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add complexity calculation parameter for screen content

unknown committed 12 years ago

Commit 2af70241 parent 747e88a1 file · +16 −0Browse files

Showing the changes to codec/processing/interface (1 of 1 file). Show all

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codec/processing/interface/IWelsVP.h+16−0
@@ -206,6 +206,13 @@ typedef enum { · 205 unmodified lines
206206 GOM_VAR = -2
207207 } EComplexityAnalysisMode;
208208
209+typedef struct
210+{
211+ int iScrollMvX;
212+ int iScrollMvY;
213+ bool bScrollDetectFlag; // 0:false ; 1:ltr; 2: scene change
214+} SScrollDetectionResult;
215+
209216 typedef struct {
210217 int iComplexityAnalysisMode;
211218 int iCalcBgd;
@@ -218,6 +225,15 @@ typedef struct { · 6 unmodified lines
218225 SVAACalcResult* pCalcResult;
219226 } SComplexityAnalysisParam;
220227
228+typedef struct
229+{
230+ int iMbRowInGom;
231+ int *pGomComplexity;
232+ int iGomNumInFrame;
233+ int iFrameComplexity;
234+ int iIdrFlag;
235+ SScrollDetectionResult sScrollResult;
236+} SComplexityAnalysisScreenParam;
221237 /////////////////////////////////////////////////////////////////////////////////////////////
222238
223239 typedef struct {

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