"use strict";(function main_default_js(g) {// - g is the global object.// - User callbacks called without 'this', global only if callee is non-strict.// - The names of function expressions are not required, but are used in stack// traces. We name them where useful to show up (fname:#line always shows). mp.msg = { log: mp.log };mp.msg.verbose = mp.log.bind(null, "v");var levels = ["fatal", "error", "warn", "info", "debug", "trace"];levels.forEach(function(l) { mp.msg[l] = mp.log.bind(null, l) }); // same as {} but without inherited stuff, e.g. o["toString"] doesn't exist.// used where we try to fetch items by keys which we don't absolutely trust.function new_cache() { return Object.create(null, {});} /********************************************************************** * event handlers, property observers, idle, client messages, hooks, async *********************************************************************/var ehandlers = new_cache() // items of event-name: array of {maybe cb: fn} mp.register_event = function(name, fn) { if (!ehandlers[name]) ehandlers[name] = []; ehandlers[name] = ehandlers[name].concat([{cb: fn}]); // replaces the arr return mp._request_event(name, true);} mp.unregister_event = function(fn) { for (var name in ehandlers) { ehandlers[name] = ehandlers[name].filter(function(h) { if (h.cb != fn) return true; delete h.cb; // dispatch could have a ref to h }); // replacing, not mutating the array if (!ehandlers[name].length) { delete ehandlers[name]; mp._request_event(name, false); } }} // call only pre-registered handlers, but not ones which got unregisteredfunction dispatch_event(e) { var handlers = ehandlers[e.event]; if (handlers) { for (var len = handlers.length, i = 0; i < len; i++) { var cb = handlers[i].cb; // 'handlers' won't mutate, but unregister if (cb) // could remove cb from some items cb(e); } }} // ----- idle observers -----var iobservers = [], // array of callbacks ideleted = false; mp.register_idle = function(fn) { iobservers.push(fn);} mp.unregister_idle = function(fn) { iobservers.forEach(function(f, i) { if (f == fn) delete iobservers[i]; // -> same length but [more] sparse }); ideleted = true;} function notify_idle_observers() { // forEach and filter skip deleted items and newly added items iobservers.forEach(function(f) { f() }); if (ideleted) { iobservers = iobservers.filter(function() { return true }); ideleted = false; }} // ----- property observers -----var next_oid = 1, observers = new_cache(); // items of id: fn mp.observe_property = function(name, format, fn) { var id = next_oid++; observers[id] = fn; return mp._observe_property(id, name, format || undefined); // allow null} mp.unobserve_property = function(fn) { for (var id in observers) { if (observers[id] == fn) { delete observers[id]; mp._unobserve_property(id); } }} function notify_observer(e) { var cb = observers[e.id]; if (cb) cb(e.name, e.data);} // ----- Client messages -----var messages = new_cache(); // items of name: fn // overrides name. no libmpv API to reg/unreg specific messages.mp.register_script_message = function(name, fn) { messages[name] = fn;} mp.unregister_script_message = function(name) { delete messages[name];} function dispatch_message(ev) { var cb = ev.args.length ? messages[ev.args[0]] : false; if (cb) cb.apply(null, ev.args.slice(1));} // ----- hooks -----var hooks = []; // array of callbacks, id is index+1 function run_hook(ev) { var state = 0; // 0:initial, 1:deferred, 2:continued function do_cont() { return state = 2, mp._hook_continue(ev.hook_id) } function err() { return mp.msg.error("hook already continued"), undefined } function usr_defer() { return state == 2 ? err() : (state = 1, true) } function usr_cont() { return state == 2 ? err() : do_cont() } var cb = ev.id > 0 && hooks[ev.id - 1]; if (cb) cb({ defer: usr_defer, cont: usr_cont }); return state == 0 ? do_cont() : true;} mp.add_hook = function add_hook(name, pri, fn) { hooks.push(fn); // 50 (scripting docs default priority) maps to 0 (default in C API docs) return mp._hook_add(name, pri - 50, hooks.length);} // ----- async commands -----var async_callbacks = new_cache(); // items of id: fnvar async_next_id = 1; mp.command_native_async = function command_native_async(node, cb) { var id = async_next_id++; cb = cb || function dummy() {}; if (!mp._command_native_async(id, node)) { var le = mp.last_error(); setTimeout(cb, 0, false, undefined, le); /* callback async */ mp._set_last_error(le); return undefined; } async_callbacks[id] = cb; return id;} function async_command_handler(ev) { var cb = async_callbacks[ev.id]; delete async_callbacks[ev.id]; if (ev.error) cb(false, undefined, ev.error); else cb(true, ev.result, "");} mp.abort_async_command = function abort_async_command(id) { // cb will be invoked regardless, possibly with the abort result if (async_callbacks[id]) mp._abort_async_command(id);} // osd-assvar next_assid = 1;mp.create_osd_overlay = function create_osd_overlay(format) { return { format: format || "ass-events", id: next_assid++, data: "", res_x: 0, res_y: 720, z: 0, update: function ass_update() { var cmd = {}; // shallow clone of `this', excluding methods for (var k in this) { if (typeof this[k] != "function") cmd[k] = this[k]; } cmd.name = "osd-overlay"; cmd.res_x = Math.round(this.res_x); cmd.res_y = Math.round(this.res_y); return mp.command_native(cmd); }, remove: function ass_remove() { mp.command_native({ name: "osd-overlay", id: this.id, format: "none", data: "", }); return mp.last_error() ? undefined : true; }, };} // osd-ass legacy APImp.set_osd_ass = function set_osd_ass(res_x, res_y, data) { if (!mp._legacy_overlay) mp._legacy_overlay = mp.create_osd_overlay("ass-events"); var lo = mp._legacy_overlay; if (lo.res_x == res_x && lo.res_y == res_y && lo.data == data) return true; mp._legacy_overlay.res_x = res_x; mp._legacy_overlay.res_y = res_y; mp._legacy_overlay.data = data; return mp._legacy_overlay.update();} // the following return undefined on error, null passthrough, or legacy objectmp.get_osd_size = function get_osd_size() { var d = mp.get_property_native("osd-dimensions"); return d && {width: d.w, height: d.h, aspect: d.aspect};}mp.get_osd_margins = function get_osd_margins() { var d = mp.get_property_native("osd-dimensions"); return d && {left: d.ml, right: d.mr, top: d.mt, bottom: d.mb};} /********************************************************************** * key bindings *********************************************************************/// binds: items of (binding) name which are objects of:// {cb: fn, forced: bool, maybe input: str, repeatable: bool, complex: bool}var binds = new_cache(); function dispatch_key_binding(name, state, key_name, key_text) { var cb = binds[name] ? binds[name].cb : false; if (cb) // "script-binding [<script_name>/]<name>" command was invoked cb(state, key_name, key_text);} var binds_tid = 0; // flush timer id. actual id's are always true-thymp.flush_key_bindings = function flush_key_bindings() { function prioritized_inputs(arr) { return arr.sort(function(a, b) { return a.id - b.id }) .map(function(bind) { return bind.input }); } var def = [], forced = []; for (var n in binds) if (binds[n].input) (binds[n].forced ? forced : def).push(binds[n]); // newer bindings for the same key override/hide older ones def = prioritized_inputs(def); forced = prioritized_inputs(forced); var sect = "input_" + mp.script_name; mp.commandv("define-section", sect, def.join("\n"), "default"); mp.commandv("enable-section", sect, "allow-hide-cursor+allow-vo-dragging"); sect = "input_forced_" + mp.script_name; mp.commandv("define-section", sect, forced.join("\n"), "force"); mp.commandv("enable-section", sect, "allow-hide-cursor+allow-vo-dragging"); clearTimeout(binds_tid); // cancel future flush if called directly binds_tid = 0;} function sched_bindings_flush() { if (!binds_tid) binds_tid = setTimeout(mp.flush_key_bindings, 0); // fires on idle} // name/opts maybe omitted. opts: object with optional bool members: repeatable,// complex, forced, or a string str which is evaluated as object {str: true}.var next_bid = 1;function add_binding(forced, key, name, fn, opts) { if (typeof name == "function") { // as if "name" is not part of the args opts = fn; fn = name; name = false; } var key_data = {forced: forced}; switch (typeof opts) { // merge opts into key_data case "string": key_data[opts] = true; break; case "object": for (var o in opts) key_data[o] = opts[o]; } key_data.id = next_bid++; if (!name) name = "__keybinding" + key_data.id; // new unique binding name if (key_data.complex) { mp.register_script_message(name, function msg_cb() { fn({event: "press", is_mouse: false}); }); var KEY_STATES = { u: "up", d: "down", r: "repeat", p: "press" }; key_data.cb = function key_cb(state, key_name, key_text) { fn({ event: KEY_STATES[state[0]] || "unknown", is_mouse: state[1] == "m", canceled: state[2] == "c", key_name: key_name || undefined, key_text: key_text || undefined }); } } else { mp.register_script_message(name, fn); key_data.cb = function key_cb(state) { // Emulate the semantics at input.c: mouse emits on up, kb on down. // Also, key repeat triggers the binding again. var e = state[0], emit = (state[1] == "m") ? (e == "u") : (e == "d"), canceled = state[2] == "c"; if (canceled) return; if (emit || e == "p" || e == "r" && key_data.repeatable) fn(); } } if (key) key_data.input = key + " script-binding " + mp.script_name + "/" + name; binds[name] = key_data; // used by user and/or our (key) script-binding sched_bindings_flush();} mp.add_key_binding = add_binding.bind(null, false);mp.add_forced_key_binding = add_binding.bind(null, true); mp.remove_key_binding = function(name) { mp.unregister_script_message(name); delete binds[name]; sched_bindings_flush();} /********************************************************************** Timers: compatible HTML5 WindowTimers - set/clear Timeout/Interval - Spec: https://www.w3.org/TR/html5/webappapis.html#timers - Guaranteed to callback a-sync to [re-]insertion (event-loop wise). - Guaranteed to callback by expiration order, or, if equal, by insertion order. - Not guaranteed schedule accuracy, though intervals should have good average. *********************************************************************/ // pending 'timers' ordered by expiration: latest at index 0 (top fires first).// Earlier timers are quicker to handle - just push/pop or fewer items to shift.var next_tid = 1, timers = [], // while in process_timers, just insertion-ordered (push) tset_is_push = false, // signal set_timer that we're in process_timers tcanceled = false, // or object of items timer-id: true now = mp.get_time_ms; // just an alias function insert_sorted(arr, t) { for (var i = arr.length - 1; i >= 0 && t.when >= arr[i].when; i--) arr[i + 1] = arr[i]; // move up timers which fire earlier than t arr[i + 1] = t; // i is -1 or fires later than t} // args (is "arguments"): fn_or_str [,duration [,user_arg1 [, user_arg2 ...]]]function set_timer(repeat, args) { var fos = args[0], duration = Math.max(0, (args[1] || 0)), // minimum and default are 0 t = { id: next_tid++, when: now() + duration, interval: repeat ? duration : -1, callback: (typeof fos == "function") ? fos : Function(fos), args: (args.length < 3) ? false : [].slice.call(args, 2), }; if (tset_is_push) { timers.push(t); } else { insert_sorted(timers, t); } return t.id;} g.setTimeout = function setTimeout() { return set_timer(false, arguments) };g.setInterval = function setInterval() { return set_timer(true, arguments) }; g.clearTimeout = g.clearInterval = function(id) { if (id < next_tid) { // must ignore if not active timer id. if (!tcanceled) tcanceled = {}; tcanceled[id] = true; }} // arr: ordered timers array. ret: -1: no timers, 0: due, positive: ms to waitfunction peek_wait(arr) { return arr.length ? Math.max(0, arr[arr.length - 1].when - now()) : -1;} function peek_timers_wait() { return peek_wait(timers); // must not be called while in process_timers} // Callback all due non-canceled timers which were inserted before calling us.// Returns wait in ms till the next timer (possibly 0), or -1 if nothing pends.function process_timers() { var wait = peek_wait(timers); if (wait != 0) return wait; var actives = timers; // only process those already inserted by now timers = []; // we'll handle added new timers at the end of processing. tset_is_push = true; // signal set_timer to just push-insert do { var t = actives.pop(); if (tcanceled && tcanceled[t.id]) continue; if (t.args) { t.callback.apply(null, t.args); } else { (0, t.callback)(); // faster, nicer stack trace than t.cb.call() } if (t.interval >= 0) { // allow 20 ms delay/clock-resolution/gc before we skip and reset t.when = Math.max(now() - 20, t.when + t.interval); timers.push(t); // insertion order only } } while (peek_wait(actives) == 0); // new 'timers' are insertion-ordered. remains of actives are fully ordered timers.forEach(function(t) { insert_sorted(actives, t) }); timers = actives; // now we're fully ordered again, and with all timers tset_is_push = false; if (tcanceled) { timers = timers.filter(function(t) { return !tcanceled[t.id] }); tcanceled = false; } return peek_wait(timers);} /********************************************************************** CommonJS module/require Spec: http://wiki.commonjs.org/wiki/Modules/1.1.1 - All the mandatory requirements are implemented, all the unit tests pass. - The implementation makes the following exception: - Allows the chars [~@:\\] in module id for meta-dir/builtin/dos-drive/UNC. Implementation choices beyond the specification: - A module may assign to module.exports (rather than only to exports). - A module's 'this' is the global object, also if it sets strict mode. - No 'global'/'self'. Users can do "this.global = this;" before require(..) - A module has "privacy of its top scope", runs in its own function context. - No id identity with symlinks - a valid choice which others make too. - require("X") always maps to "X.js" -> require("foo.js") is file "foo.js.js". - Global modules search paths are 'scripts/modules.js/' in mpv config dirs. - A main script could e.g. require("./abc") to load a non-global module. - Module id supports mpv path enhancements, e.g. ~/foo, ~~/bar, ~~desktop/baz *********************************************************************/ mp.module_paths = []; // global modules search pathsif (mp.script_path !== undefined) // loaded as a directory mp.module_paths.push(mp.utils.join_path(mp.script_path, "modules")); // Internal meta top-dirs. Users should not rely on these names.var MODULES_META = "~~modules", SCRIPTDIR_META = "~~scriptdir", // relative script path -> meta absolute id main_script = mp.utils.split_path(mp.script_file); // -> [ path, file ] function resolve_module_file(id) { var sep = id.indexOf("/"), base = id.substring(0, sep), rest = id.substring(sep + 1) + ".js"; if (base == SCRIPTDIR_META) return mp.utils.join_path(main_script[0], rest); if (base == MODULES_META) { for (var i = 0; i < mp.module_paths.length; i++) { try { var f = mp.utils.join_path(mp.module_paths[i], rest); mp.utils.read_file(f, 1); // throws on any error return f; } catch (e) {} } throw(Error("Cannot find module file '" + rest + "'")); } return id + ".js";}Lines 1–500 of 813. Load more
"use strict"; (function main_default_js(g) { // - g is the global object. // - User callbacks called without 'this', global only if callee is non-strict. // - The names of function expressions are not required, but are used in stack // traces. We name them where useful to show up (fname:#line always shows). mp.msg = { log: mp.log }; mp.msg.verbose = mp.log.bind(null, "v"); var levels = ["fatal", "error", "warn", "info", "debug", "trace"]; levels.forEach(function(l) { mp.msg[l] = mp.log.bind(null, l) }); // same as {} but without inherited stuff, e.g. o["toString"] doesn't exist. // used where we try to fetch items by keys which we don't absolutely trust. function new_cache() { return Object.create(null, {}); } /********************************************************************** * event handlers, property observers, idle, client messages, hooks, async *********************************************************************/ var ehandlers = new_cache() // items of event-name: array of {maybe cb: fn} mp.register_event = function(name, fn) { if (!ehandlers[name]) ehandlers[name] = []; ehandlers[name] = ehandlers[name].concat([{cb: fn}]); // replaces the arr return mp._request_event(name, true); } mp.unregister_event = function(fn) { for (var name in ehandlers) { ehandlers[name] = ehandlers[name].filter(function(h) { if (h.cb != fn) return true; delete h.cb; // dispatch could have a ref to h }); // replacing, not mutating the array if (!ehandlers[name].length) { delete ehandlers[name]; mp._request_event(name, false); } } } // call only pre-registered handlers, but not ones which got unregistered function dispatch_event(e) { var handlers = ehandlers[e.event]; if (handlers) { for (var len = handlers.length, i = 0; i < len; i++) { var cb = handlers[i].cb; // 'handlers' won't mutate, but unregister if (cb) // could remove cb from some items cb(e); } } } // ----- idle observers ----- var iobservers = [], // array of callbacks ideleted = false; mp.register_idle = function(fn) { iobservers.push(fn); } mp.unregister_idle = function(fn) { iobservers.forEach(function(f, i) { if (f == fn) delete iobservers[i]; // -> same length but [more] sparse }); ideleted = true; } function notify_idle_observers() { // forEach and filter skip deleted items and newly added items iobservers.forEach(function(f) { f() }); if (ideleted) { iobservers = iobservers.filter(function() { return true }); ideleted = false; } } // ----- property observers ----- var next_oid = 1, observers = new_cache(); // items of id: fn mp.observe_property = function(name, format, fn) { var id = next_oid++; observers[id] = fn; return mp._observe_property(id, name, format || undefined); // allow null } mp.unobserve_property = function(fn) { for (var id in observers) { if (observers[id] == fn) { delete observers[id]; mp._unobserve_property(id); } } } function notify_observer(e) { var cb = observers[e.id]; if (cb) cb(e.name, e.data); } // ----- Client messages ----- var messages = new_cache(); // items of name: fn // overrides name. no libmpv API to reg/unreg specific messages. mp.register_script_message = function(name, fn) { messages[name] = fn; } mp.unregister_script_message = function(name) { delete messages[name]; } function dispatch_message(ev) { var cb = ev.args.length ? messages[ev.args[0]] : false; if (cb) cb.apply(null, ev.args.slice(1)); } // ----- hooks ----- var hooks = []; // array of callbacks, id is index+1 function run_hook(ev) { var state = 0; // 0:initial, 1:deferred, 2:continued function do_cont() { return state = 2, mp._hook_continue(ev.hook_id) } function err() { return mp.msg.error("hook already continued"), undefined } function usr_defer() { return state == 2 ? err() : (state = 1, true) } function usr_cont() { return state == 2 ? err() : do_cont() } var cb = ev.id > 0 && hooks[ev.id - 1]; if (cb) cb({ defer: usr_defer, cont: usr_cont }); return state == 0 ? do_cont() : true; } mp.add_hook = function add_hook(name, pri, fn) { hooks.push(fn); // 50 (scripting docs default priority) maps to 0 (default in C API docs) return mp._hook_add(name, pri - 50, hooks.length); } // ----- async commands ----- var async_callbacks = new_cache(); // items of id: fn var async_next_id = 1; mp.command_native_async = function command_native_async(node, cb) { var id = async_next_id++; cb = cb || function dummy() {}; if (!mp._command_native_async(id, node)) { var le = mp.last_error(); setTimeout(cb, 0, false, undefined, le); /* callback async */ mp._set_last_error(le); return undefined; } async_callbacks[id] = cb; return id; } function async_command_handler(ev) { var cb = async_callbacks[ev.id]; delete async_callbacks[ev.id]; if (ev.error) cb(false, undefined, ev.error); else cb(true, ev.result, ""); } mp.abort_async_command = function abort_async_command(id) { // cb will be invoked regardless, possibly with the abort result if (async_callbacks[id]) mp._abort_async_command(id); } // osd-ass var next_assid = 1; mp.create_osd_overlay = function create_osd_overlay(format) { return { format: format || "ass-events", id: next_assid++, data: "", res_x: 0, res_y: 720, z: 0, update: function ass_update() { var cmd = {}; // shallow clone of `this', excluding methods for (var k in this) { if (typeof this[k] != "function") cmd[k] = this[k]; } cmd.name = "osd-overlay"; cmd.res_x = Math.round(this.res_x); cmd.res_y = Math.round(this.res_y); return mp.command_native(cmd); }, remove: function ass_remove() { mp.command_native({ name: "osd-overlay", id: this.id, format: "none", data: "", }); return mp.last_error() ? undefined : true; }, }; } // osd-ass legacy API mp.set_osd_ass = function set_osd_ass(res_x, res_y, data) { if (!mp._legacy_overlay) mp._legacy_overlay = mp.create_osd_overlay("ass-events"); var lo = mp._legacy_overlay; if (lo.res_x == res_x && lo.res_y == res_y && lo.data == data) return true; mp._legacy_overlay.res_x = res_x; mp._legacy_overlay.res_y = res_y; mp._legacy_overlay.data = data; return mp._legacy_overlay.update(); } // the following return undefined on error, null passthrough, or legacy object mp.get_osd_size = function get_osd_size() { var d = mp.get_property_native("osd-dimensions"); return d && {width: d.w, height: d.h, aspect: d.aspect}; } mp.get_osd_margins = function get_osd_margins() { var d = mp.get_property_native("osd-dimensions"); return d && {left: d.ml, right: d.mr, top: d.mt, bottom: d.mb}; } /********************************************************************** * key bindings *********************************************************************/ // binds: items of (binding) name which are objects of: // {cb: fn, forced: bool, maybe input: str, repeatable: bool, complex: bool} var binds = new_cache(); function dispatch_key_binding(name, state, key_name, key_text) { var cb = binds[name] ? binds[name].cb : false; if (cb) // "script-binding [<script_name>/]<name>" command was invoked cb(state, key_name, key_text); } var binds_tid = 0; // flush timer id. actual id's are always true-thy mp.flush_key_bindings = function flush_key_bindings() { function prioritized_inputs(arr) { return arr.sort(function(a, b) { return a.id - b.id }) .map(function(bind) { return bind.input }); } var def = [], forced = []; for (var n in binds) if (binds[n].input) (binds[n].forced ? forced : def).push(binds[n]); // newer bindings for the same key override/hide older ones def = prioritized_inputs(def); forced = prioritized_inputs(forced); var sect = "input_" + mp.script_name; mp.commandv("define-section", sect, def.join("\n"), "default"); mp.commandv("enable-section", sect, "allow-hide-cursor+allow-vo-dragging"); sect = "input_forced_" + mp.script_name; mp.commandv("define-section", sect, forced.join("\n"), "force"); mp.commandv("enable-section", sect, "allow-hide-cursor+allow-vo-dragging"); clearTimeout(binds_tid); // cancel future flush if called directly binds_tid = 0; } function sched_bindings_flush() { if (!binds_tid) binds_tid = setTimeout(mp.flush_key_bindings, 0); // fires on idle } // name/opts maybe omitted. opts: object with optional bool members: repeatable, // complex, forced, or a string str which is evaluated as object {str: true}. var next_bid = 1; function add_binding(forced, key, name, fn, opts) { if (typeof name == "function") { // as if "name" is not part of the args opts = fn; fn = name; name = false; } var key_data = {forced: forced}; switch (typeof opts) { // merge opts into key_data case "string": key_data[opts] = true; break; case "object": for (var o in opts) key_data[o] = opts[o]; } key_data.id = next_bid++; if (!name) name = "__keybinding" + key_data.id; // new unique binding name if (key_data.complex) { mp.register_script_message(name, function msg_cb() { fn({event: "press", is_mouse: false}); }); var KEY_STATES = { u: "up", d: "down", r: "repeat", p: "press" }; key_data.cb = function key_cb(state, key_name, key_text) { fn({ event: KEY_STATES[state[0]] || "unknown", is_mouse: state[1] == "m", canceled: state[2] == "c", key_name: key_name || undefined, key_text: key_text || undefined }); } } else { mp.register_script_message(name, fn); key_data.cb = function key_cb(state) { // Emulate the semantics at input.c: mouse emits on up, kb on down. // Also, key repeat triggers the binding again. var e = state[0], emit = (state[1] == "m") ? (e == "u") : (e == "d"), canceled = state[2] == "c"; if (canceled) return; if (emit || e == "p" || e == "r" && key_data.repeatable) fn(); } } if (key) key_data.input = key + " script-binding " + mp.script_name + "/" + name; binds[name] = key_data; // used by user and/or our (key) script-binding sched_bindings_flush(); } mp.add_key_binding = add_binding.bind(null, false); mp.add_forced_key_binding = add_binding.bind(null, true); mp.remove_key_binding = function(name) { mp.unregister_script_message(name); delete binds[name]; sched_bindings_flush(); } /********************************************************************** Timers: compatible HTML5 WindowTimers - set/clear Timeout/Interval - Spec: https://www.w3.org/TR/html5/webappapis.html#timers - Guaranteed to callback a-sync to [re-]insertion (event-loop wise). - Guaranteed to callback by expiration order, or, if equal, by insertion order. - Not guaranteed schedule accuracy, though intervals should have good average. *********************************************************************/ // pending 'timers' ordered by expiration: latest at index 0 (top fires first). // Earlier timers are quicker to handle - just push/pop or fewer items to shift. var next_tid = 1, timers = [], // while in process_timers, just insertion-ordered (push) tset_is_push = false, // signal set_timer that we're in process_timers tcanceled = false, // or object of items timer-id: true now = mp.get_time_ms; // just an alias function insert_sorted(arr, t) { for (var i = arr.length - 1; i >= 0 && t.when >= arr[i].when; i--) arr[i + 1] = arr[i]; // move up timers which fire earlier than t arr[i + 1] = t; // i is -1 or fires later than t } // args (is "arguments"): fn_or_str [,duration [,user_arg1 [, user_arg2 ...]]] function set_timer(repeat, args) { var fos = args[0], duration = Math.max(0, (args[1] || 0)), // minimum and default are 0 t = { id: next_tid++, when: now() + duration, interval: repeat ? duration : -1, callback: (typeof fos == "function") ? fos : Function(fos), args: (args.length < 3) ? false : [].slice.call(args, 2), }; if (tset_is_push) { timers.push(t); } else { insert_sorted(timers, t); } return t.id; } g.setTimeout = function setTimeout() { return set_timer(false, arguments) }; g.setInterval = function setInterval() { return set_timer(true, arguments) }; g.clearTimeout = g.clearInterval = function(id) { if (id < next_tid) { // must ignore if not active timer id. if (!tcanceled) tcanceled = {}; tcanceled[id] = true; } } // arr: ordered timers array. ret: -1: no timers, 0: due, positive: ms to wait function peek_wait(arr) { return arr.length ? Math.max(0, arr[arr.length - 1].when - now()) : -1; } function peek_timers_wait() { return peek_wait(timers); // must not be called while in process_timers } // Callback all due non-canceled timers which were inserted before calling us. // Returns wait in ms till the next timer (possibly 0), or -1 if nothing pends. function process_timers() { var wait = peek_wait(timers); if (wait != 0) return wait; var actives = timers; // only process those already inserted by now timers = []; // we'll handle added new timers at the end of processing. tset_is_push = true; // signal set_timer to just push-insert do { var t = actives.pop(); if (tcanceled && tcanceled[t.id]) continue; if (t.args) { t.callback.apply(null, t.args); } else { (0, t.callback)(); // faster, nicer stack trace than t.cb.call() } if (t.interval >= 0) { // allow 20 ms delay/clock-resolution/gc before we skip and reset t.when = Math.max(now() - 20, t.when + t.interval); timers.push(t); // insertion order only } } while (peek_wait(actives) == 0); // new 'timers' are insertion-ordered. remains of actives are fully ordered timers.forEach(function(t) { insert_sorted(actives, t) }); timers = actives; // now we're fully ordered again, and with all timers tset_is_push = false; if (tcanceled) { timers = timers.filter(function(t) { return !tcanceled[t.id] }); tcanceled = false; } return peek_wait(timers); } /********************************************************************** CommonJS module/require Spec: http://wiki.commonjs.org/wiki/Modules/1.1.1 - All the mandatory requirements are implemented, all the unit tests pass. - The implementation makes the following exception: - Allows the chars [~@:\\] in module id for meta-dir/builtin/dos-drive/UNC. Implementation choices beyond the specification: - A module may assign to module.exports (rather than only to exports). - A module's 'this' is the global object, also if it sets strict mode. - No 'global'/'self'. Users can do "this.global = this;" before require(..) - A module has "privacy of its top scope", runs in its own function context. - No id identity with symlinks - a valid choice which others make too. - require("X") always maps to "X.js" -> require("foo.js") is file "foo.js.js". - Global modules search paths are 'scripts/modules.js/' in mpv config dirs. - A main script could e.g. require("./abc") to load a non-global module. - Module id supports mpv path enhancements, e.g. ~/foo, ~~/bar, ~~desktop/baz *********************************************************************/ mp.module_paths = []; // global modules search paths if (mp.script_path !== undefined) // loaded as a directory mp.module_paths.push(mp.utils.join_path(mp.script_path, "modules")); // Internal meta top-dirs. Users should not rely on these names. var MODULES_META = "~~modules", SCRIPTDIR_META = "~~scriptdir", // relative script path -> meta absolute id main_script = mp.utils.split_path(mp.script_file); // -> [ path, file ] function resolve_module_file(id) { var sep = id.indexOf("/"), base = id.substring(0, sep), rest = id.substring(sep + 1) + ".js"; if (base == SCRIPTDIR_META) return mp.utils.join_path(main_script[0], rest); if (base == MODULES_META) { for (var i = 0; i < mp.module_paths.length; i++) { try { var f = mp.utils.join_path(mp.module_paths[i], rest); mp.utils.read_file(f, 1); // throws on any error return f; } catch (e) {} } throw(Error("Cannot find module file '" + rest + "'")); } return id + ".js"; }