Showing the changes to codec/processing/src/denoise/denoise.cpp (1 of 5 files). Show all
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| @@ -97,7 +97,7 @@ void CDenoiser::BilateralDenoiseLuma (uint8_t* pSrcY, int32_t iWidth, int32_t iH · 96 unmodified lines | ||
| 97 | 97 | for (w = m_uiSpaceRadius; w < iWidth - m_uiSpaceRadius - TAIL_OF_LINE8; w += 8) { |
| 98 | 98 | m_pfDenoise.pfBilateralLumaFilter8 (pSrcY + w, iStride); |
| 99 | 99 | } |
| 100 | − for (w = w + TAIL_OF_LINE8; w < iWidth - m_uiSpaceRadius; w++) { | |
| 100 | + for (; w < iWidth - m_uiSpaceRadius; w++) { | |
| 101 | 101 | Gauss3x3Filter (pSrcY + w, iStride); |
| 102 | 102 | } |
| 103 | 103 | pSrcY += iStride; |
| @@ -113,7 +113,7 @@ void CDenoiser::WaverageDenoiseChroma (uint8_t* pSrcUV, int32_t iWidth, int32_t · 9 unmodified lines | ||
| 113 | 113 | m_pfDenoise.pfWaverageChromaFilter8 (pSrcUV + w, iStride); |
| 114 | 114 | } |
| 115 | 115 | |
| 116 | − for (w = w + TAIL_OF_LINE8; w < iWidth - UV_WINDOWS_RADIUS; w++) { | |
| 116 | + for (; w < iWidth - UV_WINDOWS_RADIUS; w++) { | |
| 117 | 117 | Gauss3x3Filter (pSrcUV + w, iStride); |
| 118 | 118 | } |
| 119 | 119 | pSrcUV += iStride; |