| @@ -61,7 +61,7 @@ float tDelay_tick (tDelay* const d, float input) · 60 unmodified lines |
| 61 | | 61 | |
| 62 | int tDelay_setDelay (tDelay* const d, uint32_t delay) | 62 | int tDelay_setDelay (tDelay* const d, uint32_t delay) |
| 63 | { | 63 | { |
| 64 | d->delay = LEAF_clip(0.0f, delay, d->maxDelay); | 64 | d->delay = LEAF_clip(0.0f, delay, d->maxDelay); |
| 65 | | 65 | |
| 66 | | 66 | |
| 67 | // read chases write | 67 | // read chases write |
| @@ -161,15 +161,15 @@ float tDelayL_tick (tDelayL* const d, float input) · 93 unmodified lines |
| 161 | d->buff[d->inPoint] = input * d->gain; | 161 | d->buff[d->inPoint] = input * d->gain; |
| 162 | | 162 | |
| 163 | // Increment input pointer modulo length. | 163 | // Increment input pointer modulo length. |
| 164 | if (++(d->inPoint) == d->maxDelay ) d->inPoint = 0; | 164 | if (++(d->inPoint) == d->maxDelay ) d->inPoint = 0; |
| 165 | | 165 | |
| 166 | | 166 | |
| 167 | uint32_t idx = (uint32_t) d->outPoint; | 167 | uint32_t idx = (uint32_t) d->outPoint; |
| 168 | | 168 | |
| 169 | d->lastOut = LEAF_interpolate_hermite (d->buff[((idx - 1) + d->maxDelay) % d->maxDelay], | 169 | d->lastOut = LEAF_interpolate_hermite (d->buff[((idx - 1) + d->maxDelay) % d->maxDelay], |
| 170 | d->buff[idx], | 170 | d->buff[idx], |
| 171 | d->buff[(idx + 1) % d->maxDelay], | 171 | d->buff[(idx + 1) % d->maxDelay], |
| 172 | d->buff[(idx + 2) % d->maxDelay], | 172 | d->buff[(idx + 2) % d->maxDelay], |
| 173 | d->alpha); | 173 | d->alpha); |
| 174 | | 174 | |
| 175 | // Increment output pointer modulo length | 175 | // Increment output pointer modulo length |
| @@ -203,7 +203,7 @@ float tDelayL_tickOut (tDelayL* const d) · 27 unmodified lines |
| 203 | } | 203 | } |
| 204 | | 204 | |
| 205 | int tDelayL_setDelay (tDelayL* const d, float delay) | 205 | int tDelayL_setDelay (tDelayL* const d, float delay) |
| 206 | { | 206 | { |
| 207 | d->delay = LEAF_clip(0.0f, delay, d->maxDelay); | 207 | d->delay = LEAF_clip(0.0f, delay, d->maxDelay); |
| 208 | | 208 | |
| 209 | float outPointer = d->inPoint - d->delay; | 209 | float outPointer = d->inPoint - d->delay; |
| @@ -226,20 +226,20 @@ float tDelayL_tapOut (tDelayL* const d, float tapDelay) · 16 unmodified lines |
| 226 | float tap = (float) d->inPoint - tapDelay - 1.f; | 226 | float tap = (float) d->inPoint - tapDelay - 1.f; |
| 227 | | 227 | |
| 228 | // Check for wraparound. | 228 | // Check for wraparound. |
| 229 | while ( tap < 0.f ) tap += (float)d->maxDelay; | 229 | while ( tap < 0.f ) tap += (float)d->maxDelay; |
| 230 | | 230 | |
| 231 | float alpha = tap - (int)tap; | 231 | float alpha = tap - (int)tap; |
| 232 | float omAlpha = 1.f - alpha; | 232 | float omAlpha = 1.f - alpha; |
| 233 | | 233 | |
| 234 | int ptx = (int) tap; | 234 | int ptx = (int) tap; |
| 235 | | 235 | |
| 236 | // First 1/2 of interpolation | 236 | // First 1/2 of interpolation |
| 237 | float samp = d->buff[ptx] * omAlpha; | 237 | float samp = d->buff[ptx] * omAlpha; |
| 238 | | 238 | |
| 239 | // Second 1/2 of interpolation | 239 | // Second 1/2 of interpolation |
| 240 | if ((ptx + 1) < d->maxDelay) | 240 | if ((ptx + 1) < d->maxDelay) |
| 241 | samp += d->buff[ptx+1] * d->alpha; | 241 | samp += d->buff[ptx+1] * d->alpha; |
| 242 | else | 242 | else |
| 243 | samp += d->buff[0] * d->alpha; | 243 | samp += d->buff[0] * d->alpha; |
| 244 | | 244 | |
| 245 | return samp; | 245 | return samp; |
| @@ -345,7 +345,7 @@ float tDelayA_tick (tDelayA* const d, float input) · 99 unmodified lines |
| 345 | | 345 | |
| 346 | int tDelayA_setDelay (tDelayA* const d, float delay) | 346 | int tDelayA_setDelay (tDelayA* const d, float delay) |
| 347 | { | 347 | { |
| 348 | d->delay = LEAF_clip(0.5f, delay, d->maxDelay); | 348 | d->delay = LEAF_clip(0.5f, delay, d->maxDelay); |
| 349 | | 349 | |
| 350 | | 350 | |
| 351 | // outPoint chases inPoint | 351 | // outPoint chases inPoint |
| @@ -431,142 +431,140 @@ void tDelayA_setGain (tDelayA* const d, float gain) · 79 unmodified lines |
| 431 | float tDelayA_getGain (tDelayA* const d) | 431 | float tDelayA_getGain (tDelayA* const d) |
| 432 | { | 432 | { |
| 433 | return d->gain; | 433 | return d->gain; |
| 434 | } | 434 | } |
| 435 | | 435 | |
| 436 | // ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ TapeDelay ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ // | 436 | // ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ TapeDelay ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ // |
| 437 | void tTapeDelay_init (tTapeDelay* const d, float delay, uint32_t maxDelay) | 437 | void tTapeDelay_init (tTapeDelay* const d, float delay, uint32_t maxDelay) |
| 438 | { | 438 | { |
| 439 | d->maxDelay = maxDelay; | 439 | d->maxDelay = maxDelay; |
| 440 | | 440 | |
| 441 | d->buff = (float*) leaf_alloc(sizeof(float) * maxDelay); | 441 | d->buff = (float*) leaf_alloc(sizeof(float) * maxDelay); |
| 442 | | 442 | |
| 443 | d->gain = 1.0f; | 443 | d->gain = 1.0f; |
| 444 | | 444 | |
| 445 | d->lastIn = 0.0f; | 445 | d->lastIn = 0.0f; |
| 446 | d->lastOut = 0.0f; | 446 | d->lastOut = 0.0f; |
| 447 | | 447 | |
| 448 | d->idx = 0.0f; | 448 | d->idx = 0.0f; |
| 449 | d->inc = 1.0f; | 449 | d->inc = 1.0f; |
| 450 | d->inPoint = 0; | 450 | d->inPoint = 0; |
| 451 | | 451 | |
| 452 | tTapeDelay_setDelay(d, delay); | 452 | tTapeDelay_setDelay(d, delay); |
| 453 | } | 453 | } |
| 454 | | 454 | |
| 455 | void tTapeDelay_free(tTapeDelay* const d) | 455 | void tTapeDelay_free(tTapeDelay* const d) |
| 456 | { | 456 | { |
| 457 | leaf_free(d->buff); | 457 | leaf_free(d->buff); |
| 458 | leaf_free(d); | 458 | leaf_free(d); |
| 459 | } | 459 | } |
| 460 | | 460 | |
| 461 | int count = 0; | 461 | //#define SMOOTH_FACTOR 10.f |
| 462 | | 462 | |
| 463 | //#define SMOOTH_FACTOR 10.f | 463 | float tTapeDelay_tick (tTapeDelay* const d, float input) |
| 464 | | 464 | { |
| 465 | float tTapeDelay_tick (tTapeDelay* const d, float input) | 465 | d->buff[d->inPoint] = input * d->gain; |
| 466 | { | 466 | |
| 467 | d->buff[d->inPoint] = input * d->gain; | 467 | // Increment input pointer modulo length. |
| 468 | | 468 | if (++(d->inPoint) == d->maxDelay ) d->inPoint = 0; |
| 469 | // Increment input pointer modulo length. | 469 | |
| 470 | if (++(d->inPoint) == d->maxDelay ) d->inPoint = 0; | 470 | int idx = (int) d->idx; |
| 471 | | 471 | float alpha = d->idx - idx; |
| 472 | int idx = (int) d->idx; | 472 | |
| 473 | float alpha = d->idx - idx; | 473 | d->lastOut = LEAF_interpolate_hermite (d->buff[((idx - 1) + d->maxDelay) % d->maxDelay], |
| 474 | | 474 | d->buff[idx], |
| 475 | d->lastOut = LEAF_interpolate_hermite (d->buff[((idx - 1) + d->maxDelay) % d->maxDelay], | 475 | d->buff[(idx + 1) % d->maxDelay], |
| 476 | d->buff[idx], | 476 | d->buff[(idx + 2) % d->maxDelay], |
| 477 | d->buff[(idx + 1) % d->maxDelay], | 477 | alpha); |
| 478 | d->buff[(idx + 2) % d->maxDelay], | 478 | |
| 479 | alpha); | 479 | float diff = (d->inPoint - d->idx); |
| 480 | | 480 | while (diff < 0.f) diff += d->maxDelay; |
| 481 | float diff = (d->inPoint - d->idx); | 481 | |
| 482 | while (diff < 0.f) diff += d->maxDelay; | 482 | d->inc = 1.0f + (diff - d->delay) / d->delay; //* SMOOTH_FACTOR; |
| 483 | | 483 | |
| 484 | d->inc = 1.0f + (diff - d->delay) / d->delay; //* SMOOTH_FACTOR; | 484 | d->idx += d->inc; |
| 485 | | 485 | |
| 486 | d->idx += d->inc; | 486 | if (d->idx >= d->maxDelay) d->idx = 0.0f; |
| 487 | | 487 | |
| 488 | if (d->idx >= d->maxDelay) d->idx = 0.0f; | 488 | return d->lastOut; |
| 489 | | 489 | } |
| 490 | return d->lastOut; | 490 | |
| 491 | } | 491 | |
| 492 | | 492 | void tTapeDelay_setRate(tTapeDelay* const d, float rate) |
| 493 | | 493 | { |
| 494 | void tTapeDelay_setRate(tTapeDelay* const d, float rate) | 494 | d->inc = rate; |
| 495 | { | 495 | } |
| 496 | d->inc = rate; | 496 | |
| 497 | } | 497 | int tTapeDelay_setDelay (tTapeDelay* const d, float delay) |
| 498 | | 498 | { |
| 499 | int tTapeDelay_setDelay (tTapeDelay* const d, float delay) | 499 | d->delay = LEAF_clip(1.f, delay, d->maxDelay); |
| 500 | { | 500 | |
| 501 | d->delay = LEAF_clip(1.f, delay, d->maxDelay); | 501 | return 0; |
| 502 | | 502 | } |
| 503 | return 0; | 503 | |
| 504 | } | 504 | float tTapeDelay_tapOut (tTapeDelay* const d, float tapDelay) |
| 505 | | 505 | { |
| 506 | float tTapeDelay_tapOut (tTapeDelay* const d, float tapDelay) | 506 | float tap = (float) d->inPoint - tapDelay - 1.f; |
| 507 | { | 507 | |
| 508 | float tap = (float) d->inPoint - tapDelay - 1.f; | 508 | // Check for wraparound. |
| 509 | | 509 | while ( tap < 0.f ) tap += (float)d->maxDelay; |
| 510 | // Check for wraparound. | 510 | |
| 511 | while ( tap < 0.f ) tap += (float)d->maxDelay; | 511 | int idx = (int) tap; |
| 512 | | 512 | |
| 513 | int idx = (int) tap; | 513 | float alpha = tap - idx; |
| 514 | | 514 | |
| 515 | float alpha = tap - idx; | 515 | float samp = LEAF_interpolate_hermite (d->buff[((idx - 1) + d->maxDelay) % d->maxDelay], |
| 516 | | 516 | d->buff[idx], |
| 517 | float samp = LEAF_interpolate_hermite (d->buff[((idx - 1) + d->maxDelay) % d->maxDelay], | 517 | d->buff[(idx + 1) % d->maxDelay], |
| 518 | d->buff[idx], | 518 | d->buff[(idx + 2) % d->maxDelay], |
| 519 | d->buff[(idx + 1) % d->maxDelay], | 519 | alpha); |
| 520 | d->buff[(idx + 2) % d->maxDelay], | 520 | |
| 521 | alpha); | 521 | return samp; |
| 522 | | 522 | |
| 523 | return samp; | 523 | } |
| 524 | | 524 | |
| 525 | } | 525 | void tTapeDelay_tapIn (tTapeDelay* const d, float value, uint32_t tapDelay) |
| 526 | | 526 | { |
| 527 | void tTapeDelay_tapIn (tTapeDelay* const d, float value, uint32_t tapDelay) | 527 | int32_t tap = d->inPoint - tapDelay - 1; |
| 528 | { | 528 | |
| 529 | int32_t tap = d->inPoint - tapDelay - 1; | 529 | // Check for wraparound. |
| 530 | | 530 | while ( tap < 0 ) tap += d->maxDelay; |
| 531 | // Check for wraparound. | 531 | |
| 532 | while ( tap < 0 ) tap += d->maxDelay; | 532 | d->buff[tap] = value; |
| 533 | | 533 | } |
| 534 | d->buff[tap] = value; | 534 | |
| 535 | } | 535 | float tTapeDelay_addTo (tTapeDelay* const d, float value, uint32_t tapDelay) |
| 536 | | 536 | { |
| 537 | float tTapeDelay_addTo (tTapeDelay* const d, float value, uint32_t tapDelay) | 537 | int32_t tap = d->inPoint - tapDelay - 1; |
| 538 | { | 538 | |
| 539 | int32_t tap = d->inPoint - tapDelay - 1; | 539 | // Check for wraparound. |
| 540 | | 540 | while ( tap < 0 ) tap += d->maxDelay; |
| 541 | // Check for wraparound. | 541 | |
| 542 | while ( tap < 0 ) tap += d->maxDelay; | 542 | return (d->buff[tap] += value); |
| 543 | | 543 | } |
| 544 | return (d->buff[tap] += value); | 544 | |
| 545 | } | 545 | float tTapeDelay_getDelay (tTapeDelay *d) |
| 546 | | 546 | { |
| 547 | float tTapeDelay_getDelay (tTapeDelay *d) | 547 | return d->delay; |
| 548 | { | 548 | } |
| 549 | return d->delay; | 549 | |
| 550 | } | 550 | float tTapeDelay_getLastOut (tTapeDelay* const d) |
| 551 | | 551 | { |
| 552 | float tTapeDelay_getLastOut (tTapeDelay* const d) | 552 | return d->lastOut; |
| 553 | { | 553 | } |
| 554 | return d->lastOut; | 554 | |
| 555 | } | 555 | float tTapeDelay_getLastIn (tTapeDelay* const d) |
| 556 | | 556 | { |
| 557 | float tTapeDelay_getLastIn (tTapeDelay* const d) | 557 | return d->lastIn; |
| 558 | { | 558 | } |
| 559 | return d->lastIn; | 559 | |
| 560 | } | 560 | void tTapeDelay_setGain (tTapeDelay* const d, float gain) |
| 561 | | 561 | { |
| 562 | void tTapeDelay_setGain (tTapeDelay* const d, float gain) | 562 | if (gain < 0.0f) d->gain = 0.0f; |
| 563 | { | 563 | else d->gain = gain; |
| 564 | if (gain < 0.0f) d->gain = 0.0f; | 564 | } |
| 565 | else d->gain = gain; | 565 | |
| 566 | } | 566 | float tTapeDelay_getGain (tTapeDelay* const d) |
| 567 | | 567 | { |
| 568 | float tTapeDelay_getGain (tTapeDelay* const d) | 568 | return d->gain; |
| 569 | { | | |
| 570 | return d->gain; | | |
| 571 | } | 569 | } |
| 572 | | 570 | |