//****************************************************************************************************** // ChannelBase.cs - Gbtc // // Copyright © 2012, Grid Protection Alliance. All Rights Reserved. // // Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See // the NOTICE file distributed with this work for additional information regarding copyright ownership. // The GPA licenses this file to you under the MIT License (MIT), the "License"; you may // not use this file except in compliance with the License. You may obtain a copy of the License at: // // http://www.opensource.org/licenses/MIT // // Unless agreed to in writing, the subject software distributed under the License is distributed on an // "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. Refer to the // License for the specific language governing permissions and limitations. // // Code Modification History: // ---------------------------------------------------------------------------------------------------- // 3/7/2005 - J. Ritchie Carroll // Generated original version of source code. // 09/15/2009 - Stephen C. Wills // Added new header and license agreement. // 12/17/2012 - Starlynn Danyelle Gilliam // Modified Header. // //****************************************************************************************************** using System; using System.Collections.Generic; using GSF.Parsing; namespace GSF.PhasorProtocols { /// /// Represents the common implementation of the protocol independent definition of any kind /// of data that can be parsed or generated.
/// This is the base class of all parsing/generating classes in the phasor protocols library; /// it is the root of the parsing/generating class hierarchy. ///
/// /// This base class represents data images for parsing or generation in /// terms of a header, body and footer (see for details). /// public abstract class ChannelBase : BinaryImageBase, IChannel { #region [ Members ] // Fields private Dictionary m_attributes; // Attributes dictionary #endregion #region [ Properties ] /// /// Gets or sets the parsing state for this object. /// public virtual IChannelParsingState State { get; set; } /// /// Gets a of string based property names and values for this object. /// /// /// The attributes dictionary is relevant to all channel properties. This dictionary will only be instantiated with a call to /// the Attributes property which will begin the enumeration of relevant system properties. This is typically used for /// display purposes. For example, this information is displayed in a tree view on the PMU Connection Tester to display /// attributes of data elements that may be protocol specific. /// public virtual Dictionary Attributes { get { // Create a new attributes dictionary or clear the contents of any existing one if (m_attributes is null) m_attributes = new Dictionary(); else m_attributes.Clear(); m_attributes.Add("Derived Type", GetType().FullName); m_attributes.Add("Binary Length", BinaryLength.ToString()); return m_attributes; } } /// /// Gets or sets a user definable reference to an object associated with this object. /// public virtual object Tag { get; set; } /// /// Gets the binary image of the object. /// /// /// This property is not typically overridden since it is the combination of the header, body and footer images. /// public virtual byte[] BinaryImage { // This proxy property could be removed if all channel base implementations were recoded to // implement GenerateHeaderImage, GenerateBodyImage, and GenerateFooterImage overrides... get { byte[] buffer = new byte[BinaryLength]; int index = 0; // Copy in header, body and footer images int headerLength = HeaderLength; if (headerLength > 0) { byte[] headerImage = HeaderImage; if (headerImage is not null) { Buffer.BlockCopy(headerImage, 0, buffer, index, headerLength); index += headerLength; } } int bodyLength = BodyLength; if (bodyLength > 0) { byte[] bodyImage = BodyImage; if (bodyImage is not null) { Buffer.BlockCopy(bodyImage, 0, buffer, index, bodyLength); index += bodyLength; } } int footerLength = FooterLength; if (footerLength > 0) { byte[] footerImage = FooterImage; if (footerImage is not null) Buffer.BlockCopy(footerImage, 0, buffer, index, footerLength); } return buffer; } } /// /// Gets the binary header image of the object. /// /// /// This property is typically overridden by a specific protocol implementation. /// protected virtual byte[] HeaderImage => null; /// /// Gets the binary body image of the object. /// /// /// This property is typically overridden by a specific protocol implementation. /// protected virtual byte[] BodyImage => null; /// /// Gets the binary footer image of the object. /// /// /// This property is typically overridden by a specific protocol implementation. /// protected virtual byte[] FooterImage => null; #endregion #region [ Methods ] /// /// Generates binary image of the object and copies it into the given buffer, for bytes. /// /// Buffer used to hold generated binary image of the source object. /// 0-based starting index in the to start writing. /// The number of bytes written to the . /// is null. /// /// or is less than 0 -or- /// and will exceed length. /// public override int GenerateBinaryImage(byte[] buffer, int startIndex) { byte[] image = BinaryImage; int length = image.Length; if (length > 0) { buffer.ValidateParameters(startIndex, length); Buffer.BlockCopy(image, 0, buffer, startIndex, length); } return length; } #endregion } }