| @@ -19,6 +19,7 @@ · 18 unmodified lines |
| 19 | 19 | #include "../Inc/leaf-sampling.h" |
| 20 | 20 | #include "../leaf.h" |
| 21 | 21 | |
| 22 | + |
| 22 | 23 | #endif |
| 23 | 24 | |
| 24 | 25 | //============================================================================== |
| @@ -188,27 +189,60 @@ float tSampler_tick (tSampler* const sp) · 163 unmodified lines |
| 188 | 189 | _tSampler* p = *sp; |
| 189 | 190 | |
| 190 | 191 | if (p->active == 0) return 0.f; |
| 191 | | − |
| 192 | | − if ((p->inc == 0.0f) || (p->len < 4)) |
| 192 | + |
| 193 | + if ((p->inc == 0.0f) || (p->len == 0)) |
| 193 | 194 | { |
| 194 | | − updateStartEnd(sp); |
| 195 | 195 | return p->last; |
| 196 | 196 | } |
| 197 | | − |
| 198 | | − // attemptStartEndChange(sp); |
| 199 | | − |
| 197 | + |
| 198 | + attemptStartEndChange(sp); |
| 199 | + |
| 200 | 200 | float sample = 0.f; |
| 201 | 201 | float cfxsample = 0.f; |
| 202 | 202 | float numticks; |
| 203 | 203 | float g1 = 1.f, g2 = 0.f; |
| 204 | | − |
| 204 | + |
| 205 | 205 | float* buff = p->samp->buff; |
| 206 | | − |
| 206 | + |
| 207 | 207 | int dir = p->bnf * p->dir * p->flip; |
| 208 | 208 | |
| 209 | 209 | int idx, revidx; |
| 210 | 210 | float alpha, revalpha; |
| 211 | | − |
| 211 | + |
| 212 | + int32_t start = p->start, end = p->end; |
| 213 | + if (p->flip < 0) |
| 214 | + { |
| 215 | + start = p->end; |
| 216 | + end = p->start; |
| 217 | + } |
| 218 | + if (p->mode == PlayLoop) |
| 219 | + { |
| 220 | + |
| 221 | + while((int)p->idx < start) |
| 222 | + { |
| 223 | + p->idx += (float)(p->len); |
| 224 | + } |
| 225 | + while((int)p->idx > end) |
| 226 | + { |
| 227 | + |
| 228 | + p->idx -= (float)(p->len); |
| 229 | + } |
| 230 | + } |
| 231 | + else // == PlayBackAndForth |
| 232 | + { |
| 233 | + if (p->idx < start) |
| 234 | + { |
| 235 | + p->bnf = -p->bnf; |
| 236 | + p->idx = start; |
| 237 | + } |
| 238 | + else if (p->idx > end) |
| 239 | + { |
| 240 | + p->bnf = -p->bnf; |
| 241 | + p->idx = end; |
| 242 | + } |
| 243 | + } |
| 244 | + |
| 245 | + |
| 212 | 246 | |
| 213 | 247 | idx = (int) p->idx; |
| 214 | 248 | alpha = p->idx - idx; |
| @@ -217,157 +251,151 @@ float tSampler_tick (tSampler* const sp) · 2 unmodified lines |
| 217 | 251 | revalpha = 1.f - alpha; |
| 218 | 252 | |
| 219 | 253 | |
| 220 | | − int32_t start = p->start, end = p->end; |
| 221 | | − if (p->flip < 0) |
| 222 | | − { |
| 223 | | − start = p->end; |
| 224 | | − end = p->start; |
| 225 | | − } |
| 254 | + |
| 255 | + |
| 226 | 256 | |
| 227 | 257 | uint32_t cfxlen = p->cfxlen; |
| 228 | | − if (p->len < cfxlen) cfxlen = 0;//p->len; |
| 258 | + if (p->len < cfxlen) cfxlen = p->len * 0.25f;//p->len; |
| 229 | 259 | |
| 230 | 260 | int length = p->samp->length; |
| 231 | 261 | |
| 232 | | − // Check dir (direction) to interpolate properly |
| 233 | 262 | if (dir > 0) |
| 263 | + { // num samples (hopping the increment size) to end of loop |
| 264 | + numticks = (end-idx) * p->iinc; |
| 265 | + } |
| 266 | + else |
| 234 | 267 | { |
| 235 | | − // FORWARD NORMAL SAMPLE |
| 236 | | − int i1 = ((idx-1) < 0) ? 0 : idx-1; |
| 237 | | − int i3 = ((idx+1) >= length) ? (idx) : (idx+1); |
| 238 | | − int i4 = ((idx+2) >= length) ? (length-1) : (idx+2); |
| 239 | | − |
| 240 | | − sample = LEAF_interpolate_hermite (buff[i1], |
| 241 | | − buff[idx], |
| 242 | | − buff[i3], |
| 243 | | − buff[i4], |
| 244 | | − alpha); |
| 245 | | − |
| 246 | | − // num samples to end of loop |
| 247 | | − numticks = (end-idx) * p->iinc; |
| 248 | | − // if (numticks > cfxlen) |
| 249 | | − // { |
| 250 | | − // updateStartEnd(sp); |
| 251 | | − // start = p->start; |
| 252 | | − // end = p->end; |
| 253 | | − // if (p->flip < 0) |
| 254 | | − // { |
| 255 | | − // start = p->end; |
| 256 | | − // end = p->start; |
| 257 | | − // } |
| 258 | | − // numticks = (end-idx) * p->iinc; |
| 259 | | − // } |
| 260 | | − //numsamps = (dir > 0) ? (end - idx) : (idx - start); |
| 261 | | − //numsamps *= p->iinc; |
| 262 | | − |
| 263 | | − if (p->mode == PlayLoop) |
| 264 | | − { |
| 265 | | − if (numticks <= (float) cfxlen) |
| 266 | | − { |
| 267 | | − // CROSSFADE SAMPLE |
| 268 | | − int cdx = start - numticks * p->inc; |
| 269 | | − if (cdx < 1) |
| 270 | | − { |
| 271 | | − cdx = -cdx; |
| 272 | | − |
| 273 | | − i1 = ((cdx+1) >= length) ? (length-1) : cdx+1; |
| 274 | | − i3 = ((cdx-1) < 0) ? cdx : (cdx-1); |
| 275 | | − i4 = ((cdx-2) < 0) ? 0 : (cdx-2); |
| 276 | | − |
| 277 | | − cfxsample = LEAF_interpolate_hermite (buff[i1], |
| 278 | | − buff[cdx], |
| 279 | | − buff[i3], |
| 280 | | − buff[i4], |
| 281 | | − revalpha); |
| 282 | | − } |
| 283 | | − else |
| 284 | | − { |
| 285 | | − i1 = ((cdx-1) < 0) ? 0 : cdx-1; |
| 286 | | − i3 = ((cdx+1) >= length) ? (cdx) : (cdx+1); |
| 287 | | − i4 = ((cdx+2) >= length) ? (length-1) : (cdx+2); |
| 288 | | − |
| 289 | | − cfxsample = LEAF_interpolate_hermite (buff[i1], |
| 290 | | − buff[cdx], |
| 291 | | − buff[i3], |
| 292 | | − buff[i4], |
| 293 | | − alpha); |
| 294 | | − } |
| 295 | | − g2 = (float) (cfxlen - numticks) / (float) cfxlen; |
| 296 | | − } |
| 297 | | − } |
| 268 | + numticks = (revidx-start) * p->iinc; |
| 298 | 269 | } |
| 270 | + |
| 271 | + |
| 272 | + |
| 273 | + if (cfxlen > 0) // necessary to avoid divide by zero, also a waste of computation otherwise |
| 274 | + { |
| 275 | + |
| 276 | + // Check dir (direction) to interpolate properly |
| 277 | + if (dir > 0) |
| 278 | + { |
| 279 | + // FORWARD NORMAL SAMPLE |
| 280 | + int i1 = ((idx-1) < 0) ? 0 : idx-1; |
| 281 | + int i3 = ((idx+1) >= length) ? (idx) : (idx+1); |
| 282 | + int i4 = ((idx+2) >= length) ? (length-1) : (idx+2); |
| 283 | + |
| 284 | + sample = LEAF_interpolate_hermite (buff[i1], |
| 285 | + buff[idx], |
| 286 | + buff[i3], |
| 287 | + buff[i4], |
| 288 | + alpha); |
| 289 | + |
| 290 | + if (p->mode == PlayLoop) |
| 291 | + { |
| 292 | + |
| 293 | + |
| 294 | + |
| 295 | + if (numticks <= (float) cfxlen) |
| 296 | + { |
| 297 | + // CROSSFADE SAMPLE |
| 298 | + int cdx = start - (numticks * p->inc); |
| 299 | + if (cdx < 1) |
| 300 | + { |
| 301 | + cdx = -cdx; |
| 302 | + |
| 303 | + i1 = ((cdx+1) >= length) ? (length-1) : cdx+1; |
| 304 | + i3 = ((cdx-1) < 0) ? cdx : (cdx-1); |
| 305 | + i4 = ((cdx-2) < 0) ? 0 : (cdx-2); |
| 306 | + |
| 307 | + cfxsample = LEAF_interpolate_hermite_x (buff[i1], |
| 308 | + buff[cdx], |
| 309 | + buff[i3], |
| 310 | + buff[i4], |
| 311 | + revalpha); |
| 312 | + } |
| 313 | + else |
| 314 | + { |
| 315 | + i1 = ((cdx-1) < 0) ? 0 : cdx-1; |
| 316 | + i3 = ((cdx+1) >= length) ? (cdx) : (cdx+1); |
| 317 | + i4 = ((cdx+2) >= length) ? (length-1) : (cdx+2); |
| 318 | + |
| 319 | + cfxsample = LEAF_interpolate_hermite_x (buff[i1], |
| 320 | + buff[cdx], |
| 321 | + buff[i3], |
| 322 | + buff[i4], |
| 323 | + alpha); |
| 324 | + } |
| 325 | + |
| 326 | + g2 = (float) (cfxlen - numticks) / (float) cfxlen; |
| 327 | + |
| 328 | + } |
| 329 | + |
| 330 | + } |
| 331 | + |
| 332 | + } |
| 333 | + else |
| 334 | + { |
| 335 | + // REVERSE |
| 336 | + int i1 = ((revidx+1) >= length) ? (length-1) : revidx+1; |
| 337 | + int i3 = ((revidx-1) < 0) ? revidx : (revidx-1); |
| 338 | + int i4 = ((revidx-2) < 0) ? 0 : (revidx-2); |
| 339 | + |
| 340 | + sample = LEAF_interpolate_hermite_x (buff[i1], |
| 341 | + buff[revidx], |
| 342 | + buff[i3], |
| 343 | + buff[i4], |
| 344 | + revalpha); |
| 345 | + |
| 346 | + |
| 347 | + |
| 348 | + |
| 349 | + if (p->mode == PlayLoop) |
| 350 | + { |
| 351 | + if (numticks <= (float) cfxlen) |
| 352 | + { |
| 353 | + // CROSSFADE SAMPLE |
| 354 | + int cdx = end + (numticks * p->inc); |
| 355 | + if (cdx > p->samp->length - 2) |
| 356 | + { |
| 357 | + cdx = end - (numticks * p->inc); |
| 358 | + |
| 359 | + i1 = ((cdx-1) < 0) ? 0 : cdx-1; |
| 360 | + i3 = ((cdx+1) >= length) ? (cdx) : (cdx+1); |
| 361 | + i4 = ((cdx+2) >= length) ? (length-1) : (cdx+2); |
| 362 | + |
| 363 | + cfxsample = LEAF_interpolate_hermite_x (buff[i1], |
| 364 | + buff[cdx], |
| 365 | + buff[i3], |
| 366 | + buff[i4], |
| 367 | + revalpha); |
| 368 | + } |
| 369 | + else |
| 370 | + { |
| 371 | + i1 = ((cdx+1) >= length) ? (length-1) : cdx+1; |
| 372 | + i3 = ((cdx-1) < 0) ? cdx : (cdx-1); |
| 373 | + i4 = ((cdx-2) < 0) ? 0 : (cdx-2); |
| 374 | + |
| 375 | + cfxsample = LEAF_interpolate_hermite_x (buff[i1], |
| 376 | + buff[cdx], |
| 377 | + buff[i3], |
| 378 | + buff[i4], |
| 379 | + alpha); |
| 380 | + } |
| 381 | + g2 = (float) (cfxlen - numticks) / (float) cfxlen; |
| 382 | + } |
| 383 | + } |
| 384 | + } |
| 385 | + } |
| 299 | 386 | else |
| 300 | 387 | { |
| 301 | | − // REVERSE |
| 302 | | − int i1 = ((revidx+1) >= length) ? (length-1) : revidx+1; |
| 303 | | − int i3 = ((revidx-1) < 0) ? revidx : (revidx-1); |
| 304 | | − int i4 = ((revidx-2) < 0) ? 0 : (revidx-2); |
| 305 | | − |
| 306 | | − sample = LEAF_interpolate_hermite (buff[i1], |
| 307 | | − buff[revidx], |
| 308 | | − buff[i3], |
| 309 | | − buff[i4], |
| 310 | | − revalpha); |
| 311 | | − |
| 312 | | − numticks = (revidx-start) * p->iinc; |
| 313 | | − |
| 314 | | − // still get clicks i think because updating start/end can put us in the middle of a crossfade |
| 315 | | − // if (numticks > cfxlen) |
| 316 | | − // { |
| 317 | | − // updateStartEnd(sp); |
| 318 | | − // start = p->start; |
| 319 | | − // end = p->end; |
| 320 | | − // if (p->flip < 0) |
| 321 | | − // { |
| 322 | | − // start = p->end; |
| 323 | | − // end = p->start; |
| 324 | | − // } |
| 325 | | − // numticks = (revidx-start) * p->iinc; |
| 326 | | − // } |
| 327 | | − |
| 328 | | − if (p->mode == PlayLoop) |
| 329 | | − { |
| 330 | | − if (numticks <= (float) cfxlen) |
| 331 | | − { |
| 332 | | − // CROSSFADE SAMPLE |
| 333 | | − int cdx = end + numticks * p->inc; |
| 334 | | − if (cdx > p->samp->length - 2) |
| 335 | | − { |
| 336 | | − cdx = end - numticks * p->inc; |
| 337 | | − |
| 338 | | − i1 = ((cdx-1) < 0) ? 0 : cdx-1; |
| 339 | | − i3 = ((cdx+1) >= length) ? (cdx) : (cdx+1); |
| 340 | | − i4 = ((cdx+2) >= length) ? (length-1) : (cdx+2); |
| 341 | | − |
| 342 | | − cfxsample = LEAF_interpolate_hermite (buff[i1], |
| 343 | | − buff[cdx], |
| 344 | | − buff[i3], |
| 345 | | − buff[i4], |
| 346 | | − alpha); |
| 347 | | − } |
| 348 | | − else |
| 349 | | − { |
| 350 | | − i1 = ((cdx+1) >= length) ? (length-1) : cdx+1; |
| 351 | | − i3 = ((cdx-1) < 0) ? cdx : (cdx-1); |
| 352 | | − i4 = ((cdx-2) < 0) ? 0 : (cdx-2); |
| 353 | | − |
| 354 | | − cfxsample = LEAF_interpolate_hermite (buff[i1], |
| 355 | | − buff[cdx], |
| 356 | | − buff[i3], |
| 357 | | − buff[i4], |
| 358 | | − revalpha); |
| 359 | | − } |
| 360 | | − g2 = (float) (cfxlen - numticks) / (float) cfxlen; |
| 361 | | − } |
| 362 | | − } |
| 388 | + g2 = 0.0f; |
| 363 | 389 | } |
| 364 | 390 | |
| 365 | 391 | |
| 366 | 392 | float inc = fmod(p->inc, p->len); |
| 367 | 393 | p->idx += (dir * inc); |
| 368 | | − |
| 394 | + |
| 395 | + |
| 396 | + |
| 369 | 397 | // attemptStartEndChange(sp); |
| 370 | | − |
| 398 | + |
| 371 | 399 | if (p->mode == PlayNormal) |
| 372 | 400 | { |
| 373 | 401 | if (numticks < (0.007f * leaf.sampleRate)) |
| @@ -376,36 +404,7 @@ float tSampler_tick (tSampler* const sp) · 2 unmodified lines |
| 376 | 404 | p->active = -1; |
| 377 | 405 | } |
| 378 | 406 | } |
| 379 | | − else if (p->mode == PlayLoop) |
| 380 | | − { |
| 381 | | − // mike's suggestion: make sure idx is within bounds of start and end (instead of targetstart/targetend stuff) |
| 382 | | − if (idx < start) |
| 383 | | − { |
| 384 | | − updateStartEnd(sp); |
| 385 | | − p->idx += (float)(p->len); |
| 386 | | − } |
| 387 | | − else if (idx > end) |
| 388 | | − { |
| 389 | | − updateStartEnd(sp); |
| 390 | | − p->idx -= (float)(p->len); |
| 391 | | − } |
| 392 | | − } |
| 393 | | − else // == PlayBackAndForth |
| 394 | | − { |
| 395 | | − if (p->idx < start) |
| 396 | | − { |
| 397 | | − updateStartEnd(sp); |
| 398 | | − p->bnf = -p->bnf; |
| 399 | | − p->idx = start; |
| 400 | | − } |
| 401 | | − else if (p->idx > end) |
| 402 | | − { |
| 403 | | − updateStartEnd(sp); |
| 404 | | − p->bnf = -p->bnf; |
| 405 | | − p->idx = end; |
| 406 | | − } |
| 407 | | − } |
| 408 | | − |
| 407 | + |
| 409 | 408 | g1 = 1.f - g2; |
| 410 | 409 | |
| 411 | 410 | sample = sample * g1 + cfxsample * g2; |
| @@ -440,9 +439,12 @@ float tSampler_tick (tSampler* const sp) · 28 unmodified lines |
| 440 | 439 | |
| 441 | 440 | } |
| 442 | 441 | } |
| 443 | | − |
| 442 | + |
| 443 | + |
| 444 | 444 | p->last = sample; |
| 445 | 445 | |
| 446 | + |
| 447 | + |
| 446 | 448 | return p->last; |
| 447 | 449 | } |
| 448 | 450 | |
| @@ -458,7 +460,7 @@ void tSampler_setCrossfadeLength (tSampler* const sp, uint32_t length) · 9 unmodified lines |
| 458 | 460 | |
| 459 | 461 | uint32_t cfxlen = LEAF_clip(0, length, 1000); |
| 460 | 462 | |
| 461 | | − //if (cfxlen > p->len) cfxlen = p->len * 0.25f; |
| 463 | + if (cfxlen > (p->len * 0.25f)) cfxlen = p->len * 0.25f; |
| 462 | 464 | |
| 463 | 465 | p->cfxlen = cfxlen; |
| 464 | 466 | } |
| @@ -491,6 +493,7 @@ void tSampler_play (tSampler* const sp) · 26 unmodified lines |
| 491 | 493 | if (p->flip > 0) p->idx = p->end; |
| 492 | 494 | else p->idx = p->start; |
| 493 | 495 | } |
| 496 | + handleStartEndChange(&p); |
| 494 | 497 | } |
| 495 | 498 | } |
| 496 | 499 | |
| @@ -508,8 +511,8 @@ static void handleStartEndChange(tSampler* const sp) · 11 unmodified lines |
| 508 | 511 | _tSampler* p = *sp; |
| 509 | 512 | |
| 510 | 513 | p->len = abs(p->end - p->start); |
| 511 | | − |
| 512 | | − //if (p->len < p->cfxlen) p->cfxlen = p->len * 0.9f; |
| 514 | + |
| 515 | + if (p->len < (p->cfxlen * 0.25f)) p->cfxlen = p->len * 0.25f; |
| 513 | 516 | |
| 514 | 517 | if (p->start > p->end) |
| 515 | 518 | { |
| @@ -539,77 +542,117 @@ static void attemptStartEndChange(tSampler* const sp) · 23 unmodified lines |
| 539 | 542 | static void updateStartEnd(tSampler* const sp) |
| 540 | 543 | { |
| 541 | 544 | _tSampler* p = *sp; |
| 545 | + |
| 546 | + |
| 547 | + |
| 542 | 548 | if (p->targetstart >= 0) |
| 543 | 549 | { |
| 544 | | − p->start = p->targetstart; |
| 545 | | − handleStartEndChange(sp); |
| 546 | | − p->targetstart = -1; |
| 550 | + if (p->targetstart != p->end) |
| 551 | + { |
| 552 | + p->start = p->targetstart; |
| 553 | + handleStartEndChange(sp); |
| 554 | + p->targetstart = -1; |
| 555 | + } |
| 547 | 556 | } |
| 548 | 557 | if (p->targetend >= 0) |
| 549 | 558 | { |
| 550 | | − p->end = p->targetend; |
| 551 | | − handleStartEndChange(sp); |
| 552 | | − p->targetend = -1; |
| 559 | + if (p->targetend != p->start) |
| 560 | + { |
| 561 | + p->end = p->targetend; |
| 562 | + handleStartEndChange(sp); |
| 563 | + p->targetend = -1; |
| 564 | + } |
| 553 | 565 | } |
| 554 | 566 | } |
| 555 | 567 | |
| 556 | 568 | void tSampler_setStart (tSampler* const sp, int32_t start) |
| 557 | 569 | { |
| 558 | 570 | _tSampler* p = *sp; |
| 559 | | − |
| 560 | | − if (p->active) |
| 571 | + |
| 572 | + int tempflip; |
| 573 | + if (start == p->end) |
| 561 | 574 | { |
| 562 | | − int dir = p->bnf * p->dir * p->flip; |
| 575 | + return; |
| 576 | + } |
| 577 | + // if (p->active) |
| 578 | + { |
| 579 | + |
| 580 | + if (start > p->end) |
| 581 | + { |
| 582 | + tempflip = -1; |
| 583 | + } |
| 584 | + else |
| 585 | + { |
| 586 | + tempflip = 1; |
| 587 | + } |
| 588 | + |
| 589 | + int dir = p->bnf * p->dir * tempflip; |
| 563 | 590 | uint32_t cfxlen = (p->len < p->cfxlen) ? 0 : p->cfxlen; |
| 564 | | − if (p->flip > 0 && dir > 0) // start is start and we're playing forward |
| 591 | + if (tempflip > 0 && dir > 0) // start is start and we're playing forward |
| 565 | 592 | { |
| 566 | | − if ((start > p->idx) || (p->end-p->idx <= cfxlen)) // start given is after current index or we're in a crossfade |
| 593 | + if (((start > p->idx) || (p->end-p->idx <= cfxlen)) && (start > p->end))// start given is after current index or we're in a crossfade |
| 567 | 594 | { |
| 568 | 595 | p->targetstart = start; |
| 569 | 596 | return; |
| 570 | 597 | } |
| 571 | 598 | } |
| 572 | | − else if (p->flip < 0 && dir < 0) // start is end and we're playing in reverse |
| 599 | + else if (tempflip < 0 && dir < 0) // start is end and we're playing in reverse |
| 573 | 600 | { |
| 574 | | − if ((start < p->idx) || (p->idx-p->end <= cfxlen)) // start given is before current index or we're in a crossfade |
| 601 | + if (((start < p->idx) || (p->idx-p->end <= cfxlen)) && (start < p->end))// start given is before current index or we're in a crossfade |
| 575 | 602 | { |
| 576 | 603 | p->targetstart = start; |
| 577 | 604 | return; |
| 578 | 605 | } |
| 579 | 606 | } |
| 580 | 607 | } |
| 581 | | − |
| 582 | | − p->start = LEAF_clipInt(0, start, p->samp->length - 1); |
| 583 | | − handleStartEndChange(sp); |
| 584 | | − p->targetstart = -1; |
| 608 | + |
| 609 | + p->start = LEAF_clipInt(0, start, p->samp->length - 1); |
| 610 | + handleStartEndChange(sp); |
| 611 | + p->targetstart = -1; |
| 612 | + |
| 585 | 613 | } |
| 586 | 614 | |
| 587 | 615 | void tSampler_setEnd (tSampler* const sp, int32_t end) |
| 588 | 616 | { |
| 589 | 617 | _tSampler* p = *sp; |
| 590 | | − |
| 591 | | − if (p->active) |
| 618 | + |
| 619 | + int tempflip; |
| 620 | + |
| 621 | + if (end == p->start) |
| 592 | 622 | { |
| 593 | | − int dir = p->bnf * p->dir * p->flip; |
| 623 | + return; |
| 624 | + } |
| 625 | + //if (p->active) |
| 626 | + { |
| 627 | + |
| 628 | + |
| 629 | + if (p->start > end) |
| 630 | + { |
| 631 | + tempflip = -1; |
| 632 | + } |
| 633 | + else |
| 634 | + { |
| 635 | + tempflip = 1; |
| 636 | + } |
| 637 | + int dir = p->bnf * p->dir * tempflip; |
| 594 | 638 | uint32_t cfxlen = (p->len < p->cfxlen) ? 0 : p->cfxlen; |
| 595 | | − if (p->flip > 0 && dir < 0) // end is end and we're playing in reverse |
| 639 | + if (tempflip > 0 && dir < 0) // end is end and we're playing in reverse |
| 596 | 640 | { |
| 597 | | − if ((end < p->idx) || (p->idx-p->start <= cfxlen)) // end given is before current index or we're in a crossfade |
| 641 | + if (((end < p->idx) || (p->idx-p->start <= cfxlen)) && (end < p->start)) // end given is before current index or we're in a crossfade |
| 598 | 642 | { |
| 599 | 643 | p->targetend = end; |
| 600 | 644 | return; |
| 601 | 645 | } |
| 602 | 646 | } |
| 603 | | − else if (p->flip < 0 && dir > 0) // end is start and we're playing forward |
| 647 | + else if (tempflip < 0 && dir > 0) // end is start and we're playing forward |
| 604 | 648 | { |
| 605 | | − if ((end > p->idx) || (p->start-p->idx <= cfxlen)) // end given is after current index or we're in a crossfade |
| 649 | + if (((end > p->idx) || (p->start-p->idx <= cfxlen)) && (end > p->start)) // end given is after current index or we're in a crossfade |
| 606 | 650 | { |
| 607 | 651 | p->targetend = end; |
| 608 | 652 | return; |
| 609 | 653 | } |
| 610 | 654 | } |
| 611 | 655 | } |
| 612 | | − |
| 613 | 656 | p->end = LEAF_clipInt(0, end, (p->samp->length - 1)); |
| 614 | 657 | handleStartEndChange(sp); |
| 615 | 658 | p->targetend = -1; |
| @@ -628,8 +671,8 @@ void tSampler_setRate (tSampler* const sp, float rate) · 12 unmodified lines |
| 628 | 671 | { |
| 629 | 672 | p->dir = 1; |
| 630 | 673 | } |
| 631 | | − |
| 632 | | − p->inc = rate; //LEAF_clip(0.f, rate, 8.0f); any reason to clip this? |
| 674 | + |
| 675 | + p->inc = rate; |
| 633 | 676 | p->iinc = 1.f / p->inc; |
| 634 | 677 | } |
| 635 | 678 | |