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rename LEAF_JUCEPlugin to TestPlugin

Matthew Wang committed 6 years ago

Commit a11130b1 parent 5d657f015 files · +0 −0Browse files

Showing the changes to TestPlugin/Source/PluginProcessor.cpp (1 of 15 files). Show all

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1/*
2 ==============================================================================
3
4 This file was auto-generated!
5
6 It contains the basic framework code for a JUCE plugin processor.
7
8 ==============================================================================
9*/
10
11#include "PluginProcessor.h"
12#include "PluginEditor.h"
13
14#include "UIComponent.h"
15
16#include "LEAFTest.h"
17
18//==============================================================================
19OopsAudioProcessorEditor::OopsAudioProcessorEditor (OopsAudioProcessor& p)
20: AudioProcessorEditor (&p), processor (p)
21{
22 // Make sure that before the constructor has finished, you've set the
23 // editor's size to whatever you need it to be.
24 setSize (600, 400);
25
26 addAndMakeVisible(uicomponent);
27}
28
29OopsAudioProcessorEditor::~OopsAudioProcessorEditor()
30{
31}
32
33//==============================================================================
34void OopsAudioProcessorEditor::paint (Graphics& g)
35{
36 g.fillAll (Colours::white);
37}
38
39void OopsAudioProcessorEditor::resized()
40{
41 uicomponent.setBounds(getBounds());
42}
43//==============================================================================
44void OopsAudioProcessor::prepareToPlay (double sampleRate, int samplesPerBlock)
45{
46 gain = 0.0f;
47 timer = 0;
48 start = false;
49 ramp = false;
50
51 LEAFTest_init(sampleRate, samplesPerBlock);
52}
53
54
55
56//====================================BLOCK=======================================
57
58void OopsAudioProcessor::processBlock (AudioSampleBuffer& buffer, MidiBuffer& midiMessages)
59{
60 const int totalNumInputChannels = getTotalNumInputChannels();
61 const int totalNumOutputChannels = getTotalNumOutputChannels();
62
63 for (int i = totalNumInputChannels; i < totalNumOutputChannels; ++i)
64 buffer.clear (i, 0, buffer.getNumSamples());
65
66 LEAFTest_block();
67
68 MidiMessage m;
69 int time;
70
71 for (MidiBuffer::Iterator i (midiMessages); i.getNextEvent (m, time);)
72 {
73 int noteNumber = m.getNoteNumber();
74 float velocity = m.getFloatVelocity();
75
76 if (m.isNoteOn())
77 {
78 LEAFTest_noteOn(noteNumber, velocity);
79 }
80 else if (m.isNoteOff())
81 {
82 LEAFTest_noteOff(noteNumber);
83 }
84 else
85 {
86
87 }
88 }
89
90
91 const float* inPointerL = buffer.getReadPointer (0);
92 const float* inPointerR = buffer.getReadPointer (1);
93
94 float* outPointerL = buffer.getWritePointer( 0);
95 float* outPointerR = buffer.getWritePointer( 1);
96
97 for (int samp = 0; samp < buffer.getNumSamples(); ++samp)
98 {
99 outPointerL[samp] = LEAFTest_tick( (inPointerL[samp] +inPointerR[samp]) * 0.5f);
100 outPointerR[samp] = outPointerL[samp];
101 }
102}
103
104//==============================================================================
105
106OopsAudioProcessor::OopsAudioProcessor()
107#ifndef JucePlugin_PreferredChannelConfigurations
108: AudioProcessor (BusesProperties()
109 #if ! JucePlugin_IsMidiEffect
110 #if ! JucePlugin_IsSynth
111 .withInput ("Input", AudioChannelSet::stereo(), true)
112 #endif
113 .withOutput ("Output", AudioChannelSet::stereo(), true)
114 #endif
115 )
116#endif
117{
118
119}
120
121OopsAudioProcessor::~OopsAudioProcessor()
122{
123
124}
125
126//==============================================================================
127const String OopsAudioProcessor::getName() const
128{
129 return JucePlugin_Name;
130}
131
132bool OopsAudioProcessor::acceptsMidi() const
133{
134 return true;
135}
136
137bool OopsAudioProcessor::producesMidi() const
138{
139 #if JucePlugin_ProducesMidiOutput
140 return true;
141 #else
142 return false;
143 #endif
144}
145
146double OopsAudioProcessor::getTailLengthSeconds() const
147{
148 return 0.0;
149}
150
151int OopsAudioProcessor::getNumPrograms()
152{
153 return 1; // NB: some hosts don't cope very well if you tell them there are 0 programs,
154 // so this should be at least 1, even if you're not really implementing programs.
155}
156
157int OopsAudioProcessor::getCurrentProgram()
158{
159 return 0;
160}
161
162void OopsAudioProcessor::setCurrentProgram (int index)
163{
164}
165
166const String OopsAudioProcessor::getProgramName (int index)
167{
168 return String();
169}
170
171void OopsAudioProcessor::changeProgramName (int index, const String& newName)
172{
173}
174
175void OopsAudioProcessor::releaseResources()
176{
177 // When playback stops, you can use this as an opportunity to free up any
178 // spare memory, etc.
179 LEAFTest_end();
180}
181
182#ifndef JucePlugin_PreferredChannelConfigurations
183bool OopsAudioProcessor::isBusesLayoutSupported (const BusesLayout& layouts) const
184{
185 #if JucePlugin_IsMidiEffect
186 ignoreUnused (layouts);
187 return true;
188 #else
189 // This is the place where you check if the layout is supported.
190 // In this template code we only support mono or stereo.
191 if (layouts.getMainOutputChannelSet() != AudioChannelSet::mono()
192 && layouts.getMainOutputChannelSet() != AudioChannelSet::stereo())
193 return false;
194
195 // This checks if the input layout matches the output layout
196 #if ! JucePlugin_IsSynth
197 if (layouts.getMainOutputChannelSet() != layouts.getMainInputChannelSet())
198 return false;
199 #endif
200
201 return true;
202 #endif
203}
204#endif
205
206
207//==============================================================================
208bool OopsAudioProcessor::hasEditor() const
209{
210 return true; // (change this to false if you choose to not supply an editor)
211}
212
213AudioProcessorEditor* OopsAudioProcessor::createEditor()
214{
215 return new OopsAudioProcessorEditor (*this);
216}
217
218//==============================================================================
219void OopsAudioProcessor::getStateInformation (MemoryBlock& destData)
220{
221 // You should use this method to store your parameters in the memory block.
222 // You could do that either as raw data, or use the XML or ValueTree classes
223 // as intermediaries to make it easy to save and load complex data.
224}
225
226void OopsAudioProcessor::setStateInformation (const void* data, int sizeInBytes)
227{
228 // You should use this method to restore your parameters from this memory block,
229 // whose contents will have been created by the getStateInformation() call.
230}
231
232//==============================================================================
233// This creates new instances of the plugin..
234AudioProcessor* JUCE_CALLTYPE createPluginFilter()
235{
236 return new OopsAudioProcessor();
237}

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