#pragma once typedef float vec_t; typedef vec_t vec3_t[3]; typedef vec_t vec5_t[5]; typedef s16int fixed8_t; typedef s32int fixed16_t; #ifndef M_PI #define M_PI 3.14159265358979323846264338327950288 #endif struct mplane_s; extern vec3_t vec3_origin; #define Qrint(f) (int)((f) + ((f) >= 0 ? 0.5 : -0.5)) #define DotProduct_(x, y) (x[0] * y[0] + x[1] * y[1] + x[2] * y[2]) #define DotProductDouble(x, y) ((double)x[0] * y[0] + (double)x[1] * y[1] + (double)x[2] * y[2]) #define VectorSubtract(a, b, c) \ do { \ c[0] = a[0] - b[0]; \ c[1] = a[1] - b[1]; \ c[2] = a[2] - b[2]; \ } while(0) #define VectorAdd(a, b, c) \ do { \ c[0] = a[0] + b[0]; \ c[1] = a[1] + b[1]; \ c[2] = a[2] + b[2]; \ } while(0) #define VectorCopy(a, b) \ do { \ b[0] = a[0]; \ b[1] = a[1]; \ b[2] = a[2]; \ } while(0) void VectorMA(vec3_t veca, float scale, vec3_t vecb, vec3_t vecc); vec_t Length(vec3_t v); void CrossProduct(vec3_t v1, vec3_t v2, vec3_t cross); float VectorNormalize(vec3_t v); // returns vector length void VectorInverse(vec3_t v); void VectorScale(const vec3_t in, vec_t scale, vec3_t out); void R_ConcatRotations(float in1[3][3], float in2[3][3], float out[3][3]); void R_ConcatTransforms(float in1[3][4], float in2[3][4], float out[3][4]); void FloorDivMod(double numer, double denom, int *quotient, int *rem); int GreatestCommonDivisor(int i1, int i2); void AngleVectors(vec3_t angles, vec3_t forward, vec3_t right, vec3_t up); int BoxOnPlaneSide(vec3_t emins, vec3_t emaxs, struct mplane_s *plane); float anglemod(float a); typedef struct clipplane_s { float dist; vec3_t normal; byte leftedge; byte rightedge; struct clipplane_s *next; } clipplane_t; typedef struct { vec3_t modelorg, org; vec3_t pn, right, up; vec3_t angles; clipplane_t clipplanes[4]; } view_t; void TransformVector(vec3_t in, vec3_t out, view_t *v); #define BOX_ON_PLANE_SIDE(emins, emaxs, p) \ (((p)->type < 3) \ ? (((p)->dist <= (emins)[(p)->type]) ? 1 : (((p)->dist >= (emaxs)[(p)->type]) ? 2 : 3)) \ : BoxOnPlaneSide((emins), (emaxs), (p)))