#include "quakedef.h" #include "tbl.h" #define CON_TEXTSIZE 16384 #define MAXPRINTMSG 4096 #define MAXCMDLINE 256 #define NUM_CON_TIMES 4 static Tbl *conobj; static int con_vislines; static int con_linewidth; static float con_cursorspeed = 4; static int con_current; // where next message will be printed static int con_x; // offset in current line for next print static char *con_text; static cvar_t con_notifytime = {"con_notifytime", "3"}; // seconds // realtime time the line was generated for transparent notify lines static float con_times[NUM_CON_TIMES]; void (*con_log)(const char *s); bool con_forcedup; // because no entities to refresh int con_totallines; // total lines in console scrollback int con_backscroll; // lines up from bottom to display bool con_initialized; int con_notifylines; // scan lines to clear for notify lines extern char key_lines[32][MAXCMDLINE]; extern int edit_line; extern int key_linepos; extern bool team_message; extern void M_Menu_Main_f(cmd_t *c); void Con_AddObject(char *name, void *obj) { conobj = Tset(conobj, name, obj); } void * Con_FindObject(const char *name) { return Tget(conobj, name); } int Con_SearchObject( const char *prefix, int len0, void (*f)(const char *name, void *obj, void *aux), void *aux ) { const char *k; void *v; int n, c, len; if(conobj == nil) return 0; k = nil; v = nil; len = 0; for(n = 0;;) { if(!Tnextl(conobj, &k, &len, &v)) break; c = -1; if(len0 == 0 || (len >= len0 && (c = strncmp(k, prefix, len0)) == 0)) { f(k, v, aux); n++; } else if(c > 0) break; } return n; } void Con_ToggleConsole_f(cmd_t *c) { USED(c); if(key_dest == key_console) { if(cls.state == ca_connected) { key_dest = key_game; key_lines[edit_line][1] = 0; // clear any typing key_linepos = 1; IN_Grabm(1); } else M_Menu_Main_f(c); } else { key_dest = key_console; IN_Grabm(0); } SCR_EndLoadingPlaque(); memset(con_times, 0, sizeof(con_times)); } void Con_Clear_f(cmd_t *c) { USED(c); if(con_text) memset(con_text, ' ', CON_TEXTSIZE); } void Con_ClearNotify(void) { memset(con_times, 0, sizeof(con_times)); } static void Con_MessageMode_f(cmd_t *c) { USED(c); key_dest = key_message; team_message = false; } static void Con_MessageMode2_f(cmd_t *c) { USED(c); key_dest = key_message; team_message = true; } /* If the line width has changed, reformat the buffer. */ void Con_CheckResize(void) { int i, j, width, oldwidth, oldtotallines, numlines, numchars; char tbuf[CON_TEXTSIZE]; width = (vid.width >> 3) - 2; if(width == con_linewidth) return; if(width < 1) { // video hasn't been initialized yet width = 38; con_linewidth = width; con_totallines = CON_TEXTSIZE / con_linewidth; memset(con_text, ' ', CON_TEXTSIZE); } else { oldwidth = con_linewidth; con_linewidth = width; oldtotallines = con_totallines; con_totallines = CON_TEXTSIZE / con_linewidth; numlines = oldtotallines; if(con_totallines < numlines) numlines = con_totallines; numchars = oldwidth; if(con_linewidth < numchars) numchars = con_linewidth; memmove(tbuf, con_text, CON_TEXTSIZE); memset(con_text, ' ', CON_TEXTSIZE); for(i = 0; i < numlines; i++) { for(j = 0; j < numchars; j++) { con_text[(con_totallines - 1 - i) * con_linewidth + j] = tbuf[((con_current - i + oldtotallines) % oldtotallines) * oldwidth + j]; } } Con_ClearNotify(); } con_backscroll = 0; con_current = con_totallines - 1; } void Con_Init(void) { con_text = Hunk_Alloc(CON_TEXTSIZE); memset(con_text, ' ', CON_TEXTSIZE); con_linewidth = -1; Con_CheckResize(); Con_Printf("Console initialized.\n"); Cvar_RegisterVariable(&con_notifytime); Cmd_AddCommand("toggleconsole", Con_ToggleConsole_f); Cmd_AddCommand("messagemode", Con_MessageMode_f); Cmd_AddCommand("messagemode2", Con_MessageMode2_f); Cmd_AddCommand("clear", Con_Clear_f); con_initialized = true; } static void Con_Linefeed(void) { con_x = 0; con_current++; memset(&con_text[(con_current % con_totallines) * con_linewidth], ' ', con_linewidth); } /* * handles cursor positioning, line wrapping, etc. all console printing must go * through this in order to be logged to disk. if no console is visible, the * notify window will pop up. */ static void Con_Print(const char *txt) { static bool cr; int y, c, l, mask; if(con_log != nil) con_log(txt); con_backscroll = 0; if(txt[0] == 1) { mask = 128; // go to colored text localsfx("misc/talk.wav"); txt++; } else if(txt[0] == 2) { mask = 128; // go to colored text txt++; } else mask = 0; while((c = *txt)) { // count word length for(l = 0; l < con_linewidth; l++) if(txt[l] <= ' ') break; // word wrap if(l != con_linewidth && (con_x + l > con_linewidth)) con_x = 0; txt++; if(cr) { con_current--; cr = false; } if(!con_x) { Con_Linefeed(); // mark time for transparent overlay if(con_current >= 0) con_times[con_current % NUM_CON_TIMES] = realtime; } switch(c) { case '\r': cr = true; case '\n': con_x = 0; break; default: // display character and advance y = con_current % con_totallines; con_text[y * con_linewidth + con_x] = c | mask; con_x++; if(con_x >= con_linewidth) con_x = 0; break; } } } /* Handles cursor positioning, line wrapping, etc */ void Con_Printf(const char *fmt, ...) { static bool inupdate; va_list arg; char msg[MAXPRINTMSG]; double now; va_start(arg, fmt); vsnprintf(msg, sizeof(msg), fmt, arg); va_end(arg); if(!con_initialized) return; if(cls.state == ca_dedicated) return; // no graphics mode // write it to the scrollable buffer Con_Print(msg); // update the screen if the console is displayed if(cls.signon != SIGNONS && !scr_disabled_for_loading) { /* protect against infinite loop if something in * SCR_UpdateScreen(...) calls Con_Printf() */ if(!inupdate) { now = dtime(); if(now - scr_oldtime < 1.0 / 10.0) return; inupdate = true; SCR_UpdateScreen(false); inupdate = false; } } } /* A Con_Printf that only shows up if the "developer" cvar is set */ void Con_DPrintf(const char *fmt, ...) { va_list argptr; char msg[MAXPRINTMSG]; int n; if(!developer.value) return; // don't confuse non-developers with techie stuff... va_start(argptr, fmt); n = vsprintf(msg, fmt, argptr); va_end(argptr); Con_Printf("%s", msg); if(developer.value > 1 && write(2, msg, n) < 0) setcvar("developer", "0"); } /* The input line scrolls horizontally if typing goes beyond the right edge */ static void Con_DrawInput(void) { int y, i; char *text, c; if(key_dest != key_console && !con_forcedup) return; // don't draw anything text = key_lines[edit_line]; // add the cursor frame c = text[key_linepos]; if((int)(realtime * con_cursorspeed) & 1) text[key_linepos] = 11; // prestep if horizontally scrolling if(key_linepos >= con_linewidth) text += 1 + key_linepos - con_linewidth; // draw it y = con_vislines - 16; for(i = 0; (c != 0 || i <= key_linepos) && i < con_linewidth && text[i] != 0; i++) Draw_Character((i + 1) << 3, y, text[i]); // remove cursor key_lines[edit_line][key_linepos] = c; } /* Draws the last few lines of output transparently over the game top */ void Con_DrawNotify(void) { int i, x, v; char *text; float time; extern char chat_buffer[]; v = 0; for(i = con_current - NUM_CON_TIMES + 1; i <= con_current; i++) { if(i < 0) continue; time = con_times[i % NUM_CON_TIMES]; if(time == 0) continue; time = realtime - time; if(time > con_notifytime.value) continue; text = con_text + (i % con_totallines) * con_linewidth; clearnotify = 0; for(x = 0; x < con_linewidth; x++) Draw_Character((x + 1) << 3, v, text[x]); v += 8; } if(key_dest == key_message) { clearnotify = 0; i = x = 0; Draw_String(8, v, "say:"); for(i = x = 0; chat_buffer[i]; i++) { if(x + 6 >= con_linewidth) { x = 0; v += 8; } Draw_Character((x + 5) << 3, v, chat_buffer[i]); x++; } Draw_Character((x + 5) << 3, v, 10 + ((int)(realtime * con_cursorspeed) & 1)); v += 8; } if(v > con_notifylines) con_notifylines = v; } /* * Draws the console with the solid background * The typing input line at the bottom should only be drawn if typing is allowed */ void Con_DrawConsole(int lines, bool drawinput) { int i, j, x, y, rows; char *text; if(lines <= 0) return; // draw the background Draw_ConsoleBackground(lines); // draw the text con_vislines = lines; rows = (lines - 16) >> 3; // rows of text to draw y = lines - 16 - (rows << 3); // may start slightly negative for(i = con_current - rows + 1; i <= con_current; i++, y += 8) { j = i - con_backscroll; if(j < 0) j = 0; text = con_text + (j % con_totallines) * con_linewidth; for(x = 0; x < con_linewidth; x++) Draw_Character((x + 1) << 3, y, text[x]); } // draw the input prompt, user text, and cursor if desired if(drawinput) Con_DrawInput(); }