Code

History

Commits on master139
  1. wip Plan 9 portSigrid Solveig Haflínudóttir committed 5 years ago8024a89
  2. Mike Pavone was an advisor, not a tester :) He helped me wrap my head around the composition of doors and terminalsRezmason committed 5 years agoab058f0
  3. Improved readmeneauoire committed 5 years ago7205b12
  4. Improved readmeneauoire committed 5 years ago174b9d3
  5. Adding Mike Pavone, who advised me as I was planning the C89 implementation of puzzles, aka terminals and doorsRezmason committed 5 years agoeed9aca
  6. We now track whether the player used the walkthrough in the player prefs. It's ignored in debug builds. Also, debug builds now run the walkthrough 2.5 times fasterRezmason committed 5 years agoe1f2608
  7. Removed Aliceffekt from the splash, now it's just in the creditsRezmason committed 5 years ago7fee98c
  8. Adding some folks to the contributors listRezmason committed 5 years agob212070
  9. Jettisoning the font support.Rezmason committed 5 years agoc036448
  10. Added (but haven't populated) a CONTRIBUTORS.md file. Modified the data file and parsers so it resembles C a bit more, for no good reason.Rezmason committed 5 years agoebe7c24
  11. Implementing the credits as just a slower splash, with fading in mixed in, and click-through links to the logos' corresponding sites. Added Aliceffekt logo and the secret logo. Updated the credit trigger to only show the secret if the player has an extra fuse *and* didn't use the walkthrough.Rezmason committed 5 years ago3e1627a
  12. Remade the splash animation sequenceRezmason committed 5 years ago48e00fc
  13. All the logos are now the same resolutionRezmason committed 5 years agofe206bf
  14. Added function wrapping, to simplify passing functions into other functions that accept void *dataRezmason committed 5 years ago7aa8797
  15. Added delays moduleRezmason committed 5 years agoa5570c1
  16. Fixed a flicker bug in tween onComplete handlingRezmason committed 5 years agodb83151
  17. Whoops, rearranging the stage regions.Rezmason committed 5 years agoa296271
  18. Added splash screen.Rezmason committed 5 years agod9da5ec
  19. Adding inverse logos for the splash screenRezmason committed 5 years agoc016b5d
  20. Added wasd controlsneauoire committed 5 years ago157d8d8
  21. *rekkabell committed 5 years ago084253b
  22. Merge branch 'master' of git.sr.ht:~rabbits/hiversairesrekkabell committed 5 years agod835d4d
  23. Cursor now has a "pressed" stateRezmason committed 5 years ago87c4187
  24. Resized cursor PNGs and added placeholder fuse and "pressed" states.Rezmason committed 5 years ago697188b
  25. Merge branch 'master' of git.sr.ht:~rabbits/hiversairesrekkabell committed 5 years ago3f71a95
  26. New pointersneauoire committed 5 years ago5eb9497
  27. new pointers tests, up left and rightrekkabell committed 5 years agodeee0d4
  28. Doing all the remaining TODOsRezmason committed 5 years ago4505475
  29. A couple tiny code improvementsRezmason committed 5 years ago138420f
  30. Adding examples for each sscanf in the data-driven modulesRezmason committed 5 years agoa7cfcc6
  31. More documentation and code cleanupRezmason committed 5 years ago8ff6c2a
  32. Adding more documentation to the code.Rezmason committed 5 years agof2d2447
  33. Beginning to document the code.Rezmason committed 5 years ago8e8d813
  34. Improved the stage regionsRezmason committed 5 years agoef25eb4
  35. When the chapter increments, the game now auto-savesRezmason committed 5 years ago84d6f14

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