Apparently people are running into the current limit. 64 ought to be enough for everybody.
Unified · Split
| @@ -22,7 +22,7 @@ · 21 unmodified lines | |||
| 22 | #include "utils.h" | 22 | #include "utils.h" |
| 23 | 23 | ||
| 24 | #define SHADER_API 1 | 24 | #define SHADER_API 1 |
| 25 | #define SHADER_MAX_HOOKS 16 | 25 | #define SHADER_MAX_HOOKS 64 |
| 26 | #define SHADER_MAX_BINDS 6 | 26 | #define SHADER_MAX_BINDS 6 |
| 27 | #define MAX_SZEXP_SIZE 32 | 27 | #define MAX_SZEXP_SIZE 32 |
| 28 | 28 | ||