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Use bool instead of bool_t

bool is one of the built in, standard types in C++, there's no need for a typedef for it.

Martin Storsjö committed 12 years ago

Commit 2b77fe71 parent 17d7b5d82 files · +468 −471Browse files

Showing the changes to codec/processing/src/backgrounddetection/BackgroundDetection.cpp (1 of 82 files). Show all

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codec/processing/src/backgrounddetection/BackgroundDetection.cpp+2−2
@@ -201,7 +201,7 @@ inline int32_t CBackgroundDetection::CalculateAsdChromaEdge (uint8_t* pOriRef, u · 200 unmodified lines
201201 return WELS_ABS (ASD);
202202 }
203203
204−inline bool_t CBackgroundDetection::ForegroundDilation23Luma (SBackgroundOU* pBackgroundOU,
204+inline bool CBackgroundDetection::ForegroundDilation23Luma (SBackgroundOU* pBackgroundOU,
205205 SBackgroundOU* pOUNeighbours[]) {
206206 SBackgroundOU* pOU_L = pOUNeighbours[0];
207207 SBackgroundOU* pOU_R = pOUNeighbours[1];
@@ -234,7 +234,7 @@ inline bool_t CBackgroundDetection::ForegroundDilation23Luma (SBackgroundOU* pBa · 26 unmodified lines
234234 return 0;
235235 }
236236
237−inline bool_t CBackgroundDetection::ForegroundDilation23Chroma (int8_t iNeighbourForegroundFlags,
237+inline bool CBackgroundDetection::ForegroundDilation23Chroma (int8_t iNeighbourForegroundFlags,
238238 int32_t iStartSamplePos, int32_t iPicStrideUV, vBGDParam* pBgdParam) {
239239 static const int8_t kaOUPos[4] = {OU_LEFT, OU_RIGHT, OU_TOP, OU_BOTTOM};
240240 int32_t aEdgeOffset[4] = {0, BGD_OU_SIZE_UV - 1, 0, iPicStrideUV* (BGD_OU_SIZE_UV - 1)};

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