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huili2 committed 12 years ago

Commit dc3fae41 parent 101265385 files · +4906 −4701Browse files

Showing the changes to codec/processing/src (1 of 85 files). Show all

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codec/processing/src/adaptivequantization/AdaptiveQuantization.cpp+16−13
@@ -142,8 +142,8 @@ EResult CAdaptiveQuantization::Process (int32_t iType, SPixMap* pSrcPixMap, SPix · 141 unmodified lines
142 pCurFrameY += (iCurStride) << 4;142 pCurFrameY += (iCurStride) << 4;
143 }143 }
144 }144 }
145 iAverageMotionIndex = WELS_DIV_ROUND64(iAverageMotionIndex * AQ_INT_MULTIPLY,iMbTotalNum);145 iAverageMotionIndex = WELS_DIV_ROUND64 (iAverageMotionIndex * AQ_INT_MULTIPLY, iMbTotalNum);
146 iAverageTextureIndex = WELS_DIV_ROUND64(iAverageTextureIndex * AQ_INT_MULTIPLY, iMbTotalNum);146 iAverageTextureIndex = WELS_DIV_ROUND64 (iAverageTextureIndex * AQ_INT_MULTIPLY, iMbTotalNum);
147 if ((iAverageMotionIndex <= AQ_PESN) && (iAverageMotionIndex >= -AQ_PESN)) {147 if ((iAverageMotionIndex <= AQ_PESN) && (iAverageMotionIndex >= -AQ_PESN)) {
148 iAverageMotionIndex = AQ_INT_MULTIPLY;148 iAverageMotionIndex = AQ_INT_MULTIPLY;
149 }149 }
@@ -153,34 +153,37 @@ EResult CAdaptiveQuantization::Process (int32_t iType, SPixMap* pSrcPixMap, SPix · 3 unmodified lines
153 // motion mb residual map to QP153 // motion mb residual map to QP
154 // texture mb original map to QP154 // texture mb original map to QP
155 iAverMotionTextureIndexToDeltaQp = 0;155 iAverMotionTextureIndexToDeltaQp = 0;
156 iAverageMotionIndex = WELS_DIV_ROUND64(AVERAGE_TIME_MOTION * iAverageMotionIndex, AQ_TIME_INT_MULTIPLY);156 iAverageMotionIndex = WELS_DIV_ROUND64 (AVERAGE_TIME_MOTION * iAverageMotionIndex, AQ_TIME_INT_MULTIPLY);
157 157
158 if (m_sAdaptiveQuantParam.iAdaptiveQuantMode == AQ_QUALITY_MODE) {158 if (m_sAdaptiveQuantParam.iAdaptiveQuantMode == AQ_QUALITY_MODE) {
159 iAverageTextureIndex = WELS_DIV_ROUND64(AVERAGE_TIME_TEXTURE_QUALITYMODE * iAverageTextureIndex, AQ_TIME_INT_MULTIPLY);159 iAverageTextureIndex = WELS_DIV_ROUND64 (AVERAGE_TIME_TEXTURE_QUALITYMODE * iAverageTextureIndex, AQ_TIME_INT_MULTIPLY);
160 } else {160 } else {
161 iAverageTextureIndex = WELS_DIV_ROUND64(AVERAGE_TIME_TEXTURE_BITRATEMODE * iAverageTextureIndex, AQ_TIME_INT_MULTIPLY);161 iAverageTextureIndex = WELS_DIV_ROUND64 (AVERAGE_TIME_TEXTURE_BITRATEMODE * iAverageTextureIndex, AQ_TIME_INT_MULTIPLY);
162 }162 }
163 163
164 int64_t iAQ_EPSN = -((int64_t)AQ_PESN*AQ_TIME_INT_MULTIPLY*AQ_QSTEP_INT_MULTIPLY/AQ_INT_MULTIPLY);164 int64_t iAQ_EPSN = - ((int64_t)AQ_PESN * AQ_TIME_INT_MULTIPLY * AQ_QSTEP_INT_MULTIPLY / AQ_INT_MULTIPLY);
165 pMotionTexture = m_sAdaptiveQuantParam.pMotionTextureUnit;165 pMotionTexture = m_sAdaptiveQuantParam.pMotionTextureUnit;
166 for (j = 0; j < iMbHeight; j ++) {166 for (j = 0; j < iMbHeight; j ++) {
167 for (i = 0; i < iMbWidth; i++) {167 for (i = 0; i < iMbWidth; i++) {
168 int64_t a = WELS_DIV_ROUND64((int64_t)(pMotionTexture->uiTextureIndex) *AQ_INT_MULTIPLY * AQ_TIME_INT_MULTIPLY, iAverageTextureIndex);168 int64_t a = WELS_DIV_ROUND64 ((int64_t) (pMotionTexture->uiTextureIndex) * AQ_INT_MULTIPLY * AQ_TIME_INT_MULTIPLY,
169 iQStep = WELS_DIV_ROUND64((a - AQ_TIME_INT_MULTIPLY) * AQ_QSTEP_INT_MULTIPLY, (a + MODEL_ALPHA));169 iAverageTextureIndex);
170 iQStep = WELS_DIV_ROUND64 ((a - AQ_TIME_INT_MULTIPLY) * AQ_QSTEP_INT_MULTIPLY, (a + MODEL_ALPHA));
170 iLumaTextureDeltaQp = MODEL_TIME * iQStep;// range +- 6171 iLumaTextureDeltaQp = MODEL_TIME * iQStep;// range +- 6
171 172
172 iMotionTextureIndexToDeltaQp = ((int32_t)(iLumaTextureDeltaQp/(AQ_TIME_INT_MULTIPLY)));173 iMotionTextureIndexToDeltaQp = ((int32_t) (iLumaTextureDeltaQp / (AQ_TIME_INT_MULTIPLY)));
173 174
174 a = WELS_DIV_ROUND64(((int64_t)pMotionTexture->uiMotionIndex)*AQ_INT_MULTIPLY * AQ_TIME_INT_MULTIPLY, iAverageMotionIndex);175 a = WELS_DIV_ROUND64 (((int64_t)pMotionTexture->uiMotionIndex) * AQ_INT_MULTIPLY * AQ_TIME_INT_MULTIPLY,
175 iQStep = WELS_DIV_ROUND64((a - AQ_TIME_INT_MULTIPLY) * AQ_QSTEP_INT_MULTIPLY, (a + MODEL_ALPHA));176 iAverageMotionIndex);
177 iQStep = WELS_DIV_ROUND64 ((a - AQ_TIME_INT_MULTIPLY) * AQ_QSTEP_INT_MULTIPLY, (a + MODEL_ALPHA));
176 iLumaMotionDeltaQp = MODEL_TIME * iQStep;// range +- 6178 iLumaMotionDeltaQp = MODEL_TIME * iQStep;// range +- 6
177 179
178 if ((m_sAdaptiveQuantParam.iAdaptiveQuantMode == AQ_QUALITY_MODE && iLumaMotionDeltaQp < iAQ_EPSN)180 if ((m_sAdaptiveQuantParam.iAdaptiveQuantMode == AQ_QUALITY_MODE && iLumaMotionDeltaQp < iAQ_EPSN)
179 || (m_sAdaptiveQuantParam.iAdaptiveQuantMode == AQ_BITRATE_MODE)) {181 || (m_sAdaptiveQuantParam.iAdaptiveQuantMode == AQ_BITRATE_MODE)) {
180 iMotionTextureIndexToDeltaQp += ((int32_t)(iLumaMotionDeltaQp/(AQ_TIME_INT_MULTIPLY)));182 iMotionTextureIndexToDeltaQp += ((int32_t) (iLumaMotionDeltaQp / (AQ_TIME_INT_MULTIPLY)));
181 }183 }
182 184
183 m_sAdaptiveQuantParam.pMotionTextureIndexToDeltaQp[j * iMbWidth + i] = (int8_t)(iMotionTextureIndexToDeltaQp/AQ_QSTEP_INT_MULTIPLY);185 m_sAdaptiveQuantParam.pMotionTextureIndexToDeltaQp[j * iMbWidth + i] = (int8_t) (iMotionTextureIndexToDeltaQp /
186 AQ_QSTEP_INT_MULTIPLY);
184 iAverMotionTextureIndexToDeltaQp += iMotionTextureIndexToDeltaQp;187 iAverMotionTextureIndexToDeltaQp += iMotionTextureIndexToDeltaQp;
185 pMotionTexture++;188 pMotionTexture++;
186 }189 }

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