//****************************************************************************************************** // ConnectionSettings.cs - Gbtc // // Copyright © 2012, Grid Protection Alliance. All Rights Reserved. // // Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See // the NOTICE file distributed with this work for additional information regarding copyright ownership. // The GPA licenses this file to you under the MIT License (MIT), the "License"; you may // not use this file except in compliance with the License. You may obtain a copy of the License at: // // http://www.opensource.org/licenses/MIT // // Unless agreed to in writing, the subject software distributed under the License is distributed on an // "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. Refer to the // License for the specific language governing permissions and limitations. // // Code Modification History: // ---------------------------------------------------------------------------------------------------- // 06/06/2012 - J. Ritchie Carroll // Generated original version of source code. // 12/17/2012 - Starlynn Danyelle Gilliam // Modified Header. // //****************************************************************************************************** using System; using System.Runtime.Serialization; using GSF.Communication; namespace GSF.PhasorProtocols { /// /// Represents information defined in a PMU Connection Tester connection file. /// [Serializable] public class ConnectionSettings : ISerializable { #region [ Members ] // Fields /// /// Defines from PmuConnection file. /// public PhasorProtocol PhasorProtocol; /// /// Defines from PmuConnection file. /// public TransportProtocol TransportProtocol; /// /// Defines connection string from PmuConnection file. /// public string ConnectionString; /// /// Defines ID of the source from PmuConnection file. /// public int PmuID; /// /// Defines frame rate from PmuConnection file. /// public int FrameRate; /// /// Defines boolean flag if data needs to be repeated again and again. /// public bool AutoRepeatPlayback; /// /// Defines byte encoding format from PmuConnection file. /// public int ByteEncodingDisplayFormat; /// /// Defines additional connection information such as alternate command channel from PmuConnection file. /// public IConnectionParameters ConnectionParameters; #endregion #region [ Constructors ] /// /// Creates a new instance. /// public ConnectionSettings() { } /// /// Creates a new instance from serialization parameters. /// /// The with populated with data. /// The source for this deserialization. protected ConnectionSettings(SerializationInfo info, StreamingContext context) { // Deserialize connection settings values if (!Enum.TryParse(info.GetOrDefault("PhasorProtocol", "IEEEC37_118V1"), true, out PhasorProtocol)) PhasorProtocol = PhasorProtocol.IEEEC37_118V1; if (!Enum.TryParse(info.GetOrDefault("TransportProtocol", "Tcp"), true, out TransportProtocol)) TransportProtocol = TransportProtocol.Tcp; ConnectionString = info.GetOrDefault("ConnectionString", (string)null); if (!int.TryParse(info.GetOrDefault("PmuID", "1"), out PmuID)) PmuID = 1; if (!int.TryParse(info.GetOrDefault("FrameRate", "30"), out FrameRate)) FrameRate = 30; if (!info.GetOrDefault("AutoRepeatPlayback", "false").ParseBoolean()) AutoRepeatPlayback = false; if (!int.TryParse(info.GetOrDefault("ByteEncodingDisplayFormat", "0"), out ByteEncodingDisplayFormat)) ByteEncodingDisplayFormat = 0; ConnectionParameters = info.GetOrDefault("ConnectionParameters", (IConnectionParameters)null); } #endregion #region [ Methods ] /// /// Populates a with the data needed to serialize the target object. /// /// The to populate with data. /// The destination for this serialization. public virtual void GetObjectData(SerializationInfo info, StreamingContext context) { // Serialize connection settings values info.AddValue("PhasorProtocol", PhasorProtocol, typeof(PhasorProtocol)); info.AddValue("TransportProtocol", TransportProtocol, typeof(TransportProtocol)); info.AddValue("ConnectionString", ConnectionString); info.AddValue("PmuID", PmuID); info.AddValue("FrameRate", FrameRate); info.AddValue("AutoRepeatPlayback", AutoRepeatPlayback); info.AddValue("ByteEncodingDisplayFormat", ByteEncodingDisplayFormat); info.AddValue("ConnectionParameters", ConnectionParameters, typeof(IConnectionParameters)); } #endregion } }