#! ../waf# encoding: utf-8 def options(opt): opt.recurse('shader') def configure(cfg): cfg.recurse('shader') def build(bld): bld.recurse('shader') src = bld.path.ant_glob('*.cc') bld.program(features='cxx', source=src, target=bld.env.target, includes='shader', use=['EGL', 'FT', 'GLES', 'THREAD', 'XMU'])
#! ../waf
# encoding: utf-8
def options(opt):
opt.recurse('shader')
def configure(cfg):
cfg.recurse('shader')
def build(bld):
bld.recurse('shader')
src = bld.path.ant_glob('*.cc')
bld.program(features='cxx', source=src, target=bld.env.target,
includes='shader',
use=['EGL', 'FT', 'GLES', 'THREAD', 'XMU'])