Code

History

Commits on f8db474090a487794de8a98486d4f089ffb1f9b4 to player/lua.c35+
  1. lua: remove unused #define mp_lua_lenGuido Cella committed 2 years ago69ced64
  2. player/lua: restore original lua allocator before closeKacper Michajłow committed 2 years ago4969d6e
  3. select.lua: add this scriptGuido Cella committed 2 years ago61f72bd
  4. scripting: add mp.input.select()Guido Cella committed 2 years ago2354d87
  5. osdep/dirent: add implementation for Windows SDK buildKacper Michajłow committed 2 years agob647201
  6. various: move strings.h inclusion to common.hKacper Michajłow committed 2 years agofffe723
  7. various: move unistd.h inclusion to common.hKacper Michajłow committed 2 years ago18ef834
  8. player/lua: fix trailing whitespace for mp.log outputnanahi committed 2 years agof167d18
  9. scripting: add mp.inputGuido Cella committed 2 years ago871f7a1
  10. lua: don't return a second value from successful format_jsonGuido Cella committed 2 years ago702b3eb
  11. scripting: rename backend names for concise namingKacper Michajłow committed 3 years ago6bb3e05
  12. player/lua: use mp_msg_find_level in check_loglevelKacper Michajłow committed 3 years ago2f91e14
  13. build: remove outdated generated directoryDudemanguy committed 3 years ago0bed2a2
  14. json: unify json_parse depth to MAX_JSON_DEPTH=50cvzi committed 3 years agof5eb7ea
  15. various: fix various typos in the code baseAlexander Seiler committed 3 years agobdf7b5c
  16. lua: add mp.del_property()rcombs committed 3 years ago51c6784
  17. lua: avoid rare memory leak in mp.join_pathGuido Cella committed 4 years agoe686297
  18. various: fix typosCœur committed 4 years agobb5b4b1
  19. lua: use correct chunkname when loading script filessfan5 committed 4 years ago84821db
  20. lua: remove mp.suspend, resume and resume_allsfan5 committed 4 years agodfcd561
  21. lua: makenode: prevent lua stack corruptionAvi Halachmi (:avih) committed 5 years ago32e851d
  22. lua: autofree infrastructure: x2 fasterAvi Halachmi (:avih) committed 6 years ago2249f3f
  23. scripting (lua/js): utils.getpid: make wrapper of pid propertyAvi Halachmi (:avih) committed 5 years ago02fbdf8
  24. lua/js: mp.get_mouse_pos: use the mouse-pos propertyAvi Halachmi (:avih) committed 5 years ago0d5055f
  25. win32: scripting utils.get_env_list(): use UTF-8Avi Halachmi (:avih) committed 6 years ago557e9d9
  26. lua: pass strings with embedded zeros as byte arrayswm4 committed 6 years ago7f67c52
  27. auto_profiles: add this scriptwm4 committed 6 years ago13d354e
  28. lua: change mp.get_env_list() to utils.get_env_list()Avi Halachmi (:avih) committed 6 years ago9301cb7
  29. lua: add mp.get_env_list() functionwm4 committed 6 years ago0e7f53a
  30. build: fix another breakagewm4 committed 6 years agoa1adafe
  31. build: change filenames of generated fileswm4 committed 7 years ago07b0c18
  32. lua: do not use Lua filesystem functions for loading scriptswm4 committed 6 years agoa7d11b2
  33. lua: wrap existing allocator instead of reimplementing itNiklas Haas committed 6 years agoa67bda2
  34. lua: disable memory accounting for luajitNiklas Haas committed 6 years ago1e78025
  35. stats: some more performance graphswm4 committed 6 years agofd3caa2

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