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add complexity calculation parameter for screen content

unknown committed 12 years ago

Commit 2af70241 parent 747e88a1 file · +16 −0Browse files

Showing the changes to codec/processing/interface (1 of 1 file). Show all

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codec/processing/interface/IWelsVP.h+16−0
@@ -206,6 +206,13 @@ typedef enum { · 205 unmodified lines
206 GOM_VAR = -2206 GOM_VAR = -2
207} EComplexityAnalysisMode;207} EComplexityAnalysisMode;
208 208
209typedef struct
210{
211 int iScrollMvX;
212 int iScrollMvY;
213 bool bScrollDetectFlag; // 0:false ; 1:ltr; 2: scene change
214} SScrollDetectionResult;
215
209typedef struct {216typedef struct {
210 int iComplexityAnalysisMode;217 int iComplexityAnalysisMode;
211 int iCalcBgd;218 int iCalcBgd;
@@ -218,6 +225,15 @@ typedef struct { · 6 unmodified lines
218 SVAACalcResult* pCalcResult;225 SVAACalcResult* pCalcResult;
219} SComplexityAnalysisParam;226} SComplexityAnalysisParam;
220 227
228typedef struct
229{
230 int iMbRowInGom;
231 int *pGomComplexity;
232 int iGomNumInFrame;
233 int iFrameComplexity;
234 int iIdrFlag;
235 SScrollDetectionResult sScrollResult;
236} SComplexityAnalysisScreenParam;
221/////////////////////////////////////////////////////////////////////////////////////////////237/////////////////////////////////////////////////////////////////////////////////////////////
222 238
223typedef struct {239typedef struct {

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