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Rename a function to avoid conflicts between almost duplicate neon functions

There's a different version of the same function in the encoder, but they're not identical - the encoder version has got stricter alignment requirements. If someone can confirm that it is ok to use the function from the encoder, pixel_sad_neon.S in processing could be deleted, and the encoder version moved to codec/common instead.

Martin Storsjö committed 12 years ago

Commit 8ba79261 parent 4e4bfcc3 files · +3 −3Browse files

Showing the changes to codec/processing/src/scenechangedetection/SceneChangeDetection.cpp (1 of 3 files). Show all

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codec/processing/src/scenechangedetection/SceneChangeDetection.cpp+1−1
@@ -133,7 +133,7 @@ void CSceneChangeDetection::InitSadFuncs (SadFuncPtr& pfSad, int32_t iCpuFlag) · 132 unmodified lines
133 133
134#ifdef HAVE_NEON134#ifdef HAVE_NEON
135 if (iCpuFlag & WELS_CPU_NEON) {135 if (iCpuFlag & WELS_CPU_NEON) {
136 pfSad = WelsSampleSad8x8_neon;136 pfSad = WelsProcessingSampleSad8x8_neon;
137 }137 }
138#endif138#endif
139}139}

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