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History

Commits on main to model.c35+
  1. make more strings const, use va(..) more to avoid overflowing buffersSigrid Solveig Haflínudóttir committed 1 year ago6bfaa94
  2. restyle, clean up a bitSigrid Solveig Haflínudóttir committed 1 year agob83d55c
  3. better console completion; unite console cmds with aliasesSigrid Solveig Haflínudóttir committed 2 years agofe2a328
  4. add -Wmissing-prototypes; mark a bunch of funcs staticSigrid Solveig Haflínudóttir committed 2 years ago54dfc89
  5. move several refdef-related globals into r_refdef as view_tSigrid Solveig Haflínudóttir committed 2 years ago047a443
  6. add support for external .vis filesSigrid Solveig Haflínudóttir committed 2 years ago2772ba4
  7. add pleminary Half-Life maps supportSigrid Solveig Haflínudóttir committed 2 years ago9639189
  8. move alias loading logic into a separate fileSigrid Solveig Haflínudóttir committed 2 years agoe40c6b3
  9. rewrite sprite loading; move to its own fileSigrid Solveig Haflínudóttir committed 2 years ago40402e5
  10. initial multi-progs support workSigrid Solveig Haflínudóttir committed 2 years agoda5379d
  11. split bsp/bsp2 loading and removing bsp-related packed structures altogetherSigrid Solveig Haflínudóttir committed 3 years ago0f07da7
  12. remove a bunch of unused stuffSigrid Solveig Haflínudóttir committed 3 years ago5456cc3
  13. use bool as isSigrid Solveig Haflínudóttir committed 3 years agob223b47
  14. more header cleanupSigrid Solveig Haflínudóttir committed 3 years ago944716c
  15. mostly just reformat a bitSigrid Solveig Haflínudóttir committed 3 years ago02d16fa
  16. fix a bunch of stuff and clean upSigrid Solveig Haflínudóttir committed 3 years agod64e940
  17. portable fs logicSigrid Solveig Haflínudóttir committed 3 years ago68f10f2
  18. clean up a bunch; more workSigrid Solveig Haflínudóttir committed 3 years ago9c69d79
  19. portable: 9front + linuxSigrid Solveig Haflínudóttir committed 3 years ago604d479
  20. force teleport surfaces to be non-transparentSigrid Solveig Haflínudóttir committed 3 years ago27db299
  21. .alpha: part 4 - draw water-like surfaces in non-VISed maps when r_*alpha is set to 1Sigrid Solveig Haflínudóttir committed 3 years ago5ffec98
  22. .alpha: part 2 - drawing/blendingSigrid Solveig Haflínudóttir committed 3 years ago7240eb5
  23. add r_lavaalpha and r_slimealpha; leave teleports alone (non-transparent)Sigrid Solveig Haflínudóttir committed 3 years ago57161a8
  24. add initial water alpha supportSigrid Solveig Haflínudóttir committed 3 years ago6d97f6b
  25. detect fence-like textures but ignore them when drawing - they look like shitSigrid Solveig Haflínudóttir committed 3 years agof447b03
  26. model: allow extents <= 2000Sigrid Solveig Haflínudóttir committed 3 years agoa71e363
  27. model: don't care if texture is not 16-byte alignedSigrid Solveig Haflínudóttir committed 3 years ago5f773b6
  28. use Q_MAXFLOAT; increase bmodel limitsSigrid Solveig Haflínudóttir committed 3 years ago802e7e7
  29. add bsp2 supportSigrid Solveig Haflínudóttir committed 3 years agoa9de1dc
  30. declare more stuff as staticSigrid Solveig Haflínudóttir committed 3 years ago187cabf
  31. pr: better string and temp string handlingSigrid Solveig Haflínudóttir committed 3 years ago6c484cc
  32. fix pvs for huge maps; define and use mclipnode for bigger maps; few short→int retypingsSigrid Solveig Haflínudóttir committed 3 years agocaf029c
  33. model: more random fixesSigrid Solveig Haflínudóttir committed 3 years ago83bd0b8
  34. model: don't underflow on mark surfacesSigrid Solveig Haflínudóttir committed 3 years ago3d1b009
  35. clean up dynamic reallocation of arrays; fix nonsensical MAXEDGES valueSigrid Solveig Haflínudóttir committed 3 years ago854729a

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