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| 1 | +/* | |
| 2 | + * This file is part of MXE. See LICENSE.md for licensing information. | |
| 3 | + */ | |
| 4 | + | |
| 5 | + | |
| 6 | +// Taken from: http://zguide.zeromq.org/cpp:hwserver | |
| 7 | +// Hello World server in C++ | |
| 8 | +// Binds REP socket to tcp://*:5555 | |
| 9 | +// Expects "Hello" from client, replies with "World" | |
| 10 | +// | |
| 11 | +#include <zmq.hpp> | |
| 12 | +#include <string> | |
| 13 | +#include <iostream> | |
| 14 | +#ifndef _WIN32 | |
| 15 | +#include <unistd.h> | |
| 16 | +#else | |
| 17 | +#include <windows.h> | |
| 18 | + | |
| 19 | +#define sleep(n) Sleep(n) | |
| 20 | +#endif | |
| 21 | + | |
| 22 | +int main () { | |
| 23 | + // Prepare our context and socket | |
| 24 | + zmq::context_t context (1); | |
| 25 | + zmq::socket_t socket (context, ZMQ_REP); | |
| 26 | + socket.bind ("tcp://*:5555"); | |
| 27 | + | |
| 28 | + while (true) { | |
| 29 | + zmq::message_t request; | |
| 30 | + | |
| 31 | + // Wait for next request from client | |
| 32 | + socket.recv (&request); | |
| 33 | + std::cout << "Received Hello" << std::endl; | |
| 34 | + | |
| 35 | + // Do some 'work' | |
| 36 | + sleep(1); | |
| 37 | + | |
| 38 | + // Send reply back to client | |
| 39 | + zmq::message_t reply (5); | |
| 40 | + memcpy (reply.data (), "World", 5); | |
| 41 | + socket.send (reply); | |
| 42 | + } | |
| 43 | + return 0; | |
| 44 | +} | |