rights Reserved. // // Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See // the NOTICE file distributed with this work for additional information regarding copyright ownership. // The GPA licenses this file to you under the MIT License (MIT), the "License"; you may not use this // file except in compliance with the License. You may obtain a copy of the License at: // // http://opensource.org/licenses/MIT // // Unless agreed to in writing, the subject software distributed under the License is distributed on an // "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. Refer to the // License for the specific language governing permissions and limitations. // // Code Modification History: // ---------------------------------------------------------------------------------------------------- // 05/12/2020 - J. Ritchie Carroll // Generated original version of source code. // //****************************************************************************************************** #region [ Contributor License Agreements ] //******************************************************************************************************* // // Code based on the following project: // https://github.com/Callisto82/tftp.net // // Copyright © 2011, Michael Baer // //******************************************************************************************************* #endregion using GSF.Net.TFtp.Commands; using GSF.Net.TFtp.Trace; namespace GSF.Net.TFtp.Transfer.States { internal class StateWithNetworkTimeout : BaseState { private SimpleTimer m_timer; private ITFtpCommand m_lastCommand; private int m_retriesUsed; public override void OnStateEnter() { m_timer = new SimpleTimer(Context.RetryTimeout); } public override void OnTimer() { if (!m_timer.IsTimeout()) return; TFtpTrace.Trace("Network timeout.", Context); m_timer.Restart(); if (m_retriesUsed++ >= Context.RetryCount) { TFtpTransferError error = new TimeoutError(Context.RetryTimeout, Context.RetryCount); Context.SetState(new ReceivedError(error)); } else { HandleTimeout(); } } private void HandleTimeout() { if (m_lastCommand != null) Context.GetConnection().Send(m_lastCommand); } protected void SendAndRepeat(ITFtpCommand command) { Context.GetConnection().Send(command); m_lastCommand = command; ResetTimeout(); } protected void ResetTimeout() { m_timer.Restart(); m_retriesUsed = 0; } } }