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Fix a typo in a directory name

Martin Storsjö committed 12 years ago

Commit b2178aa1 parent 9b70a6d5 files · +4 −4Browse files

Showing the changes to codec/processing/src/backgrounddetection/BackgroundDetection.cpp (1 of 5 files). Show all

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codec/processing/src/backgrounddetection/BackgroundDetection.cpp+388−0
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1+/*!
2+ * \copy
3+ * Copyright (c) 2013, Cisco Systems
4+ * All rights reserved.
5+ *
6+ * Redistribution and use in source and binary forms, with or without
7+ * modification, are permitted provided that the following conditions
8+ * are met:
9+ *
10+ * * Redistributions of source code must retain the above copyright
11+ * notice, this list of conditions and the following disclaimer.
12+ *
13+ * * Redistributions in binary form must reproduce the above copyright
14+ * notice, this list of conditions and the following disclaimer in
15+ * the documentation and/or other materials provided with the
16+ * distribution.
17+ *
18+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
21+ * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
22+ * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
23+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
24+ * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
25+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
26+ * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
28+ * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
29+ * POSSIBILITY OF SUCH DAMAGE.
30+ *
31+ */
32+
33+#include "BackgroundDetection.h"
34+
35+WELSVP_NAMESPACE_BEGIN
36+
37+#define LOG2_BGD_OU_SIZE (4)
38+#define LOG2_BGD_OU_SIZE_UV (LOG2_BGD_OU_SIZE-1)
39+#define BGD_OU_SIZE (1<<LOG2_BGD_OU_SIZE)
40+#define BGD_OU_SIZE_UV (BGD_OU_SIZE>>1)
41+#define BGD_THD_SAD (2*BGD_OU_SIZE*BGD_OU_SIZE)
42+#define BGD_THD_ASD_UV (4*BGD_OU_SIZE_UV)
43+#define LOG2_MB_SIZE (4)
44+#define OU_SIZE_IN_MB (BGD_OU_SIZE >> 4)
45+#define Q_FACTOR (8)
46+#define BGD_DELTA_QP_THD (3)
47+
48+#define OU_LEFT (0x01)
49+#define OU_RIGHT (0x02)
50+#define OU_TOP (0x04)
51+#define OU_BOTTOM (0x08)
52+
53+CBackgroundDetection::CBackgroundDetection (int32_t iCpuFlag) {
54+ m_eMethod = METHOD_BACKGROUND_DETECTION;
55+ WelsMemset (&m_BgdParam, 0, sizeof (m_BgdParam));
56+ m_iLargestFrameSize = 0;
57+}
58+
59+CBackgroundDetection::~CBackgroundDetection() {
60+ FreeOUArrayMemory();
61+}
62+
63+EResult CBackgroundDetection::Process (int32_t iType, SPixMap* pSrcPixMap, SPixMap* pRefPixMap) {
64+ EResult eReturn = RET_INVALIDPARAM;
65+
66+ if (pSrcPixMap == NULL || pRefPixMap == NULL)
67+ return eReturn;
68+
69+ m_BgdParam.pCur[0] = (uint8_t*)pSrcPixMap->pPixel[0];
70+ m_BgdParam.pCur[1] = (uint8_t*)pSrcPixMap->pPixel[1];
71+ m_BgdParam.pCur[2] = (uint8_t*)pSrcPixMap->pPixel[2];
72+ m_BgdParam.pRef[0] = (uint8_t*)pRefPixMap->pPixel[0];
73+ m_BgdParam.pRef[1] = (uint8_t*)pRefPixMap->pPixel[1];
74+ m_BgdParam.pRef[2] = (uint8_t*)pRefPixMap->pPixel[2];
75+ m_BgdParam.iBgdWidth = pSrcPixMap->sRect.iRectWidth;
76+ m_BgdParam.iBgdHeight = pSrcPixMap->sRect.iRectHeight;
77+ m_BgdParam.iStride[0] = pSrcPixMap->iStride[0];
78+ m_BgdParam.iStride[1] = pSrcPixMap->iStride[1];
79+ m_BgdParam.iStride[2] = pSrcPixMap->iStride[2];
80+
81+ int32_t iCurFrameSize = m_BgdParam.iBgdWidth * m_BgdParam.iBgdHeight;
82+ if (m_BgdParam.pOU_array == NULL || iCurFrameSize > m_iLargestFrameSize) {
83+ FreeOUArrayMemory();
84+ m_BgdParam.pOU_array = AllocateOUArrayMemory (m_BgdParam.iBgdWidth, m_BgdParam.iBgdHeight);
85+ m_iLargestFrameSize = iCurFrameSize;
86+ }
87+
88+ if (m_BgdParam.pOU_array == NULL)
89+ return eReturn;
90+
91+ BackgroundDetection (&m_BgdParam);
92+
93+ return RET_SUCCESS;
94+}
95+
96+EResult CBackgroundDetection::Set (int32_t iType, void* pParam) {
97+ if (pParam == NULL) {
98+ return RET_INVALIDPARAM;
99+ }
100+
101+ SBGDInterface* pInterface = (SBGDInterface*)pParam;
102+
103+ m_BgdParam.pBackgroundMbFlag = (int8_t*)pInterface->pBackgroundMbFlag;
104+ m_BgdParam.pCalcRes = pInterface->pCalcRes;
105+
106+ return RET_SUCCESS;
107+}
108+
109+inline SBackgroundOU* CBackgroundDetection::AllocateOUArrayMemory (int32_t iWidth, int32_t iHeight) {
110+ int32_t iMaxOUWidth = (BGD_OU_SIZE - 1 + iWidth) >> LOG2_BGD_OU_SIZE;
111+ int32_t iMaxOUHeight = (BGD_OU_SIZE - 1 + iHeight) >> LOG2_BGD_OU_SIZE;
112+ return (SBackgroundOU*)WelsMalloc (iMaxOUWidth * iMaxOUHeight * sizeof (SBackgroundOU));
113+}
114+
115+inline void CBackgroundDetection::FreeOUArrayMemory() {
116+ _SafeFree (m_BgdParam.pOU_array);
117+}
118+
119+void CBackgroundDetection::GetOUParameters (SVAACalcResult* sVaaCalcInfo, int32_t iMbIndex, int32_t iMbWidth,
120+ SBackgroundOU* pBgdOU) {
121+ int32_t iSubSD[4];
122+ uint8_t iSubMAD[4];
123+ int32_t iSubSAD[4];
124+
125+ uint8_t (*pMad8x8)[4];
126+ int32_t (*pSad8x8)[4];
127+ int32_t (*pSd8x8)[4];
128+
129+ pSad8x8 = sVaaCalcInfo->pSad8x8;
130+ pMad8x8 = sVaaCalcInfo->pMad8x8;
131+ pSd8x8 = sVaaCalcInfo->pSumOfDiff8x8;
132+
133+ iSubSAD[0] = pSad8x8[iMbIndex][0];
134+ iSubSAD[1] = pSad8x8[iMbIndex][1];
135+ iSubSAD[2] = pSad8x8[iMbIndex][2];
136+ iSubSAD[3] = pSad8x8[iMbIndex][3];
137+
138+ iSubSD[0] = pSd8x8[iMbIndex][0];
139+ iSubSD[1] = pSd8x8[iMbIndex][1];
140+ iSubSD[2] = pSd8x8[iMbIndex][2];
141+ iSubSD[3] = pSd8x8[iMbIndex][3];
142+
143+ iSubMAD[0] = pMad8x8[iMbIndex][0];
144+ iSubMAD[1] = pMad8x8[iMbIndex][1];
145+ iSubMAD[2] = pMad8x8[iMbIndex][2];
146+ iSubMAD[3] = pMad8x8[iMbIndex][3];
147+
148+ pBgdOU->iSD = iSubSD[0] + iSubSD[1] + iSubSD[2] + iSubSD[3];
149+ pBgdOU->iSAD = iSubSAD[0] + iSubSAD[1] + iSubSAD[2] + iSubSAD[3];
150+ pBgdOU->iSD = WELS_ABS (pBgdOU->iSD);
151+
152+ // get the max absolute difference (MAD) of OU and min value of the MAD of sub-blocks of OU
153+ pBgdOU->iMAD = WELS_MAX (WELS_MAX (iSubMAD[0], iSubMAD[1]), WELS_MAX (iSubMAD[2], iSubMAD[3]));
154+ pBgdOU->iMinSubMad = WELS_MIN (WELS_MIN (iSubMAD[0], iSubMAD[1]), WELS_MIN (iSubMAD[2], iSubMAD[3]));
155+
156+ // get difference between the max and min SD of the SDs of sub-blocks of OU
157+ pBgdOU->iMaxDiffSubSd = WELS_MAX (WELS_MAX (iSubSD[0], iSubSD[1]), WELS_MAX (iSubSD[2], iSubSD[3])) -
158+ WELS_MIN (WELS_MIN (iSubSD[0], iSubSD[1]), WELS_MIN (iSubSD[2], iSubSD[3]));
159+}
160+
161+void CBackgroundDetection::ForegroundBackgroundDivision (vBGDParam* pBgdParam) {
162+ int32_t iPicWidthInOU = pBgdParam->iBgdWidth >> LOG2_BGD_OU_SIZE;
163+ int32_t iPicHeightInOU = pBgdParam->iBgdHeight >> LOG2_BGD_OU_SIZE;
164+ int32_t iPicWidthInMb = (15 + pBgdParam->iBgdWidth) >> 4;
165+
166+ SBackgroundOU* pBackgroundOU = pBgdParam->pOU_array;
167+
168+ for (int32_t j = 0; j < iPicHeightInOU; j ++) {
169+ for (int32_t i = 0; i < iPicWidthInOU; i++) {
170+ GetOUParameters (pBgdParam->pCalcRes, (j * iPicWidthInMb + i) << (LOG2_BGD_OU_SIZE - LOG2_MB_SIZE), iPicWidthInMb,
171+ pBackgroundOU);
172+
173+ pBackgroundOU->iBackgroundFlag = 0;
174+ if (pBackgroundOU->iMAD > 63) {
175+ pBackgroundOU++;
176+ continue;
177+ }
178+ if ((pBackgroundOU->iMaxDiffSubSd <= pBackgroundOU->iSAD >> 3
179+ || pBackgroundOU->iMaxDiffSubSd <= (BGD_OU_SIZE * Q_FACTOR))
180+ && pBackgroundOU->iSAD < (BGD_THD_SAD << 1)) { //BGD_OU_SIZE*BGD_OU_SIZE>>2
181+ if (pBackgroundOU->iSAD <= BGD_OU_SIZE * Q_FACTOR) {
182+ pBackgroundOU->iBackgroundFlag = 1;
183+ } else {
184+ pBackgroundOU->iBackgroundFlag = pBackgroundOU->iSAD < BGD_THD_SAD ?
185+ (pBackgroundOU->iSD < (pBackgroundOU->iSAD * 3) >> 2) :
186+ (pBackgroundOU->iSD << 1 < pBackgroundOU->iSAD);
187+ }
188+ }
189+ pBackgroundOU++;
190+ }
191+ }
192+}
193+inline int32_t CBackgroundDetection::CalculateAsdChromaEdge (uint8_t* pOriRef, uint8_t* pOriCur, int32_t iStride) {
194+ int32_t ASD = 0;
195+ int32_t idx;
196+ for (idx = 0; idx < BGD_OU_SIZE_UV; idx++) {
197+ ASD += *pOriCur - *pOriRef;
198+ pOriRef += iStride;
199+ pOriCur += iStride;
200+ }
201+ return WELS_ABS (ASD);
202+}
203+
204+inline bool_t CBackgroundDetection::ForegroundDilation23Luma (SBackgroundOU* pBackgroundOU,
205+ SBackgroundOU* pOUNeighbours[]) {
206+ SBackgroundOU* pOU_L = pOUNeighbours[0];
207+ SBackgroundOU* pOU_R = pOUNeighbours[1];
208+ SBackgroundOU* pOU_U = pOUNeighbours[2];
209+ SBackgroundOU* pOU_D = pOUNeighbours[3];
210+
211+ if (pBackgroundOU->iMAD > pBackgroundOU->iMinSubMad << 1) {
212+ int32_t iMaxNbrForegroundMad;
213+ int32_t iMaxNbrBackgroundMad;
214+ int32_t aBackgroundMad[4];
215+ int32_t aForegroundMad[4];
216+
217+ aForegroundMad[0] = (pOU_L->iBackgroundFlag - 1) & pOU_L->iMAD;
218+ aForegroundMad[1] = (pOU_R->iBackgroundFlag - 1) & pOU_R->iMAD;
219+ aForegroundMad[2] = (pOU_U->iBackgroundFlag - 1) & pOU_U->iMAD;
220+ aForegroundMad[3] = (pOU_D->iBackgroundFlag - 1) & pOU_D->iMAD;
221+ iMaxNbrForegroundMad = WELS_MAX (WELS_MAX (aForegroundMad[0], aForegroundMad[1]), WELS_MAX (aForegroundMad[2],
222+ aForegroundMad[3]));
223+
224+ aBackgroundMad[0] = ((!pOU_L->iBackgroundFlag) - 1) & pOU_L->iMAD;
225+ aBackgroundMad[1] = ((!pOU_R->iBackgroundFlag) - 1) & pOU_R->iMAD;
226+ aBackgroundMad[2] = ((!pOU_U->iBackgroundFlag) - 1) & pOU_U->iMAD;
227+ aBackgroundMad[3] = ((!pOU_D->iBackgroundFlag) - 1) & pOU_D->iMAD;
228+ iMaxNbrBackgroundMad = WELS_MAX (WELS_MAX (aBackgroundMad[0], aBackgroundMad[1]), WELS_MAX (aBackgroundMad[2],
229+ aBackgroundMad[3]));
230+
231+ return ((iMaxNbrForegroundMad > pBackgroundOU->iMinSubMad << 2) || (pBackgroundOU->iMAD > iMaxNbrBackgroundMad << 1
232+ && pBackgroundOU->iMAD <= (iMaxNbrForegroundMad * 3) >> 1));
233+ }
234+ return 0;
235+}
236+
237+inline bool_t CBackgroundDetection::ForegroundDilation23Chroma (int8_t iNeighbourForegroundFlags,
238+ int32_t iStartSamplePos, int32_t iPicStrideUV, vBGDParam* pBgdParam) {
239+ static const int8_t kaOUPos[4] = {OU_LEFT, OU_RIGHT, OU_TOP, OU_BOTTOM};
240+ int32_t aEdgeOffset[4] = {0, BGD_OU_SIZE_UV - 1, 0, iPicStrideUV* (BGD_OU_SIZE_UV - 1)};
241+ int32_t iStride[4] = {iPicStrideUV, iPicStrideUV, 1, 1};
242+
243+ // V component first, high probability because V stands for red color and human skin colors have more weight on this component
244+ for (int32_t i = 0; i < 4; i++) {
245+ if (iNeighbourForegroundFlags & kaOUPos[i]) {
246+ uint8_t* pRefC = pBgdParam->pRef[2] + iStartSamplePos + aEdgeOffset[i];
247+ uint8_t* pCurC = pBgdParam->pCur[2] + iStartSamplePos + aEdgeOffset[i];
248+ if (CalculateAsdChromaEdge (pRefC, pCurC, iStride[i]) > BGD_THD_ASD_UV) {
249+ return 1;
250+ }
251+ }
252+ }
253+ // U component, which stands for blue color, low probability
254+ for (int32_t i = 0; i < 4; i++) {
255+ if (iNeighbourForegroundFlags & kaOUPos[i]) {
256+ uint8_t* pRefC = pBgdParam->pRef[1] + iStartSamplePos + aEdgeOffset[i];
257+ uint8_t* pCurC = pBgdParam->pCur[1] + iStartSamplePos + aEdgeOffset[i];
258+ if (CalculateAsdChromaEdge (pRefC, pCurC, iStride[i]) > BGD_THD_ASD_UV) {
259+ return 1;
260+ }
261+ }
262+ }
263+
264+ return 0;
265+}
266+
267+inline void CBackgroundDetection::ForegroundDilation (SBackgroundOU* pBackgroundOU, SBackgroundOU* pOUNeighbours[],
268+ vBGDParam* pBgdParam, int32_t iChromaSampleStartPos) {
269+ int32_t iPicStrideUV = pBgdParam->iStride[1];
270+ int32_t iSumNeighBackgroundFlags = pOUNeighbours[0]->iBackgroundFlag + pOUNeighbours[1]->iBackgroundFlag +
271+ pOUNeighbours[2]->iBackgroundFlag + pOUNeighbours[3]->iBackgroundFlag;
272+
273+ if (pBackgroundOU->iSAD > BGD_OU_SIZE * Q_FACTOR) {
274+ switch (iSumNeighBackgroundFlags) {
275+ case 0:
276+ case 1:
277+ pBackgroundOU->iBackgroundFlag = 0;
278+ break;
279+ case 2:
280+ case 3:
281+ pBackgroundOU->iBackgroundFlag = !ForegroundDilation23Luma (pBackgroundOU, pOUNeighbours);
282+
283+ // chroma component check
284+ if (pBackgroundOU->iBackgroundFlag == 1) {
285+ int8_t iNeighbourForegroundFlags = !pOUNeighbours[0]->iBackgroundFlag | ((!pOUNeighbours[1]->iBackgroundFlag) << 1)
286+ | ((!pOUNeighbours[2]->iBackgroundFlag) << 2) | ((!pOUNeighbours[3]->iBackgroundFlag) << 3);
287+ pBackgroundOU->iBackgroundFlag = !ForegroundDilation23Chroma (iNeighbourForegroundFlags, iChromaSampleStartPos,
288+ iPicStrideUV, pBgdParam);
289+ }
290+ break;
291+ default:
292+ break;
293+ }
294+ }
295+}
296+inline void CBackgroundDetection::BackgroundErosion (SBackgroundOU* pBackgroundOU, SBackgroundOU* pOUNeighbours[]) {
297+ if (pBackgroundOU->iMaxDiffSubSd <= (BGD_OU_SIZE * Q_FACTOR)) { //BGD_OU_SIZE*BGD_OU_SIZE>>2
298+ int32_t iSumNeighBackgroundFlags = pOUNeighbours[0]->iBackgroundFlag + pOUNeighbours[1]->iBackgroundFlag +
299+ pOUNeighbours[2]->iBackgroundFlag + pOUNeighbours[3]->iBackgroundFlag;
300+ int32_t sumNbrBGsad = (pOUNeighbours[0]->iSAD & (-pOUNeighbours[0]->iBackgroundFlag)) + (pOUNeighbours[2]->iSAD &
301+ (-pOUNeighbours[2]->iBackgroundFlag))
302+ + (pOUNeighbours[1]->iSAD & (-pOUNeighbours[1]->iBackgroundFlag)) + (pOUNeighbours[3]->iSAD &
303+ (-pOUNeighbours[3]->iBackgroundFlag));
304+ if (pBackgroundOU->iSAD * iSumNeighBackgroundFlags <= (3 * sumNbrBGsad) >> 1) {
305+ if (iSumNeighBackgroundFlags == 4) {
306+ pBackgroundOU->iBackgroundFlag = 1;
307+ } else {
308+ if ((pOUNeighbours[0]->iBackgroundFlag & pOUNeighbours[1]->iBackgroundFlag)
309+ || (pOUNeighbours[2]->iBackgroundFlag & pOUNeighbours[3]->iBackgroundFlag)) {
310+ pBackgroundOU->iBackgroundFlag = !ForegroundDilation23Luma (pBackgroundOU, pOUNeighbours);
311+ }
312+ }
313+ }
314+ }
315+}
316+
317+inline void CBackgroundDetection::SetBackgroundMbFlag (int8_t* pBackgroundMbFlag, int32_t iPicWidthInMb,
318+ int32_t iBackgroundMbFlag) {
319+ *pBackgroundMbFlag = iBackgroundMbFlag;
320+}
321+
322+inline void CBackgroundDetection::UpperOUForegroundCheck (SBackgroundOU* pCurOU, int8_t* pBackgroundMbFlag,
323+ int32_t iPicWidthInOU, int32_t iPicWidthInMb) {
324+ if (pCurOU->iSAD > BGD_OU_SIZE * Q_FACTOR) {
325+ SBackgroundOU* pOU_L = pCurOU - 1;
326+ SBackgroundOU* pOU_R = pCurOU + 1;
327+ SBackgroundOU* pOU_U = pCurOU - iPicWidthInOU;
328+ SBackgroundOU* pOU_D = pCurOU + iPicWidthInOU;
329+ if (pOU_L->iBackgroundFlag + pOU_R->iBackgroundFlag + pOU_U->iBackgroundFlag + pOU_D->iBackgroundFlag <= 1) {
330+ SetBackgroundMbFlag (pBackgroundMbFlag, iPicWidthInMb, 0);
331+ pCurOU->iBackgroundFlag = 0;
332+ }
333+ }
334+}
335+
336+void CBackgroundDetection::ForegroundDilationAndBackgroundErosion (vBGDParam* pBgdParam) {
337+ int32_t iPicStrideUV = pBgdParam->iStride[1];
338+ int32_t iPicWidthInOU = pBgdParam->iBgdWidth >> LOG2_BGD_OU_SIZE;
339+ int32_t iPicHeightInOU = pBgdParam->iBgdHeight >> LOG2_BGD_OU_SIZE;
340+ int32_t iOUStrideUV = iPicStrideUV << (LOG2_BGD_OU_SIZE - 1);
341+ int32_t iPicWidthInMb = (15 + pBgdParam->iBgdWidth) >> 4;
342+
343+ SBackgroundOU* pBackgroundOU = pBgdParam->pOU_array;
344+ int8_t* pVaaBackgroundMbFlag = (int8_t*)pBgdParam->pBackgroundMbFlag;
345+ SBackgroundOU* pOUNeighbours[4];//0: left; 1: right; 2: top; 3: bottom
346+
347+ pBackgroundOU = pBgdParam->pOU_array;
348+ pOUNeighbours[2] = pBackgroundOU;//top OU
349+ for (int32_t j = 0; j < iPicHeightInOU; j ++) {
350+ int8_t* pRowSkipFlag = pVaaBackgroundMbFlag;
351+ pOUNeighbours[0] = pBackgroundOU;//left OU
352+ pOUNeighbours[3] = pBackgroundOU + (iPicWidthInOU & ((j == iPicHeightInOU - 1) - 1)); //bottom OU
353+ for (int32_t i = 0; i < iPicWidthInOU; i++) {
354+ pOUNeighbours[1] = pBackgroundOU + (i < iPicWidthInOU - 1); //right OU
355+
356+ if (pBackgroundOU->iBackgroundFlag)
357+ ForegroundDilation (pBackgroundOU, pOUNeighbours, pBgdParam, j * iOUStrideUV + (i << LOG2_BGD_OU_SIZE_UV));
358+ else
359+ BackgroundErosion (pBackgroundOU, pOUNeighbours);
360+
361+ // check the up OU
362+ if (j > 1 && i > 0 && i < iPicWidthInOU - 1 && pOUNeighbours[2]->iBackgroundFlag == 1) {
363+ UpperOUForegroundCheck (pOUNeighbours[2], pRowSkipFlag - OU_SIZE_IN_MB * iPicWidthInMb, iPicWidthInOU, iPicWidthInMb);
364+ }
365+
366+ SetBackgroundMbFlag (pRowSkipFlag, iPicWidthInMb, pBackgroundOU->iBackgroundFlag);
367+
368+ // preparation for the next OU
369+ pRowSkipFlag += OU_SIZE_IN_MB;
370+ pOUNeighbours[0] = pBackgroundOU;
371+ pOUNeighbours[2]++;
372+ pOUNeighbours[3]++;
373+ pBackgroundOU++;
374+ }
375+ pOUNeighbours[2] = pBackgroundOU - iPicWidthInOU;
376+ pVaaBackgroundMbFlag += OU_SIZE_IN_MB * iPicWidthInMb;
377+ }
378+}
379+
380+void CBackgroundDetection::BackgroundDetection (vBGDParam* pBgdParam) {
381+ // 1st step: foreground/background coarse division
382+ ForegroundBackgroundDivision (pBgdParam);
383+
384+ // 2nd step: foreground dilation and background erosion
385+ ForegroundDilationAndBackgroundErosion (pBgdParam);
386+}
387+
388+WELSVP_NAMESPACE_END

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