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vo_opengl: bump up SHADER_MAX_HOOKS

Apparently people are running into the current limit. 64 ought to be enough for everybody.

Niklas Haas committed 9 years ago

Commit 3fb63801 parent bbe8bb01 file · +1 −1Browse files

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video/out/opengl/user_shaders.h+1−1
@@ -22,7 +22,7 @@ · 21 unmodified lines
22#include "utils.h"22#include "utils.h"
23 23
24#define SHADER_API 124#define SHADER_API 1
25#define SHADER_MAX_HOOKS 1625#define SHADER_MAX_HOOKS 64
26#define SHADER_MAX_BINDS 626#define SHADER_MAX_BINDS 6
27#define MAX_SZEXP_SIZE 3227#define MAX_SZEXP_SIZE 32
28 28

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