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console.lua: don't clear not ours osd messages

Note that this still is not perfect, because if osd message is changed, console cannot know about it and would still clear it, but this change make it at least not do it to every message even if console is not used.

Kacper Michajłow committed 2 years ago

Commit c3404fd1 parent 68801781 file · +3 −1Browse files

Showing the changes to player/lua/console.lua (1 of 1 file). Show all

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player/lua/console.lua+3−1
@@ -414,7 +414,9 @@ end · 413 unmodified lines
414414 local function print_to_terminal()
415415 -- Clear the log after closing the console.
416416 if not repl_active then
417− mp.osd_message('')
417+ if osd_msg_active then
418+ mp.osd_message('')
419+ end
418420 osd_msg_active = false
419421 return
420422 end

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