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1, update the max-nal-size setting in UT and param check since we are using a larger input check 2, fix potential overflow (will change bs but little impact on bs)

Sijia Chen committed 11 years ago

Commit 431bcee1 parent 7d055ca10 files · +7711 −7708Browse files

Showing the changes to codec/processing/interface (1 of 10 files). Show all

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codec/processing/interface/IWelsVP.h+3−3
@@ -163,7 +163,7 @@ typedef struct { · 162 unmodified lines
163typedef struct {163typedef struct {
164 ESceneChangeIdc eSceneChangeIdc; // SIMILAR_SCENE, MEDIUM_CHANGED_SCENE, LARGE_CHANGED_SCENE164 ESceneChangeIdc eSceneChangeIdc; // SIMILAR_SCENE, MEDIUM_CHANGED_SCENE, LARGE_CHANGED_SCENE
165 int iMotionBlockNum; // Number of motion blocks165 int iMotionBlockNum; // Number of motion blocks
166 int iFrameComplexity; // frame complexity166 long long iFrameComplexity; // frame complexity
167 unsigned char* pStaticBlockIdc; // static block idc167 unsigned char* pStaticBlockIdc; // static block idc
168 SScrollDetectionParam sScrollResult; //results from scroll detection168 SScrollDetectionParam sScrollResult; //results from scroll detection
169} SSceneChangeResult;169} SSceneChangeResult;
@@ -222,7 +222,7 @@ typedef struct { · 52 unmodified lines
222 int iComplexityAnalysisMode;222 int iComplexityAnalysisMode;
223 int iCalcBgd;223 int iCalcBgd;
224 int iMbNumInGom;224 int iMbNumInGom;
225 int iFrameComplexity;225 long long iFrameComplexity;
226 int* pGomComplexity;226 int* pGomComplexity;
227 int* pGomForegroundBlockNum;227 int* pGomForegroundBlockNum;
228 signed char* pBackgroundMbFlag;228 signed char* pBackgroundMbFlag;
@@ -234,7 +234,7 @@ typedef struct { · 5 unmodified lines
234 int iMbRowInGom;234 int iMbRowInGom;
235 int* pGomComplexity;235 int* pGomComplexity;
236 int iGomNumInFrame;236 int iGomNumInFrame;
237 int iFrameComplexity;237 long long iFrameComplexity; //255*255(MaxMbSAD)*36864(MaxFS) make the highest bit of 32-bit integer 1
238 int iIdrFlag;238 int iIdrFlag;
239 SScrollDetectionParam sScrollResult;239 SScrollDetectionParam sScrollResult;
240} SComplexityAnalysisScreenParam;240} SComplexityAnalysisScreenParam;

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