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[Processing/x86] Add an AVX2 implementation of GeneralBilinearFastDownsample

Keep track of relative pixel offsets and utilize pshufb to efficiently extract relevant pixels for horizontal scaling ratios <= 8. Because pshufb does not cross 128-bit lanes, the overhead of address calculations and loads is relatively greater as compared with an SSSE3 implementation. Fall back to a generic approach for ratios > 8. The implementation assumes that data beyond the end of each line, before the next line begins, can be dirtied; which AFAICT is safe with the current usage of these routines. Speedup is ~10.42x/~5.23x (32-bit/64-bit) for horizontal ratios <= 2, ~9.49x/~4.64x for ratios within (2, 4], ~6.43x/~3.18x for ratios within (4, 8], and ~5.42x/~2.50x for ratios > 8 when not memory-bound on Haswell as compared with the current SSE2 implementation.

Sindre Aamås committed 10 years ago

Commit b43e58a1 parent b1013095 files · +709 −8Browse files

Showing the changes to codec/processing/src/downsample/downsamplefuncs.cpp (1 of 5 files). Show all

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codec/processing/src/downsample/downsamplefuncs.cpp+1−0
@@ -284,6 +284,7 @@ DEFINE_GENERAL_BILINEAR_FAST_DOWNSAMPLER_WRAP (sse2) · 283 unmodified lines
284284 DEFINE_GENERAL_BILINEAR_ACCURATE_DOWNSAMPLER_WRAP (sse2)
285285 DEFINE_GENERAL_BILINEAR_FAST_DOWNSAMPLER_WRAP (ssse3)
286286 DEFINE_GENERAL_BILINEAR_ACCURATE_DOWNSAMPLER_WRAP (sse41)
287+DEFINE_GENERAL_BILINEAR_FAST_DOWNSAMPLER_WRAP (avx2)
287288 #endif //X86_ASM
288289
289290 #ifdef HAVE_NEON

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