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volvet committed 12 years ago

Commit ec84f4b1 parent 3958118124 files · +15352 −15696Browse files

Showing the changes to codec/processing/src/downsample/downsample.cpp (1 of 124 files). Show all

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codec/processing/src/downsample/downsample.cpp+135−0
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1+/*!
2+ * \copy
3+ * Copyright (c) 2013, Cisco Systems
4+ * All rights reserved.
5+ *
6+ * Redistribution and use in source and binary forms, with or without
7+ * modification, are permitted provided that the following conditions
8+ * are met:
9+ *
10+ * * Redistributions of source code must retain the above copyright
11+ * notice, this list of conditions and the following disclaimer.
12+ *
13+ * * Redistributions in binary form must reproduce the above copyright
14+ * notice, this list of conditions and the following disclaimer in
15+ * the documentation and/or other materials provided with the
16+ * distribution.
17+ *
18+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
21+ * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
22+ * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
23+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
24+ * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
25+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
26+ * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
28+ * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
29+ * POSSIBILITY OF SUCH DAMAGE.
30+ *
31+ */
32+
33+#include "downsample.h"
34+#include "../common/cpu.h"
35+
36+WELSVP_NAMESPACE_BEGIN
37+
38+
39+///////////////////////////////////////////////////////////////////////////////////////////////////////////////
40+
41+CDownsampling::CDownsampling (int32_t iCpuFlag) {
42+ m_iCPUFlag = iCpuFlag;
43+ m_eMethod = METHOD_DOWNSAMPLE;
44+ WelsMemset (&m_pfDownsample, 0, sizeof (m_pfDownsample));
45+ InitDownsampleFuncs (m_pfDownsample, m_iCPUFlag);
46+}
47+
48+CDownsampling::~CDownsampling() {
49+}
50+
51+void CDownsampling::InitDownsampleFuncs (SDownsampleFuncs& sDownsampleFunc, int32_t iCpuFlag) {
52+ sDownsampleFunc.pfHalfAverage[0] = DyadicBilinearDownsampler_c;
53+ sDownsampleFunc.pfHalfAverage[1] = DyadicBilinearDownsampler_c;
54+ sDownsampleFunc.pfHalfAverage[2] = DyadicBilinearDownsampler_c;
55+ sDownsampleFunc.pfHalfAverage[3] = DyadicBilinearDownsampler_c;
56+ sDownsampleFunc.pfGeneralRatioChroma = GeneralBilinearAccurateDownsampler_c;
57+ sDownsampleFunc.pfGeneralRatioLuma = GeneralBilinearFastDownsampler_c;
58+#if defined(X86_ASM)
59+ if (iCpuFlag & WELS_CPU_SSE) {
60+ /* sDownsampleFunc.pfHalfAverage[0] = DyadicBilinearDownsamplerWidthx32_sse;
61+ sDownsampleFunc.pfHalfAverage[1] = DyadicBilinearDownsamplerWidthx16_sse;
62+ sDownsampleFunc.pfHalfAverage[2] = DyadicBilinearDownsamplerWidthx8_sse;*/
63+ }
64+ if (iCpuFlag & WELS_CPU_SSE2) {
65+ // sDownsampleFunc.pfGeneralRatioChroma = GeneralBilinearAccurateDownsamplerWrap_sse2;
66+ // sDownsampleFunc.pfGeneralRatioLuma = GeneralBilinearFastDownsamplerWrap_sse2;
67+ }
68+ if (iCpuFlag & WELS_CPU_SSSE3) {
69+ // sDownsampleFunc.pfHalfAverage[0] = DyadicBilinearDownsamplerWidthx32_ssse3;
70+ // sDownsampleFunc.pfHalfAverage[1] = DyadicBilinearDownsamplerWidthx16_ssse3;
71+ }
72+ if (iCpuFlag & WELS_CPU_SSE41) {
73+ // sDownsampleFunc.pfHalfAverage[0] = DyadicBilinearDownsamplerWidthx32_sse4;
74+ // sDownsampleFunc.pfHalfAverage[1] = DyadicBilinearDownsamplerWidthx16_sse4;
75+ }
76+#endif//X86_ASM
77+
78+}
79+
80+EResult CDownsampling::Process (int32_t iType, SPixMap* pSrcPixMap, SPixMap* pDstPixMap) {
81+ int32_t iSrcWidthY = pSrcPixMap->sRect.iRectWidth;
82+ int32_t iSrcHeightY = pSrcPixMap->sRect.iRectHeight;
83+ int32_t iDstWidthY = pDstPixMap->sRect.iRectWidth;
84+ int32_t iDstHeightY = pDstPixMap->sRect.iRectHeight;
85+
86+ int32_t iSrcWidthUV = iSrcWidthY >> 1;
87+ int32_t iSrcHeightUV = iSrcHeightY >> 1;
88+ int32_t iDstWidthUV = iDstWidthY >> 1;
89+ int32_t iDstHeightUV = iDstHeightY >> 1;
90+
91+ if (iSrcWidthY <= iDstWidthY || iSrcHeightY <= iDstHeightY) {
92+ return RET_INVALIDPARAM;
93+ }
94+
95+ if ((iSrcWidthY >> 1) == iDstWidthY && (iSrcHeightY >> 1) == iDstHeightY) {
96+ // use half average functions
97+ uint8_t iAlignIndex = 3;
98+
99+ iAlignIndex = GetAlignedIndex (iSrcWidthY);
100+ m_pfDownsample.pfHalfAverage[iAlignIndex] ((uint8_t*)pDstPixMap->pPixel[0], pDstPixMap->iStride[0],
101+ (uint8_t*)pSrcPixMap->pPixel[0], pSrcPixMap->iStride[0], iSrcWidthY, iSrcHeightY);
102+
103+ iAlignIndex = GetAlignedIndex (iSrcWidthUV);
104+ m_pfDownsample.pfHalfAverage[iAlignIndex] ((uint8_t*)pDstPixMap->pPixel[1], pDstPixMap->iStride[1],
105+ (uint8_t*)pSrcPixMap->pPixel[1], pSrcPixMap->iStride[1], iSrcWidthUV, iSrcHeightUV);
106+ m_pfDownsample.pfHalfAverage[iAlignIndex] ((uint8_t*)pDstPixMap->pPixel[2], pDstPixMap->iStride[2],
107+ (uint8_t*)pSrcPixMap->pPixel[2], pSrcPixMap->iStride[2], iSrcWidthUV, iSrcHeightUV);
108+ } else {
109+ m_pfDownsample.pfGeneralRatioLuma ((uint8_t*)pDstPixMap->pPixel[0], pDstPixMap->iStride[0], iDstWidthY, iDstHeightY,
110+ (uint8_t*)pSrcPixMap->pPixel[0], pSrcPixMap->iStride[0], iSrcWidthY, iSrcHeightY);
111+
112+ m_pfDownsample.pfGeneralRatioChroma ((uint8_t*)pDstPixMap->pPixel[1], pDstPixMap->iStride[1], iDstWidthUV, iDstHeightUV,
113+ (uint8_t*)pSrcPixMap->pPixel[1], pSrcPixMap->iStride[1], iSrcWidthUV, iSrcHeightUV);
114+
115+ m_pfDownsample.pfGeneralRatioChroma ((uint8_t*)pDstPixMap->pPixel[2], pDstPixMap->iStride[2], iDstWidthUV, iDstHeightUV,
116+ (uint8_t*)pSrcPixMap->pPixel[2], pSrcPixMap->iStride[2], iSrcWidthUV, iSrcHeightUV);
117+ }
118+ return RET_SUCCESS;
119+}
120+
121+int32_t CDownsampling::GetAlignedIndex (const int32_t kiSrcWidth) {
122+ int32_t iAlignIndex = 3;
123+ if ((kiSrcWidth & 0x1f) == 0) // x32
124+ iAlignIndex = 0;
125+ else if ((kiSrcWidth & 0x0f) == 0) // x16
126+ iAlignIndex = 1;
127+ else if ((kiSrcWidth & 0x07) == 0) // x8
128+ iAlignIndex = 2;
129+ else
130+ iAlignIndex = 3;
131+ return iAlignIndex;
132+}
133+
134+
135+WELSVP_NAMESPACE_END

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