#pragma once #include #include #include void renderTextEditCursor(void); void removeTextEditCursor(void); void editTextPrevChar(void); void editTextNextChar(void); void handleTextEditing(uint8_t mouseButton); void enterTextEditMode(int16_t editObject); void enterNumberEditMode(uint8_t type, int16_t editObject); void leaveTextEditMode(bool updateValue); void handleTextEditInputChar(char textChar); bool handleTextEditMode(SDL_Scancode scancode);